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126bd9e1a4
This patch was generated automatically by the "modeline.py" script, available here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py For every file that is modified in this patch, the changes are as follows: (1) The patch changes the file to use the exact C++ mode lines from the Mozilla coding style guide, available here: https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line (2) The patch deletes any blank lines between the mode line & the MPL boilerplate comment. (3) If the file previously had the mode lines and MPL boilerplate in a single contiguous C++ comment, then the patch splits them into separate C++ comments, to match the boilerplate in the coding style. MozReview-Commit-ID: 77D61xpSmIl --HG-- extra : rebase_source : c6162fa3cf539a07177a19838324bf368faa162b
69 lines
2.1 KiB
C++
69 lines
2.1 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "Effects.h"
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#include "LayersLogging.h" // for AppendToString
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#include "nsAString.h"
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#include "nsPrintfCString.h" // for nsPrintfCString
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#include "nsString.h" // for nsAutoCString
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using namespace mozilla::layers;
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void
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TexturedEffect::PrintInfo(std::stringstream& aStream, const char* aPrefix)
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{
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aStream << aPrefix;
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aStream << nsPrintfCString("%s (0x%p)", Name(), this).get();
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AppendToString(aStream, mTextureCoords, " [texture-coords=", "]");
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if (mPremultiplied) {
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aStream << " [premultiplied]";
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} else {
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aStream << " [not-premultiplied]";
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}
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AppendToString(aStream, mSamplingFilter, " [filter=", "]");
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}
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void
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EffectMask::PrintInfo(std::stringstream& aStream, const char* aPrefix)
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{
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aStream << aPrefix;
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aStream << nsPrintfCString("EffectMask (0x%p)", this).get();
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AppendToString(aStream, mSize, " [size=", "]");
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AppendToString(aStream, mMaskTransform, " [mask-transform=", "]");
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}
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void
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EffectRenderTarget::PrintInfo(std::stringstream& aStream, const char* aPrefix)
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{
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TexturedEffect::PrintInfo(aStream, aPrefix);
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aStream << nsPrintfCString(" [render-target=%p]", mRenderTarget.get()).get();
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}
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void
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EffectSolidColor::PrintInfo(std::stringstream& aStream, const char* aPrefix)
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{
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aStream << aPrefix;
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aStream << nsPrintfCString("EffectSolidColor (0x%p) [color=%x]", this, mColor.ToABGR()).get();
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}
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void
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EffectBlendMode::PrintInfo(std::stringstream& aStream, const char* aPrefix)
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{
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aStream << aPrefix;
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aStream << nsPrintfCString("EffectBlendMode (0x%p) [blendmode=%i]", this, (int)mBlendMode).get();
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}
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void
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EffectColorMatrix::PrintInfo(std::stringstream& aStream, const char* aPrefix)
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{
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aStream << aPrefix;
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aStream << nsPrintfCString("EffectColorMatrix (0x%p)", this).get();
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AppendToString(aStream, mColorMatrix, " [matrix=", "]");
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}
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