gecko-dev/gfx/ipc
Randall Barker 000c7b874b Bug 1392705 - part 1: Make UiCompositorControllerChild::Destroy synchronous r=dvander
Ensure the UiCompositorControllerChild is shutdown in the UI thread
before the compositor thread is shutdown by the main thread.

MozReview-Commit-ID: 4hXYxSi9tzz

--HG--
extra : rebase_source : fd265b39986f453ea9ab59c60bb80319b74e8f9c
2017-08-31 14:26:46 -07:00
..
CompositorOptions.h
CompositorSession.cpp
CompositorSession.h
CompositorWidgetVsyncObserver.cpp
CompositorWidgetVsyncObserver.h
D3DMessageUtils.cpp
D3DMessageUtils.h
GfxMessageUtils.h
GPUChild.cpp Bug 1376333 - Improve naming of accumulation types & variables r=Dexter 2017-09-13 11:20:36 +02:00
GPUChild.h Bug 1376333 - Improve naming of accumulation types & variables r=Dexter 2017-09-13 11:20:36 +02:00
GPUParent.cpp
GPUParent.h
GPUProcessHost.cpp
GPUProcessHost.h
GPUProcessImpl.cpp
GPUProcessImpl.h
GPUProcessListener.h
GPUProcessManager.cpp Bug 1390138 - Add render() error handling to gecko. r=jrmuizel 2017-09-05 15:18:15 -04:00
GPUProcessManager.h
GraphicsMessages.ipdlh Bug 1352016 - P3. Check if NV12 rendering is usable when allocating D3D11 surface. r=mattwoodrow 2017-09-10 17:54:31 +02:00
InProcessCompositorSession.cpp Bug 1392705 - part 1: Make UiCompositorControllerChild::Destroy synchronous r=dvander 2017-08-31 14:26:46 -07:00
InProcessCompositorSession.h
moz.build
PGPU.ipdl Bug 1376333 - Improve naming of accumulation types & variables r=Dexter 2017-09-13 11:20:36 +02:00
PVsyncBridge.ipdl
RemoteCompositorSession.cpp
RemoteCompositorSession.h
SharedDIB.cpp
SharedDIB.h
SharedDIBSurface.cpp
SharedDIBSurface.h
SharedDIBWin.cpp
SharedDIBWin.h
VsyncBridgeChild.cpp
VsyncBridgeChild.h
VsyncBridgeParent.cpp Backed out changeset 727f0d09e299 (bug 1399453) because the annotations are no longer needed. 2017-09-15 15:11:29 -04:00
VsyncBridgeParent.h Backed out changeset 727f0d09e299 (bug 1399453) because the annotations are no longer needed. 2017-09-15 15:11:29 -04:00
VsyncIOThreadHolder.cpp
VsyncIOThreadHolder.h