gecko-dev/gfx/thebes/gfxDrawable.cpp
Nathan Froyd 01583602a9 Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout.  The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.

CLOSED TREE makes big refactorings like this a piece of cake.

 # The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    xargs perl -p -i -e '
 s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
 s/nsRefPtr ?</RefPtr</g;   # handle declarations and variables
'

 # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h

 # Handle nsRefPtr.h itself, a couple places that define constructors
 # from nsRefPtr, and code generators specially.  We do this here, rather
 # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
 # things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
     mfbt/nsRefPtr.h \
     xpcom/glue/nsCOMPtr.h \
     xpcom/base/OwningNonNull.h \
     ipc/ipdl/ipdl/lower.py \
     ipc/ipdl/ipdl/builtin.py \
     dom/bindings/Codegen.py \
     python/lldbutils/lldbutils/utils.py

 # In our indiscriminate substitution above, we renamed
 # nsRefPtrGetterAddRefs, the class behind getter_AddRefs.  Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
    xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'

if [ -d .git ]; then
    git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
    hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi

--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 01:24:48 -04:00

238 lines
7.7 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "gfxDrawable.h"
#include "gfxASurface.h"
#include "gfxContext.h"
#include "gfxPlatform.h"
#include "gfx2DGlue.h"
#ifdef MOZ_X11
#include "cairo.h"
#include "gfxXlibSurface.h"
#endif
#include "mozilla/gfx/Logging.h"
using namespace mozilla;
using namespace mozilla::gfx;
gfxSurfaceDrawable::gfxSurfaceDrawable(SourceSurface* aSurface,
const IntSize aSize,
const gfxMatrix aTransform)
: gfxDrawable(aSize)
, mSourceSurface(aSurface)
, mTransform(aTransform)
{
if (!mSourceSurface) {
gfxWarning() << "Creating gfxSurfaceDrawable with null SourceSurface";
}
}
bool
gfxSurfaceDrawable::DrawWithSamplingRect(gfxContext* aContext,
const gfxRect& aFillRect,
const gfxRect& aSamplingRect,
bool aRepeat,
const Filter& aFilter,
gfxFloat aOpacity)
{
if (!mSourceSurface) {
return true;
}
// When drawing with CLAMP we can expand the sampling rect to the nearest pixel
// without changing the result.
gfxRect samplingRect = aSamplingRect;
samplingRect.RoundOut();
IntRect intRect(samplingRect.x, samplingRect.y, samplingRect.width, samplingRect.height);
IntSize size = mSourceSurface->GetSize();
if (!IntRect(0, 0, size.width, size.height).Contains(intRect)) {
return false;
}
DrawInternal(aContext, aFillRect, intRect, false, aFilter, aOpacity, gfxMatrix());
return true;
}
bool
gfxSurfaceDrawable::Draw(gfxContext* aContext,
const gfxRect& aFillRect,
bool aRepeat,
const Filter& aFilter,
gfxFloat aOpacity,
const gfxMatrix& aTransform)
{
if (!mSourceSurface) {
return true;
}
DrawInternal(aContext, aFillRect, IntRect(), aRepeat, aFilter, aOpacity, aTransform);
return true;
}
void
gfxSurfaceDrawable::DrawInternal(gfxContext* aContext,
const gfxRect& aFillRect,
const IntRect& aSamplingRect,
bool aRepeat,
const Filter& aFilter,
gfxFloat aOpacity,
const gfxMatrix& aTransform)
{
ExtendMode extend = ExtendMode::CLAMP;
if (aRepeat) {
extend = ExtendMode::REPEAT;
}
Matrix patternTransform = ToMatrix(aTransform * mTransform);
patternTransform.Invert();
SurfacePattern pattern(mSourceSurface, extend,
patternTransform, aFilter, aSamplingRect);
Rect fillRect = ToRect(aFillRect);
DrawTarget* dt = aContext->GetDrawTarget();
if (aContext->CurrentOp() == CompositionOp::OP_SOURCE &&
