gecko-dev/cmd/winfe/frameglu.h
1998-03-28 02:44:41 +00:00

218 lines
6.7 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef __FrameGlue_H
// Avoid include redundancy
//
#define __FrameGlue_H
// Purpose: Provide a class from which all frame windows are derived from
// so that appropriate aggregation can occur between frames.
// Comments: Created mainly because In place frames have a different derivation
// tree than normal frame windows. The only way to pass around a
// common pointer is to introduce a third class which holds a common
// API to the frame windows.
// Revision History:
// 07-31-95 created GAB
//
// Required Includes
//
#include "apichrom.h"
// Constants
//
// Structures
//
class CFrameGlue {
// Frames have concepts of multiple contexts.
// Provide a way to get the active (or last active) context.
// Provide a way to get the Main context (frames should always have one context).
private:
CAbstractCX *m_pMainContext;
CAbstractCX *m_pActiveContext;
BOOL m_isBackgroundPalette;
// Need a constructor for initializations....
protected:
CFrameGlue();
public:
virtual ~CFrameGlue();
// How to get the frame glue from a frame window.
public:
static CFrameGlue *GetFrameGlue(CFrameWnd *pFrame);
protected:
friend class CGenericView; // Views can manipulate the frames active context.
friend class CInPlaceFrame;
void SetMainContext(CAbstractCX *pContext);
void SetActiveContext(CAbstractCX *pContext);
public:
virtual CAbstractCX *GetMainContext() const;
virtual CAbstractCX *GetActiveContext() const;
// For all those routines that think contexts are window contexts
virtual CWinCX *GetMainWinContext() const;
virtual CWinCX *GetActiveWinContext() const;
BOOL IsBackGroundPalette() {return m_isBackgroundPalette;}
void SetIsBackgroundPalette(BOOL flag) {m_isBackgroundPalette = flag;}
BOOL RealizePalette(CWnd *pWnd, HWND hFocusWnd,BOOL background);
void ClearContext(CAbstractCX *pGone);
// Override this in Editors to return TRUE. Default = FALSE
virtual BOOL IsEditFrame();
protected:
IChrome *m_pChrome;
private:
BOOL m_bCanRestoreState;
int m_iSaveToolBarStyle;
BOOL m_bSaveToolBarVisible;
BOOL m_bSaveLocationBarVisible;
BOOL m_bSaveStarterBarVisible;
public:
void SaveBarState() {
m_bCanRestoreState = TRUE;
m_bSaveToolBarVisible = m_pChrome->GetToolbarVisible(ID_NAVIGATION_TOOLBAR);
m_bSaveLocationBarVisible = m_pChrome->GetToolbarVisible(ID_LOCATION_TOOLBAR) ||
m_pChrome->GetToolbarVisible(ID_MESSENGER_INFOBAR);
m_bSaveStarterBarVisible = m_pChrome->GetToolbarVisible(ID_PERSONAL_TOOLBAR);
}
void RestoreBarState() {
if(m_bCanRestoreState == TRUE) {
m_pChrome->ShowToolbar(ID_NAVIGATION_TOOLBAR, m_bSaveToolBarVisible);
m_pChrome->ShowToolbar(ID_LOCATION_TOOLBAR, m_bSaveLocationBarVisible);
m_pChrome->ShowToolbar(ID_MESSENGER_INFOBAR, m_bSaveLocationBarVisible);
m_pChrome->ShowToolbar(ID_PERSONAL_TOOLBAR, m_bSaveStarterBarVisible);
}
}
IChrome *GetChrome() const { return m_pChrome; }
// You don't necessarily have to use these, but here they are.
public:
int m_iCSID;
// Mostly shared prefs.
public:
XP_Bool m_bShowToolbar;
XP_Bool m_bLocationBar;
XP_Bool m_bStarter;
// Keep track of the find replace dialog.
// There can be only one.
private:
CNetscapeFindReplaceDialog *m_pFindReplace;
public:
BOOL CanFindReplace() const {
return(m_pFindReplace == NULL);
}
void SetFindReplace(CNetscapeFindReplaceDialog *pDialog) {
ASSERT(m_pFindReplace == NULL);
m_pFindReplace = pDialog;
}
CNetscapeFindReplaceDialog *GetFindReplace() {
return m_pFindReplace;
}
void ClearFindReplace() {
m_pFindReplace = NULL;
}
// Keeping track of the last active frame...
protected:
static CPtrList m_cplActiveFrameStack;
static CPtrList m_cplActiveNotifyCBList;
static CPtrList m_cplActiveContextCBList;
void SetAsActiveFrame();
public:
typedef void (*ActiveNotifyCB)(CFrameGlue *);
typedef void (*ActiveContextCB)(CFrameGlue *, CAbstractCX *);
static void AddActiveNotifyCB( ActiveNotifyCB cb );
static void RemoveActiveNotifyCB( ActiveNotifyCB cb );
static void AddActiveContextCB( ActiveContextCB cb );
static void RemoveActiveContextCB( ActiveContextCB cb );
static CFrameGlue *GetLastActiveFrame(MWContextType cxType = MWContextAny, int nFindEditor = FEU_FINDBROWSERONLY);
// bUseSaveInfo is true if custToolbar's save info field should be used to disregard frames if save info is FALSE
static CFrameGlue *GetLastActiveFrameByCustToolbarType(CString custToolbar, CFrameWnd *pCurrentFrame, BOOL bUseSaveInfo);
static CFrameGlue *GetBottomFrame(MWContextType cxType = MWContextAny, int nFindEditor = FEU_FINDBROWSERONLY);
static int GetNumActiveFrames(MWContextType cxType = MWContextAny, int nFindEditor = FEU_FINDBROWSERONLY);
// How to look up a frame window via context ID.
static CFrameGlue *FindFrameByID(DWORD dwID, MWContextType cxType = MWContextAny);
// A common command ID handler for all frames.
// Should be called by your derived OnCommand implementation.
protected:
// This is a quick hack until the full security advisor is done.
void SecurityDialog();
public:
BOOL CommonCommand(UINT wParam, LONG lParam);
// Helper funtion to toggle WS_CLIPCHILDREN for a branch of the frame heirarchy
protected:
CMapPtrToPtr * m_pClipChildMap;
public:
void ClipChildren(CWnd *pWnd, BOOL bSet);
// Pure virtual APIs, must be correctly defined by the deriving frame window class.
public:
// Access to the CFrameWnd pointer.
// This could possibly return NULL if someone is not really a frame window, but
// wants to act like one via deriving from CFrameGlue....
virtual CFrameWnd *GetFrameWnd() = 0;
// Updating of the history window, if around.
virtual void UpdateHistoryDialog() = 0;
virtual void SetSecurityStatus(int) {}
};
class CNullFrame : public CFrameGlue {
virtual CAbstractCX *GetMainContext() const;
virtual CAbstractCX *GetActiveContext() const;
virtual CFrameWnd *GetFrameWnd();
virtual void UpdateHistoryDialog();
};
// Global variables
//
// Macros
//
// Function declarations
//
CFrameGlue *GetFrame(MWContext *pContext);
#endif // __FrameGlue_H