gecko-dev/gfx/2d/DrawTargetDual.h
Jeff Muizelaar 0b68652b49 Bug 1539702. Improve CreateClippedDrawTarget API r=jwatt,rhunt
This changes CreateClippedDrawTarget so that instead of taking
a max size and a transform it just takes a user space rect of
the desired bounds.

This change allows the caller to not worry about the computing
a max size based on the current clip. Instead this responsibility
is lowered into the specific backends.

The main motivation for this work is to allow blob recoordination
to create recordings that don't depend on the current clip.

Some additional benefits are that the API is easier to use and
as can be seen simplifies the SVG masking code because it doesn't
need to track surface offsets manually.

It's also an important step towards removing all the uses of
gfxContext::GetClipExtents which will let us get rid of the separate
clipping stack in gfxContext and help us move off of gfxContext
completely.

Most backend implementations of CreateClippedDrawTarget are relatively
simple. DrawTargetCapture is modified to track the current clip rect
so that it can create a new DrawTargetCapture of the appropriate size
without needing to worry about lazy resolution.

Differential Revision: https://phabricator.services.mozilla.com/D33363

--HG--
extra : moz-landing-system : lando
2019-06-21 09:51:00 +00:00

198 lines
7.4 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_DRAWTARGETDUAL_H_
#define MOZILLA_GFX_DRAWTARGETDUAL_H_
#include <vector>
#include <sstream>
#include "SourceSurfaceDual.h"
#include "2D.h"
#include "Filters.h"
namespace mozilla {
namespace gfx {
#define FORWARD_FUNCTION(funcName) \
virtual void funcName() override { \
mA->funcName(); \
mB->funcName(); \
}
#define FORWARD_FUNCTION1(funcName, var1Type, var1Name) \
virtual void funcName(var1Type var1Name) override { \
mA->funcName(var1Name); \
mB->funcName(var1Name); \
}
/* This is a special type of DrawTarget. It duplicates all drawing calls
* accross two drawtargets. An exception to this is when a snapshot of another
* dual DrawTarget is used as the source for any surface data. In this case
* the snapshot of the first source DrawTarget is used as a source for the call
* to the first destination DrawTarget (mA) and the snapshot of the second
* source DrawTarget is used at the source for the second destination
* DrawTarget (mB). This class facilitates black-background/white-background
* drawing for per-component alpha extraction for backends which do not support
* native component alpha.
*/
class DrawTargetDual : public DrawTarget {
public:
virtual bool IsValid() const override {
return mA->IsValid() && mB->IsValid();
};
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(DrawTargetDual, override)
DrawTargetDual(DrawTarget* aA, DrawTarget* aB) : mA(aA), mB(aB) {
mFormat = aA->GetFormat();
}
virtual DrawTargetType GetType() const override { return mA->GetType(); }
virtual BackendType GetBackendType() const override {
return mA->GetBackendType();
}
virtual already_AddRefed<SourceSurface> Snapshot() override {
return MakeAndAddRef<SourceSurfaceDual>(mA, mB);
}
virtual IntSize GetSize() const override { return mA->GetSize(); }
virtual void DetachAllSnapshots() override;
FORWARD_FUNCTION(Flush)
FORWARD_FUNCTION1(PushClip, const Path*, aPath)
FORWARD_FUNCTION1(PushClipRect, const Rect&, aRect)
FORWARD_FUNCTION(PopClip)
FORWARD_FUNCTION(PopLayer)
virtual void SetTransform(const Matrix& aTransform) override {
mTransform = aTransform;
mA->SetTransform(aTransform);
mB->SetTransform(aTransform);
}
virtual bool SupportsRegionClipping() const override {
return mA->SupportsRegionClipping() && mB->SupportsRegionClipping();
}
virtual void DrawSurface(SourceSurface* aSurface, const Rect& aDest,
const Rect& aSource,
const DrawSurfaceOptions& aSurfOptions,