aOpacity == 1.0) {
// Emulate cairo operator source which is bound by mask!
dt->ClearRect(fillRect);
dt->FillRect(fillRect, pattern);
} else {
dt->FillRect(fillRect, pattern,
DrawOptions(aOpacity, aContext->CurrentOp(),
aContext->CurrentAntialiasMode()));
}
}
gfxCallbackDrawable::gfxCallbackDrawable(gfxDrawingCallback* aCallback,
const IntSize aSize)
: gfxDrawable(aSize)
, mCallback(aCallback)
{
}
already_AddRefed<gfxSurfaceDrawable>
gfxCallbackDrawable::MakeSurfaceDrawable(const Filter aFilter)
{
SurfaceFormat format =
gfxPlatform::GetPlatform()->Optimal2DFormatForContent(gfxContentType::COLOR_ALPHA);
RefPtr<DrawTarget> dt =
gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(mSize,
format);
if (!dt)
return nullptr;
RefPtr<gfxContext> ctx = new gfxContext(dt);
Draw(ctx, gfxRect(0, 0, mSize.width, mSize.height), false, aFilter);
RefPtr<SourceSurface> surface = dt->Snapshot();
if (surface) {
RefPtr<gfxSurfaceDrawable> drawable = new gfxSurfaceDrawable(surface, mSize);
return drawable.forget();
}
return nullptr;
}
bool
gfxCallbackDrawable::Draw(gfxContext* aContext,
const gfxRect& aFillRect,
bool aRepeat,
const Filter& aFilter,
gfxFloat aOpacity,
const gfxMatrix& aTransform)
{
if ((aRepeat || aOpacity != 1.0) && !mSurfaceDrawable) {
mSurfaceDrawable = MakeSurfaceDrawable(aFilter);
}
if (mSurfaceDrawable)
return mSurfaceDrawable->Draw(aContext, aFillRect, aRepeat, aFilter,
aOpacity, aTransform);
if (mCallback)
return (*mCallback)(aContext, aFillRect, aFilter, aTransform);
return false;
}
gfxPatternDrawable::gfxPatternDrawable(gfxPattern* aPattern,
const IntSize aSize)
: gfxDrawable(aSize)
, mPattern(aPattern)
{
}
gfxPatternDrawable::~gfxPatternDrawable()
{
}
class DrawingCallbackFromDrawable : public gfxDrawingCallback {
public:
explicit DrawingCallbackFromDrawable(gfxDrawable* aDrawable)
: mDrawable(aDrawable) {
NS_ASSERTION(aDrawable, "aDrawable is null!");
}
virtual ~DrawingCallbackFromDrawable() {}
virtual bool operator()(gfxContext* aContext,
const gfxRect& aFillRect,
const Filter& aFilter,
const gfxMatrix& aTransform = gfxMatrix())
{
return mDrawable->Draw(aContext, aFillRect, false, aFilter, 1.0,
aTransform);
}
private:
RefPtr<gfxDrawable> mDrawable;
};
already_AddRefed<gfxCallbackDrawable>
gfxPatternDrawable::MakeCallbackDrawable()
{
RefPtr<gfxDrawingCallback> callback =
new DrawingCallbackFromDrawable(this);
RefPtr<gfxCallbackDrawable> callbackDrawable =
new gfxCallbackDrawable(callback, mSize);
return callbackDrawable.forget();
}
bool
gfxPatternDrawable::Draw(gfxContext* aContext,
const gfxRect& aFillRect,
bool aRepeat,
const Filter& aFilter,
gfxFloat aOpacity,
const gfxMatrix& aTransform)
{
DrawTarget& aDrawTarget = *aContext->GetDrawTarget();
if (!mPattern)
return false;
if (aRepeat) {
// We can't use mPattern directly: We want our repeated tiles to have
// the size mSize, which might not be the case in mPattern.
// So we need to draw mPattern into a surface of size mSize, create
// a pattern from the surface and draw that pattern.
// gfxCallbackDrawable and gfxSurfaceDrawable already know how to do
// those things, so we use them here. Drawing mPattern into the surface
// will happen through this Draw() method with aRepeat = false.
RefPtr<gfxCallbackDrawable> callbackDrawable = MakeCallbackDrawable();
return callbackDrawable->Draw(aContext, aFillRect, true, aFilter,
aOpacity, aTransform);
}
gfxMatrix oldMatrix = mPattern->GetMatrix();
mPattern->SetMatrix(aTransform * oldMatrix);
DrawOptions drawOptions(aOpacity);
aDrawTarget.FillRect(ToRect(aFillRect),
*mPattern->GetPattern(&aDrawTarget), drawOptions);
mPattern->SetMatrix(oldMatrix);
return true;
}