gecko-dev/layout/painting
2020-05-27 22:17:09 +00:00
..
crashtests
ActiveLayerTracker.cpp
ActiveLayerTracker.h
BorderCache.h
BorderConsts.h
DashedCornerFinder.cpp
DashedCornerFinder.h
DisplayItemClip.cpp
DisplayItemClip.h Bug 1626570 - Improve handling of copying arrays in layout/painting/. r=emilio 2020-05-05 10:05:59 +00:00
DisplayItemClipChain.cpp
DisplayItemClipChain.h
DisplayListChecker.cpp
DisplayListChecker.h
DisplayListClipState.cpp Bug 1424714 - Prevent the displayport clip from clipping sticky items. r=mstange 2020-04-08 04:59:14 +00:00
DisplayListClipState.h Bug 1424714 - Prevent the displayport clip from clipping sticky items. r=mstange 2020-04-08 04:59:14 +00:00
DottedCornerFinder.cpp
DottedCornerFinder.h
FrameLayerBuilder.cpp Bug 1636119 - Don't snap SVG content during animation r=hiro 2020-05-14 10:43:11 +00:00
FrameLayerBuilder.h Bug 1636731 - Use FunctionRef for animation generation enumeration. r=hiro 2020-05-10 02:17:47 +00:00
LayerState.h
MaskLayerImageCache.cpp Bug 1626570 - Improve handling of copying arrays in layout/painting/. r=emilio 2020-05-05 10:05:59 +00:00
MaskLayerImageCache.h
MatrixStack.h
moz.build
nsCSSRendering.cpp
nsCSSRendering.h
nsCSSRenderingBorders.cpp
nsCSSRenderingBorders.h
nsCSSRenderingGradients.cpp Bug 1638917 - Replace mozilla::Tuple with std::tuple in layout. r=emilio 2020-05-19 03:59:23 +00:00
nsCSSRenderingGradients.h
nsDisplayItemTypes.h
nsDisplayItemTypesList.h Bug 1641246 - Remove nsDisplayResolution. r=botond 2020-05-27 22:17:09 +00:00
nsDisplayList.cpp Bug 1641246 - Remove nsDisplayResolution. r=botond 2020-05-27 22:17:09 +00:00
nsDisplayList.h Bug 1641246 - Remove nsDisplayResolution. r=botond 2020-05-27 22:17:09 +00:00
nsDisplayListArenaTypes.h
nsDisplayListInvalidation.cpp Bug 1626570 - Improve handling of copying arrays in layout/painting/. r=emilio 2020-05-05 10:05:59 +00:00
nsDisplayListInvalidation.h
nsImageRenderer.cpp
nsImageRenderer.h
PaintTracker.cpp
PaintTracker.h
RetainedDisplayListBuilder.cpp Bug 1638020 - Avoid checking display port twice while computing RDL rebuild region r=tnikkel 2020-05-18 13:22:29 +00:00
RetainedDisplayListBuilder.h
RetainedDisplayListHelpers.h
TransformClipNode.h