gecko-dev/dom/canvas/WebGLSync.h
Dan Glastonbury bdf0470856 Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug
--HG--
extra : rebase_source : a7f9510b34a9f43afc0418c50b8821928c2a4262
extra : source : 89c2a61cd4c543c78b9bf0963f0227488fa27802
2014-09-18 08:08:41 +10:00

47 lines
1.1 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef WEBGLSYNC_H_
#define WEBGLSYNC_H_
#include "WebGLObjectModel.h"
#include "nsWrapperCache.h"
#include "mozilla/LinkedList.h"
namespace mozilla {
class WebGLSync MOZ_FINAL
: public nsWrapperCache
, public WebGLRefCountedObject<WebGLSync>
, public LinkedListElement<WebGLSync>
, public WebGLContextBoundObject
{
friend class WebGL2Context;
public:
WebGLSync(WebGLContext* context);
void Delete();
WebGLContext* GetParentObject() const;
// -------------------------------------------------------------------------
// IMPLEMENT NS
virtual JSObject* WrapObject(JSContext* cx) MOZ_OVERRIDE;
NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(WebGLSync)
NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(WebGLSync)
private:
~WebGLSync();
};
} // namespace mozilla
#endif // !WEBGLSYNC_H_