gecko-dev/testing/marionette/interaction.js
Andreas Tolfsen 65b371f187 Bug 1388082 - Switch to async/await in interaction module. r=automatedtester
MozReview-Commit-ID: 2aUUrT3KXRF

--HG--
extra : rebase_source : c8d9b411c59da2979fc9b08fa1d09afec8f82d9b
2017-08-07 18:56:29 +01:00

523 lines
13 KiB
JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
const {utils: Cu} = Components;
Cu.import("chrome://marionette/content/accessibility.js");
Cu.import("chrome://marionette/content/atom.js");
const {
ElementClickInterceptedError,
ElementNotInteractableError,
error,
InvalidArgument,
InvalidArgumentError,
InvalidElementStateError,
pprint,
} = Cu.import("chrome://marionette/content/error.js", {});
Cu.import("chrome://marionette/content/element.js");
Cu.import("chrome://marionette/content/event.js");
Cu.importGlobalProperties(["File"]);
this.EXPORTED_SYMBOLS = ["interaction"];
/** XUL elements that support disabled attribute. */
const DISABLED_ATTRIBUTE_SUPPORTED_XUL = new Set([
"ARROWSCROLLBOX",
"BUTTON",
"CHECKBOX",
"COLORPICKER",
"COMMAND",
"DATEPICKER",
"DESCRIPTION",
"KEY",
"KEYSET",
"LABEL",
"LISTBOX",
"LISTCELL",
"LISTHEAD",
"LISTHEADER",
"LISTITEM",
"MENU",
"MENUITEM",
"MENULIST",
"MENUSEPARATOR",
"PREFERENCE",
"RADIO",
"RADIOGROUP",
"RICHLISTBOX",
"RICHLISTITEM",
"SCALE",
"TAB",
"TABS",
"TEXTBOX",
"TIMEPICKER",
"TOOLBARBUTTON",
"TREE",
]);
/** XUL elements that support checked property. */
const CHECKED_PROPERTY_SUPPORTED_XUL = new Set([
"BUTTON",
"CHECKBOX",
"LISTITEM",
"TOOLBARBUTTON",
]);
/** XUL elements that support selected property. */
const SELECTED_PROPERTY_SUPPORTED_XUL = new Set([
"LISTITEM",
"MENU",
"MENUITEM",
"MENUSEPARATOR",
"RADIO",
"RICHLISTITEM",
"TAB",
]);
/**
* Common form controls that user can change the value property
* interactively.
*/
const COMMON_FORM_CONTROLS = new Set([
"input",
"textarea",
"select",
]);
/**
* Input elements that do not fire <tt>input</tt> and <tt>change</tt>
* events when value property changes.
*/
const INPUT_TYPES_NO_EVENT = new Set([
"checkbox",
"radio",
"file",
"hidden",
"image",
"reset",
"button",
"submit",
]);
/** @namespace */
this.interaction = {};
/**
* Interact with an element by clicking it.
*
* The element is scrolled into view before visibility- or interactability
* checks are performed.
*
* Selenium-style visibility checks will be performed
* if <var>specCompat</var> is false (default). Otherwise
* pointer-interactability checks will be performed. If either of these
* fail an {@link ElementNotInteractableError} is thrown.
*
* If <var>strict</var> is enabled (defaults to disabled), further
* accessibility checks will be performed, and these may result in an
* {@link ElementNotAccessibleError} being returned.
*
* When <var>el</var> is not enabled, an {@link InvalidElementStateError}
* is returned.
*
* @param {(DOMElement|XULElement)} el
* Element to click.
* @param {boolean=} [strict=false] strict
* Enforce strict accessibility tests.
* @param {boolean=} [specCompat=false] specCompat
* Use WebDriver specification compatible interactability definition.
*
* @throws {ElementNotInteractableError}
* If either Selenium-style visibility check or
* pointer-interactability check fails.
* @throws {ElementClickInterceptedError}
* If <var>el</var> is obscured by another element and a click would
* not hit, in <var>specCompat</var> mode.
* @throws {ElementNotAccessibleError}
* If <var>strict</var> is true and element is not accessible.
* @throws {InvalidElementStateError}
* If <var>el</var> is not enabled.
