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1ce5986f6b
r=bernd rs=brendan
243 lines
8.5 KiB
Plaintext
243 lines
8.5 KiB
Plaintext
/* -*- Mode: IDL; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "nsISupports.idl"
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%{C++
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#ifdef MOZ_TIMELINE
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%}
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/**
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* nsITimelineService is used to construct a timeline of program
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* execution. The timeline is output to a file, either stderr or the
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* value of the environment variable NS_TIMELINE_LOG_FILE. On the
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* Mac, the timeline is output to the file named "timeline.txt". The
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* reason it's different on the Mac is that the Mac environment
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* initialization code happens after timeline initialization code.
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*
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* If NS_TIMELINE_INIT_TIME is set in the environment, that will be
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* used as the time of startup; otherwise the current time when mark()
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* is first called will be used.
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*
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* mark() is used to put marks on the timeline.
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*
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* indent() and outdent() are used to format the timeline a bit to
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* show nesting. This doesn't produce perfect results in the face of
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* asychrony and multiple threads.
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*
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* enter() and leave() are convenience functions that add marks to the
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* timeline and do indentation.
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*
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* startTimer() and stopTimer() control named stop watches. If
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* startTimer() is called more than once, an equal number of
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* stopTimer() calls are needed to actually stop the timer. This
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* makes these timers slightly useful in a threaded environment.
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*
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* markTimer() puts a mark on the timeline containing the total for
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* the named timer.
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*
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* Don't use nsITimelineService in C++ code; use the NS_TIMELINE
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* macros instead. nsITimelineService exists so that JavaScript code
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* can mark the timeline.
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*/
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[scriptable, uuid(93276790-3daf-11d5-b67d-000064657374)]
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interface nsITimelineService : nsISupports
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{
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/**
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* mark()
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* Print "<elapsed time>: <text>\n" in the timeline log file.
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*/
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void mark(in string text);
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/**
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* causes subsequent marks to be indented for a more readable
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* report.
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*/
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void indent();
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/**
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* Causes subsequent marks to be outdented.
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*/
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void outdent();
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/**
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* enter/leave bracket code with "<text>..." and "...<text>" as
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* well as indentation.
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*/
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void enter(in string text);
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void leave(in string text);
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void startTimer(in string timerName);
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void stopTimer(in string timerName);
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void markTimer(in string timerName);
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void resetTimer(in string timerName);
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// Mark a timer, plus an additional comment
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void markTimerWithComment(in string timerName, in string comment);
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};
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%{C++
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#endif /* MOZ_TIMELINE */
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%}
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%{C++
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#ifdef MOZ_TIMELINE
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/*
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* These are equivalent to the corresponding nsITimelineService
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* methods, and can be called before XPCOM is initialized.
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*/
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extern "C" NS_COM nsresult NS_TimelineMark(const char *text, ...);
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extern "C" NS_COM nsresult NS_TimelineForceMark(const char *text, ...);
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extern "C" NS_COM nsresult NS_TimelineStartTimer(const char *timerName);
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extern "C" NS_COM nsresult NS_TimelineStopTimer(const char *timerName);
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extern "C" NS_COM nsresult NS_TimelineResetTimer(const char *timerName);
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extern "C" NS_COM nsresult NS_TimelineMarkTimer(const char *timerName, const char *str=nsnull);
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extern "C" NS_COM nsresult NS_TimelineIndent();
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extern "C" NS_COM nsresult NS_TimelineOutdent();
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extern "C" NS_COM nsresult NS_TimelineEnter(const char *text);
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extern "C" NS_COM nsresult NS_TimelineLeave(const char *text);
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/*
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* Use these macros for the above calls so we can easily compile them
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* out.
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*/
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#define NS_TIMELINE_MARK(text) NS_TimelineMark(text)
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#define NS_TIMELINE_MARKV(args) NS_TimelineMark args
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#define NS_TIMELINE_INDENT() NS_TimelineIndent()
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#define NS_TIMELINE_OUTDENT() NS_TimelineOutdent()
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#define NS_TIMELINE_ENTER(text) NS_TimelineEnter(text)
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#define NS_TIMELINE_LEAVE(text) NS_TimelineLeave(text)
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#define NS_TIMELINE_START_TIMER(timerName) NS_TimelineStartTimer(timerName)
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#define NS_TIMELINE_STOP_TIMER(timerName) NS_TimelineStopTimer(timerName)
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#define NS_TIMELINE_MARK_TIMER(timerName) NS_TimelineMarkTimer(timerName)
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#define NS_TIMELINE_RESET_TIMER(timerName) NS_TimelineResetTimer(timerName)
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#define NS_TIMELINE_MARK_TIMER1(timerName, str) NS_TimelineMarkTimer(timerName, str)
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/*
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* Helper class to time functions. Use only static strings.