const DrawOptions& aOptions) override;
virtual void DrawFilter(
FilterNode* aNode, const Rect& aSourceRect, const Point& aDestPoint,
const DrawOptions& aOptions = DrawOptions()) override {
mA->DrawFilter(aNode, aSourceRect, aDestPoint, aOptions);
mB->DrawFilter(aNode, aSourceRect, aDestPoint, aOptions);
}
virtual void MaskSurface(
const Pattern& aSource, SourceSurface* aMask, Point aOffset,
const DrawOptions& aOptions = DrawOptions()) override;
virtual void DrawSurfaceWithShadow(SourceSurface* aSurface,
const Point& aDest, const Color& aColor,
const Point& aOffset, Float aSigma,
CompositionOp aOp) override;
virtual void ClearRect(const Rect& aRect) override;
virtual void CopySurface(SourceSurface* aSurface, const IntRect& aSourceRect,
const IntPoint& aDestination) override;
virtual void FillRect(const Rect& aRect, const Pattern& aPattern,
const DrawOptions& aOptions) override;
virtual void StrokeRect(const Rect& aRect, const Pattern& aPattern,
const StrokeOptions& aStrokeOptions,
const DrawOptions& aOptions) override;
virtual void StrokeLine(const Point& aStart, const Point& aEnd,
const Pattern& aPattern,
const StrokeOptions& aStrokeOptions,
const DrawOptions& aOptions) override;
virtual void Stroke(const Path* aPath, const Pattern& aPattern,
const StrokeOptions& aStrokeOptions,
const DrawOptions& aOptions) override;
virtual void Fill(const Path* aPath, const Pattern& aPattern,
const DrawOptions& aOptions) override;
virtual void FillGlyphs(ScaledFont* aScaledFont, const GlyphBuffer& aBuffer,
const Pattern& aPattern,
const DrawOptions& aOptions) override;
virtual void Mask(const Pattern& aSource, const Pattern& aMask,
const DrawOptions& aOptions) override;
virtual void PushLayer(bool aOpaque, Float aOpacity, SourceSurface* aMask,
const Matrix& aMaskTransform,
const IntRect& aBounds = IntRect(),
bool aCopyBackground = false) override;
virtual bool Unrotate(IntPoint aRotation) override {
return mA->Unrotate(aRotation) && mB->Unrotate(aRotation);
}
virtual already_AddRefed<SourceSurface> CreateSourceSurfaceFromData(
unsigned char* aData, const IntSize& aSize, int32_t aStride,
SurfaceFormat aFormat) const override {
return mA->CreateSourceSurfaceFromData(aData, aSize, aStride, aFormat);
}
virtual already_AddRefed<SourceSurface> OptimizeSourceSurface(
SourceSurface* aSurface) const override {
return mA->OptimizeSourceSurface(aSurface);
}
virtual already_AddRefed<SourceSurface> CreateSourceSurfaceFromNativeSurface(
const NativeSurface& aSurface) const override {
return mA->CreateSourceSurfaceFromNativeSurface(aSurface);
}
virtual already_AddRefed<DrawTarget> CreateSimilarDrawTarget(
const IntSize& aSize, SurfaceFormat aFormat) const override;
virtual bool CanCreateSimilarDrawTarget(const IntSize& aSize,
SurfaceFormat aFormat) const override;
virtual RefPtr<DrawTarget> CreateClippedDrawTarget(
const Rect& aBounds, SurfaceFormat aFormat) override;
virtual already_AddRefed<PathBuilder> CreatePathBuilder(
FillRule aFillRule = FillRule::FILL_WINDING) const override {
return mA->CreatePathBuilder(aFillRule);
}
virtual already_AddRefed<GradientStops> CreateGradientStops(
GradientStop* aStops, uint32_t aNumStops,
ExtendMode aExtendMode = ExtendMode::CLAMP) const override {
return mA->CreateGradientStops(aStops, aNumStops, aExtendMode);
}
virtual already_AddRefed<FilterNode> CreateFilter(FilterType aType) override {
return mA->CreateFilter(aType);
}
virtual void* GetNativeSurface(NativeSurfaceType aType) override {
return nullptr;
}
virtual bool IsDualDrawTarget() const override { return true; }
virtual bool IsCurrentGroupOpaque() override {
return mA->IsCurrentGroupOpaque();
}
private:
RefPtr<DrawTarget> mA;
RefPtr<DrawTarget> mB;
};
} // namespace gfx
} // namespace mozilla
#endif /* MOZILLA_GFX_DRAWTARGETDUAL_H_ */