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220 lines
7.4 KiB
C++
220 lines
7.4 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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*/
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#ifndef LOCALENV_H
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#define LOCALENV_H
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#include "Fundamentals.h"
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// Information common to all environments in a graph
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struct CommonEnv
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{
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Pool &envPool; // Memory pool from which to allocate
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const Uint32 nLocals; // Number of words of local variables
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const Uint32 stackBase; // Index of first stack temporary
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const Uint32 stackSize; // Number of words of local stack space
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const Uint32 nEnvSlots; // nMemoryBindings + nLocals + stackSize
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CommonEnv(Pool &envPool, Uint32 nMemoryBindings, Uint32 nLocals, Uint32 stackSize):
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envPool(envPool), nLocals(nLocals), stackBase(nMemoryBindings + nLocals), stackSize(stackSize),
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nEnvSlots(nMemoryBindings + nLocals + stackSize) {}
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};
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// A single environment containings bindings of class Binding.
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// Class Common, which should be derived from CommonEnv, contains information
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// common to all environments in a graph.
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template<class Binding, class Common, Uint32 nMemoryBindings>
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class LocalEnv
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{
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protected:
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const Common &commonEnv; // Backpointer to information shared among all LocalEnvs in a graph
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private:
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Binding *bindings; // Array of:
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// nMemoryBindings memory bindings
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// nLocals local variable bindings
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// stackSize stack temporaries' bindings
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// (the bindings may be nil).
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Uint32 sp; // Stack pointer (index within bindings array of first unused temporary)
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// Bindings at indices 0..sp-1 are valid; others are ignored
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public:
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explicit LocalEnv(const Common &commonEnv);
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LocalEnv(const LocalEnv &env): commonEnv(env.commonEnv) {copyEnv(env);}
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void operator=(const LocalEnv &env) {assert(!bindings); copyEnv(env);}
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void move(LocalEnv &env);
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void init();
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protected:
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void copyEnv(const LocalEnv &env);
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Binding *bindingsBegin() const {return bindings;} // Return the first valid binding
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Binding *bindingsEnd() const {return bindings + sp;} // Return the last valid binding + 1
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Binding *bindingsMemoryEnd() const {return bindings + nMemoryBindings;} // Return the last memory binding + 1
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public:
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Pool &envPool() const {return commonEnv.envPool;}
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Binding &memory() const {return bindings[0];}
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Binding &local(Uint32 n) const {assert(n < commonEnv.nLocals); return bindings[nMemoryBindings + n];}
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Binding &stackNth(Uint32 n) const {assert(n > 0 && sp >= commonEnv.stackBase + n); return bindings[sp - n];}
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Binding *stackTopN(Uint32 DEBUG_ONLY(n)) const {assert(sp >= commonEnv.stackBase + n); return bindings + sp;}
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// Stack operations
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Uint32 getSP() const {return sp - commonEnv.stackBase;}
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void dropAll() {sp = commonEnv.stackBase;}
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void drop(uint n) {assert(sp >= commonEnv.stackBase + n); sp -= n;}
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void raise(uint n) {assert(sp + n <= commonEnv.nEnvSlots); sp += n;}
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Binding &pop() {assert(sp > commonEnv.stackBase); return bindings[--sp];} // Note: Result invalidated by next push!
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Binding &push() {assert(sp < commonEnv.nEnvSlots); return bindings[sp++];}
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Binding &pop2();
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Binding &push2();
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Binding &pop1or2(bool two);
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Binding &push1or2(bool two);
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protected:
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bool compatible(const LocalEnv &env) {return bindings && env.bindings && &commonEnv == &env.commonEnv && sp == env.sp;}
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};
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// --- INLINES ----------------------------------------------------------------
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//
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// Construct a new LocalEnv for the method described by commonEnv.
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// The LocalEnv cannot be used unless init is called first or another LocalEnv
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// is copied to this one.