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*/
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class nsFunctionTimer {
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public:
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const char *mTimer;
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PRBool mMark;
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const char *mMarkStr;
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nsFunctionTimer(const char *timer, PRBool mark = PR_TRUE, const char *markStr = nsnull)
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: mTimer(timer), mMark(mark), mMarkStr(markStr)
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{
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NS_TIMELINE_START_TIMER(mTimer);
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}
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~nsFunctionTimer()
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{
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NS_TIMELINE_STOP_TIMER(mTimer);
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if (mMark)
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if (mMarkStr)
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NS_TIMELINE_MARK_TIMER1(mTimer, mMarkStr);
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else
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NS_TIMELINE_MARK_TIMER(mTimer);
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}
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};
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/*
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* NS_TIMELINE_MARK_ macros for various data types. Each of these
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* macros replaces "%s" in its "text" argument with a string
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* representation of its last argument.
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*
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* Please feel free to add more NS_TIMELINE_MARK_ macros for
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* various data types so that code using NS_TIMELINE is uncluttered.
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* Don't forget the empty versions in the #else section below for
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* non-timeline builds.
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*/
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#define NS_TIMELINE_MARK_URI(text, uri) \
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{ \
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nsCAutoString spec; \
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if (uri) { \
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uri->GetSpec(spec); \
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} \
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if (!spec.IsEmpty()) { \
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NS_TimelineMark(text, spec.get()); \
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} else { \
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NS_TimelineMark(text, "??"); \
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} \
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}
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#define NS_TIMELINE_MARK_CHANNEL(text, channel) \
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{ \
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nsCOMPtr<nsIURI> uri; \
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if (channel) { \
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channel->GetURI(getter_AddRefs(uri)); \
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} \
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NS_TIMELINE_MARK_URI(text, uri); \
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}
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#define NS_TIMELINE_MARK_LOADER(text, loader) \
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{ \
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nsCOMPtr<nsIRequest> request; \
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loader->GetRequest(getter_AddRefs(request)); \
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nsCOMPtr<nsIChannel> channel(do_QueryInterface(request)); \
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NS_TIMELINE_MARK_CHANNEL(text, channel); \
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}
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#define NS_TIMELINE_MARK_FUNCTION(timer) nsFunctionTimer functionTimer(timer)
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#define NS_TIMELINE_MARK_FUNCTION1(timer, str) nsFunctionTimer functionTimer(timer, PR_TRUE, str)
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#define NS_TIMELINE_TIME_FUNCTION(timer) nsFunctionTimer functionTimer(timer, PR_FALSE) /* no mark, only time */
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#else /* !defined(MOZ_TIMELINE) */
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#define NS_TIMELINE_MARK(text)
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#define NS_TIMELINE_MARKV(args)
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#define NS_TIMELINE_INDENT()
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#define NS_TIMELINE_OUTDENT()
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#define NS_TIMELINE_START_TIMER(timerName)
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#define NS_TIMELINE_STOP_TIMER(timerName)
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#define NS_TIMELINE_MARK_TIMER(timerName)
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#define NS_TIMELINE_RESET_TIMER(timerName)
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#define NS_TIMELINE_MARK_TIMER1(timerName, str)
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#define NS_TIMELINE_ENTER(text)
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#define NS_TIMELINE_LEAVE(text)
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#define NS_TIMELINE_MARK_URI(text, uri)
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#define NS_TIMELINE_MARK_FUNCTION(timer)
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#define NS_TIMELINE_TIME_FUNCTION(timer)
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#define NS_TIMELINE_MARK_CHANNEL(text, channel)
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#define NS_TIMELINE_MARK_LOADER(text, loader);
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#endif /* defined(MOZ_TIMELINE) */
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%}
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