mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-12-01 00:32:11 +00:00
238 lines
6.1 KiB
C++
238 lines
6.1 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
|
* vim: set sw=2 ts=8 et tw=80 :
|
|
*/
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef mozilla_net_ChannelEventQueue_h
|
|
#define mozilla_net_ChannelEventQueue_h
|
|
|
|
#include "nsTArray.h"
|
|
#include "nsAutoPtr.h"
|
|
#include "mozilla/Mutex.h"
|
|
#include "mozilla/UniquePtr.h"
|
|
|
|
class nsISupports;
|
|
class nsIEventTarget;
|
|
|
|
namespace mozilla {
|
|
namespace net {
|
|
|
|
class ChannelEvent
|
|
{
|
|
public:
|
|
ChannelEvent() { MOZ_COUNT_CTOR(ChannelEvent); }
|
|
virtual ~ChannelEvent() { MOZ_COUNT_DTOR(ChannelEvent); }
|
|
virtual void Run() = 0;
|
|
};
|
|
|
|
// Workaround for Necko re-entrancy dangers. We buffer IPDL messages in a
|
|
// queue if still dispatching previous one(s) to listeners/observers.
|
|
// Otherwise synchronous XMLHttpRequests and/or other code that spins the
|
|
// event loop (ex: IPDL rpc) could cause listener->OnDataAvailable (for
|
|
// instance) to be dispatched and called before mListener->OnStartRequest has
|
|
// completed.
|
|
|
|
class ChannelEventQueue final
|
|
{
|
|
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(ChannelEventQueue)
|
|
|
|
public:
|
|
explicit ChannelEventQueue(nsISupports *owner)
|
|
: mSuspendCount(0)
|
|
, mSuspended(false)
|
|
, mForced(false)
|
|
, mFlushing(false)
|
|
, mOwner(owner)
|
|
, mMutex("ChannelEventQueue::mMutex")
|
|
{}
|
|
|
|
// Puts IPDL-generated channel event into queue, to be run later
|
|
// automatically when EndForcedQueueing and/or Resume is called.
|
|
//
|
|
// @param aCallback - the ChannelEvent
|
|
// @param aAssertionWhenNotQueued - this optional param will be used in an
|
|
// assertion when the event is executed directly.
|
|
inline void RunOrEnqueue(ChannelEvent* aCallback,
|
|
bool aAssertionWhenNotQueued = false);
|
|
inline nsresult PrependEvents(nsTArray<UniquePtr<ChannelEvent>>& aEvents);
|
|
|
|
// After StartForcedQueueing is called, RunOrEnqueue() will start enqueuing
|
|
// events that will be run/flushed when EndForcedQueueing is called.
|
|
// - Note: queueing may still be required after EndForcedQueueing() (if the
|
|
// queue is suspended, etc): always call RunOrEnqueue() to avoid race
|
|
// conditions.
|
|
inline void StartForcedQueueing();
|
|
inline void EndForcedQueueing();
|
|
|
|
// Suspend/resume event queue. RunOrEnqueue() will start enqueuing
|
|
// events and they will be run/flushed when resume is called. These should be
|
|
// called when the channel owning the event queue is suspended/resumed.
|
|
inline void Suspend();
|
|
// Resume flushes the queue asynchronously, i.e. items in queue will be
|
|
// dispatched in a new event on the current thread.
|
|
void Resume();
|
|
|
|
// Retargets delivery of events to the target thread specified.
|
|
nsresult RetargetDeliveryTo(nsIEventTarget* aTargetThread);
|
|
|
|
private:
|
|
// Private destructor, to discourage deletion outside of Release():
|
|
~ChannelEventQueue()
|
|
{
|
|
}
|
|
|
|
inline void MaybeFlushQueue();
|
|
void FlushQueue();
|
|
inline void CompleteResume();
|
|
|
|
ChannelEvent* TakeEvent();
|
|
|
|
nsTArray<UniquePtr<ChannelEvent>> mEventQueue;
|
|
|
|
uint32_t mSuspendCount;
|
|
bool mSuspended;
|
|
bool mForced;
|
|
bool mFlushing;
|
|
|
|
// Keep ptr to avoid refcount cycle: only grab ref during flushing.
|
|
nsISupports *mOwner;
|
|
|
|
Mutex mMutex;
|
|
|
|
// EventTarget for delivery of events to the correct thread.