*/
interaction.clickElement = async function(
el, strict = false, specCompat = false) {
const a11y = accessibility.get(strict);
if (element.isXULElement(el)) {
await chromeClick(el, a11y);
} else if (specCompat) {
await webdriverClickElement(el, a11y);
} else {
await seleniumClickElement(el, a11y);
}
};
async function webdriverClickElement(el, a11y) {
const win = getWindow(el);
// step 3
if (el.localName == "input" && el.type == "file") {
throw new InvalidArgumentError(
"Cannot click <input type=file> elements");
}
let containerEl = element.getContainer(el);
// step 4
if (!element.isInView(containerEl)) {
element.scrollIntoView(containerEl);
}
// step 5
// TODO(ato): wait for containerEl to be in view
// step 6
// if we cannot bring the container element into the viewport
// there is no point in checking if it is pointer-interactable
if (!element.isInView(containerEl)) {
throw new ElementNotInteractableError(
error.pprint`Element ${el} could not be scrolled into view`);
}
// step 7
let rects = containerEl.getClientRects();
let clickPoint = element.getInViewCentrePoint(rects[0], win);
if (element.isObscured(containerEl)) {
throw new ElementClickInterceptedError(containerEl, clickPoint);
}
let acc = await a11y.getAccessible(el, true);
a11y.assertVisible(acc, el, true);
a11y.assertEnabled(acc, el, true);
a11y.assertActionable(acc, el);
// step 8
if (el.localName == "option") {
interaction.selectOption(el);
} else {
event.synthesizeMouseAtPoint(clickPoint.x, clickPoint.y, {}, win);
}
// step 9
await interaction.flushEventLoop(win);
// step 10
// if the click causes navigation, the post-navigation checks are
// handled by the load listener in listener.js
}
async function chromeClick(el, a11y) {
if (!atom.isElementEnabled(el)) {
throw new InvalidElementStateError("Element is not enabled");
}
let acc = await a11y.getAccessible(el, true);
a11y.assertVisible(acc, el, true);
a11y.assertEnabled(acc, el, true);
a11y.assertActionable(acc, el);
if (el.localName == "option") {
interaction.selectOption(el);
} else {
el.click();
}
}
async function seleniumClickElement(el, a11y) {
let win = getWindow(el);
let visibilityCheckEl = el;
if (el.localName == "option") {
visibilityCheckEl = element.getContainer(el);
}
if (!element.isVisible(visibilityCheckEl)) {
throw new ElementNotInteractableError();
}
if (!atom.isElementEnabled(el)) {
throw new InvalidElementStateError("Element is not enabled");
}
let acc = await a11y.getAccessible(el, true);
a11y.assertVisible(acc, el, true);
a11y.assertEnabled(acc, el, true);
a11y.assertActionable(acc, el);
if (el.localName == "option") {
interaction.selectOption(el);
} else {
let rects = el.getClientRects();
let centre = element.getInViewCentrePoint(rects[0], win);
let opts = {};
event.synthesizeMouseAtPoint(centre.x, centre.y, opts, win);
}
}
/**
* Select <tt>&lt;option&gt;</tt> element in a <tt>&lt;select&gt;</tt>
* list.
*
* Because the dropdown list of select elements are implemented using
* native widget technology, our trusted synthesised events are not able
* to reach them. Dropdowns are instead handled mimicking DOM events,
* which for obvious reasons is not ideal, but at the current point in
* time considered to be good enough.
*
* @param {HTMLOptionElement} option
* Option element to select.
*
* @throws {TypeError}
* If <var>el</var> is a XUL element or not an <tt>&lt;option&gt;</tt>
* element.
* @throws {Error}
* If unable to find <var>el</var>'s parent <tt>&lt;select&gt;</tt>
* element.
*/
interaction.selectOption = function(el) {
if (element.isXULElement(el)) {
throw new TypeError("XUL dropdowns not supported");
}
if (el.localName != "option") {
throw new TypeError(pprint`Expected <option> element, got ${el}`);
}
let containerEl = element.getContainer(el);
event.mouseover(containerEl);
event.mousemove(containerEl);
event.mousedown(containerEl);
event.focus(containerEl);
event.input(containerEl);
// Clicking <option> in <select> should not be deselected if selected.
// However, clicking one in a <select multiple> should toggle
// selectedness the way holding down Control works.
if (containerEl.multiple) {
el.selected = !el.selected;
} else if (!el.selected) {
el.selected = true;
}
event.change(containerEl);
event.mouseup(containerEl);
event.click(containerEl);
};
/**
* Flushes the event loop by requesting an animation frame.
*
* This will wait for the browser to repaint before returning, typically
* flushing any queued events.
*
* If the document is unloaded during this request, the promise is
* rejected.
*
* @param {Window} win
* Associated window.
*
* @return {Promise}
* Promise is accepted once event queue is flushed, or rejected if
* <var>win</var> has closed or been unloaded before the queue can
* be flushed.
*/
interaction.flushEventLoop = async function(win) {
return new Promise(resolve => {
let handleEvent = event => {
win.removeEventListener("beforeunload", this);
resolve();
};
if (win.closed) {
resolve();
return;
}
win.addEventListener("beforeunload", handleEvent);
win.requestAnimationFrame(handleEvent);
});
};
/**
* Appends <var>path</var> to an <tt>&lt;input type=file&gt;</tt>'s
* file list.