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//
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template<class Binding, class Common, Uint32 nMemoryBindings>
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inline LocalEnv<Binding, Common, nMemoryBindings>::LocalEnv(const Common &commonEnv):
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commonEnv(commonEnv),
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bindings(0)
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{}
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//
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// Destructively move the given LocalEnv (which must have been initialized)
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// to this LocalEnv, which must be uninitialized. The given LocalEnv is
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// left uninitialized.
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//
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template<class Binding, class Common, Uint32 nMemoryBindings>
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inline void LocalEnv<Binding, Common, nMemoryBindings>::move(LocalEnv &env)
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{
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assert(!bindings && env.bindings);
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bindings = env.bindings;
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sp = env.sp;
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#ifdef DEBUG
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env.bindings = 0;
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#endif
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}
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//
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// Pop and return a long or double binding from the stack. The two words on the top of
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// the stack must contain a long or double value.
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// Note that the returned reference will be invalidated by the next push.
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//
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template<class Binding, class Common, Uint32 nMemoryBindings>
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inline Binding &LocalEnv<Binding, Common, nMemoryBindings>::pop2()
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{
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assert(sp > commonEnv.stackBase+1 && bindings[sp-1].isSecondWord());
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return bindings[sp -= 2];
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}
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//
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// Push a long or double binding outo the stack. The return value is a reference to
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// a new stack slot; the caller must initialize it to refer to the long or double's first word.
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//
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template<class Binding, class Common, Uint32 nMemoryBindings>
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inline Binding &LocalEnv<Binding, Common, nMemoryBindings>::push2()
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{
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assert(sp < commonEnv.nEnvSlots-1);
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Binding *b = &bindings[sp];
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b[1].defineSecondWord();
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sp += 2;
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return *b;
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}
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//
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// Do pop() if two is false or pop2() if two is true.
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//
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template<class Binding, class Common, Uint32 nMemoryBindings>
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inline Binding &LocalEnv<Binding, Common, nMemoryBindings>::pop1or2(bool two)
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{
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assert(sp > commonEnv.stackBase+two && (!two || bindings[sp-1].isSecondWord()));
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if (two)
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--sp;
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return bindings[--sp];
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}
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//
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// Do push() if two is false or push2() if two is true.
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//
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template<class Binding, class Common, Uint32 nMemoryBindings>
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inline Binding &LocalEnv<Binding, Common, nMemoryBindings>::push1or2(bool two)
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{
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assert(sp < commonEnv.nEnvSlots-two);
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Binding &b = bindings[sp++];
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if (two)
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bindings[sp++].defineSecondWord();
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return b;
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}
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// --- TEMPLATES --------------------------------------------------------------
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//
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// Initialize every entry in this LocalEnv to be empty and the stack to have no
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// temporaries. This LocalEnv must not have been initialized before.
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//
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template<class Binding, class Common, Uint32 nMemoryBindings>
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void LocalEnv<Binding, Common, nMemoryBindings>::init()
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{
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assert(!bindings);
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Binding *lb = new(commonEnv.envPool) Binding[commonEnv.nEnvSlots];
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bindings = lb;
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Uint32 stackBase = commonEnv.stackBase;
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sp = stackBase;
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Binding *lbEnd = lb + stackBase;
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while (lb != lbEnd)
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lb++->clear();
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}
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//
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// Assign a copy of the given LocalEnv (which must have been initialized)
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// to this LocalEnv, which is known to be uninitialized.
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//
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template<class Binding, class Common, Uint32 nMemoryBindings>
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void LocalEnv<Binding, Common, nMemoryBindings>::copyEnv(const LocalEnv &env)
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{
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assert(env.bindings);
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Binding *lbDst = new(commonEnv.envPool) Binding[commonEnv.nEnvSlots];
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copy(env.bindingsBegin(), env.bindingsEnd(), lbDst);
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bindings = lbDst;
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sp = env.sp;
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}
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#endif
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