|
|
nsCOMPtr<nsIEventTarget> mTargetThread;
|
|
|
|
friend class AutoEventEnqueuer;
|
|
};
|
|
|
|
inline void
|
|
ChannelEventQueue::RunOrEnqueue(ChannelEvent* aCallback,
|
|
bool aAssertionWhenNotQueued)
|
|
{
|
|
MOZ_ASSERT(aCallback);
|
|
|
|
// To avoid leaks.
|
|
UniquePtr<ChannelEvent> event(aCallback);
|
|
|
|
{
|
|
MutexAutoLock lock(mMutex);
|
|
|
|
bool enqueue = mForced || mSuspended || mFlushing;
|
|
MOZ_ASSERT(enqueue == true || mEventQueue.IsEmpty(),
|
|
"Should always enqueue if ChannelEventQueue not empty");
|
|
|
|
if (enqueue) {
|
|
mEventQueue.AppendElement(Move(event));
|
|
return;
|
|
}
|
|
}
|
|
|
|
MOZ_RELEASE_ASSERT(!aAssertionWhenNotQueued);
|
|
event->Run();
|
|
}
|
|
|
|
inline void
|
|
ChannelEventQueue::StartForcedQueueing()
|
|
{
|
|
MutexAutoLock lock(mMutex);
|
|
mForced = true;
|
|
}
|
|
|
|
inline void
|
|
ChannelEventQueue::EndForcedQueueing()
|
|
{
|
|
{
|
|
MutexAutoLock lock(mMutex);
|
|
mForced = false;
|
|
}
|
|
|
|
MaybeFlushQueue();
|
|
}
|
|
|
|
inline nsresult
|
|
ChannelEventQueue::PrependEvents(nsTArray<UniquePtr<ChannelEvent>>& aEvents)
|
|
{
|
|
MutexAutoLock lock(mMutex);
|
|
|
|
UniquePtr<ChannelEvent>* newEvents =
|
|
mEventQueue.InsertElementsAt(0, aEvents.Length());
|
|
if (!newEvents) {
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
}
|
|
|
|
for (uint32_t i = 0; i < aEvents.Length(); i++) {
|
|
newEvents[i] = Move(aEvents[i]);
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
inline void
|
|
ChannelEventQueue::Suspend()
|
|
{
|
|
MutexAutoLock lock(mMutex);
|
|
|
|
mSuspended = true;
|
|
mSuspendCount++;
|
|
}
|
|
|
|
inline void
|
|
ChannelEventQueue::CompleteResume()
|
|
{
|
|
{
|
|
MutexAutoLock lock(mMutex);
|
|
|
|
// channel may have been suspended again since Resume fired event to call
|
|
// this.
|
|
if (!mSuspendCount) {
|
|
// we need to remain logically suspended (for purposes of queuing incoming
|
|
// messages) until this point, else new incoming messages could run before
|
|
// queued ones.
|
|
mSuspended = false;
|
|
}
|
|
}
|
|
|
|
MaybeFlushQueue();
|
|
}
|
|
|
|
inline void
|
|
ChannelEventQueue::MaybeFlushQueue()
|
|
{
|
|
// Don't flush if forced queuing on, we're already being flushed, or
|
|
// suspended, or there's nothing to flush
|
|
bool flushQueue = false;
|
|
|
|
{
|
|
MutexAutoLock lock(mMutex);
|
|
flushQueue = !mForced && !mFlushing && !mSuspended &&
|
|
!mEventQueue.IsEmpty();
|
|
}
|
|
|
|
if (flushQueue) {
|
|
FlushQueue();
|
|
}
|
|
}
|
|
|
|
// Ensures that RunOrEnqueue() will be collecting events during its lifetime
|
|
// (letting caller know incoming IPDL msgs should be queued). Flushes the queue
|
|
// when it goes out of scope.
|
|
class MOZ_STACK_CLASS AutoEventEnqueuer
|
|
{
|
|
public:
|
|
explicit AutoEventEnqueuer(ChannelEventQueue *queue) : mEventQueue(queue) {
|
|
mEventQueue->StartForcedQueueing();
|
|
}
|
|
~AutoEventEnqueuer() {
|
|
mEventQueue->EndForcedQueueing();
|
|
}
|
|
private:
|
|
RefPtr<ChannelEventQueue> mEventQueue;
|
|
};
|
|
|
|
} // namespace net
|
|
} // namespace mozilla
|
|
|
|
#endif
|