*
* @param {HTMLInputElement} el
* An <tt>&lt;input type=file&gt;</tt> element.
* @param {string} path
* Full path to file.
*
* @throws {InvalidArgumentError}
* If <var>path</var> can not be found.
*/
interaction.uploadFile = async function(el, path) {
let file;
try {
file = await File.createFromFileName(path);
} catch (e) {
throw new InvalidArgumentError("File not found: " + path);
}
let fs = Array.prototype.slice.call(el.files);
fs.push(file);
// <input type=file> opens OS widget dialogue
// which means the mousedown/focus/mouseup/click events
// occur before the change event
event.mouseover(el);
event.mousemove(el);
event.mousedown(el);
event.focus(el);
event.mouseup(el);
event.click(el);
el.mozSetFileArray(fs);
event.change(el);
};
/**
* Sets a form element's value.
*
* @param {DOMElement} el
* An form element, e.g. input, textarea, etc.
* @param {string} value
* The value to be set.
*
* @throws {TypeError}
* If <var>el</var> is not an supported form element.
*/
interaction.setFormControlValue = function(el, value) {
if (!COMMON_FORM_CONTROLS.has(el.localName)) {
throw new TypeError("This function is for form elements only");
}
el.value = value;
if (INPUT_TYPES_NO_EVENT.has(el.type)) {
return;
}
event.input(el);
event.change(el);
};
/**
* Send keys to element.
*
* @param {DOMElement|XULElement} el
* Element to send key events to.
* @param {Array.<string>} value
* Sequence of keystrokes to send to the element.
* @param {boolean} ignoreVisibility
* Flag to enable or disable element visibility tests.
* @param {boolean=} [strict=false] strict
* Enforce strict accessibility tests.
*/
interaction.sendKeysToElement = async function(
el, value, ignoreVisibility, strict = false) {
let win = getWindow(el);
let a11y = accessibility.get(strict);
let acc = await a11y.getAccessible(el, true);
a11y.assertActionable(acc, el);
event.sendKeysToElement(value, el, {ignoreVisibility: false}, win);
};
/**
* Determine the element displayedness of an element.
*
* @param {DOMElement|XULElement} el
* Element to determine displayedness of.
* @param {boolean=} [strict=false] strict
* Enforce strict accessibility tests.
*
* @return {boolean}
* True if element is displayed, false otherwise.
*/
interaction.isElementDisplayed = function(el, strict = false) {
let win = getWindow(el);
let displayed = atom.isElementDisplayed(el, win);
let a11y = accessibility.get(strict);
return a11y.getAccessible(el).then(acc => {
a11y.assertVisible(acc, el, displayed);
return displayed;
});
};
/**
* Check if element is enabled.
*
* @param {DOMElement|XULElement} el
* Element to test if is enabled.
*
* @return {boolean}
* True if enabled, false otherwise.
*/
interaction.isElementEnabled = function(el, strict = false) {
let enabled = true;
let win = getWindow(el);
if (element.isXULElement(el)) {
// check if XUL element supports disabled attribute
if (DISABLED_ATTRIBUTE_SUPPORTED_XUL.has(el.tagName.toUpperCase())) {
let disabled = atom.getElementAttribute(el, "disabled", win);
if (disabled && disabled === "true") {
enabled = false;
}
}
} else {
enabled = atom.isElementEnabled(el, {frame: win});
}
let a11y = accessibility.get(strict);
return a11y.getAccessible(el).then(acc => {
a11y.assertEnabled(acc, el, enabled);
return enabled;
});
};
/**
* Determines if the referenced element is selected or not.
*
* This operation only makes sense on input elements of the Checkbox-
* and Radio Button states, or option elements.
*
* @param {DOMElement|XULElement} el
* Element to test if is selected.
* @param {boolean=} [strict=false] strict
* Enforce strict accessibility tests.
*
* @return {boolean}
* True if element is selected, false otherwise.
*/
interaction.isElementSelected = function(el, strict = false) {
let selected = true;
let win = getWindow(el);
if (element.isXULElement(el)) {
let tagName = el.tagName.toUpperCase();
if (CHECKED_PROPERTY_SUPPORTED_XUL.has(tagName)) {
selected = el.checked;
}
if (SELECTED_PROPERTY_SUPPORTED_XUL.has(tagName)) {
selected = el.selected;
}
} else {
selected = atom.isElementSelected(el, win);
}
let a11y = accessibility.get(strict);
return a11y.getAccessible(el).then(acc => {
a11y.assertSelected(acc, el, selected);
return selected;
});
};
function getWindow(el) {
return el.ownerGlobal;
}