gecko-dev/media/gmp-clearkey/0.1/ClearKeyStorage.h
Bryce Seager van Dyk fa930a9e95 Bug 1726615 - Reorder includes in ClearKey files. r=alwu
Reorder includes to match Google C++ style. The follow decisions were made to
resolve ambiguities.
- The pssh parser and clearkey are considered part of mozilla-central/Gecko and
  so have their includes grouped into the 'your project' includes at the end of
  includes. I.e. they're grouped with other mozilla-central headers.
- NSS and the CDM headers are considered as coming from other libs, so are
  placed in a block preceding the mozilla-central's.

I think everything else is decided by using the style guide and by Mozilla using
case sensitive sorting.

This also changes a few instances of using "systemheader.h" to <systemheader.h>,
which is more in line with the style guide.

Differential Revision: https://phabricator.services.mozilla.com/D123230
2021-08-20 18:00:12 +00:00

43 lines
1.5 KiB
C++

/*
* Copyright 2015, Mozilla Foundation and contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __ClearKeyStorage_h__
#define __ClearKeyStorage_h__
#include <stdint.h>
#include <functional>
#include <string>
#include <vector>
#include "ClearKeySessionManager.h"
#define IO_SUCCEEDED(x) ((x) == cdm::FileIOClient::Status::kSuccess)
#define IO_FAILED(x) ((x) != cdm::FileIOClient::Status::kSuccess)
// Writes data to a file and fires the appropriate callback when complete.
void WriteData(cdm::Host_10* aHost, std::string& aRecordName,
const std::vector<uint8_t>& aData,
std::function<void()>&& aOnSuccess,
std::function<void()>&& aOnFailure);
// Reads data from a file and fires the appropriate callback when complete.
void ReadData(cdm::Host_10* aHost, std::string& aRecordName,
std::function<void(const uint8_t*, uint32_t)>&& aOnSuccess,
std::function<void()>&& aOnFailure);
#endif // __ClearKeyStorage_h__