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01583602a9
The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
123 lines
3.3 KiB
C++
123 lines
3.3 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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// Original author: ekr@rtfm.com
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#ifndef transportlayer_h__
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#define transportlayer_h__
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#include "sigslot.h"
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#include "mozilla/DebugOnly.h"
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#include "mozilla/RefPtr.h"
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#include "nsCOMPtr.h"
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#include "nsIEventTarget.h"
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#include "m_cpp_utils.h"
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namespace mozilla {
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class TransportFlow;
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typedef int TransportResult;
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enum {
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TE_WOULDBLOCK = -1, TE_ERROR = -2, TE_INTERNAL = -3
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};
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#define TRANSPORT_LAYER_ID(name) \
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virtual const std::string id() const { return name; } \
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static std::string ID() { return name; }
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// Abstract base class for network transport layers.
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class TransportLayer : public sigslot::has_slots<> {
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public:
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// The state of the transport flow
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// We can't use "ERROR" because Windows has a macro named "ERROR"
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enum State { TS_NONE, TS_INIT, TS_CONNECTING, TS_OPEN, TS_CLOSED, TS_ERROR };
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// Is this a stream or datagram flow
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TransportLayer() :
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state_(TS_NONE),
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flow_id_(),
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downward_(nullptr) {}
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virtual ~TransportLayer() {}
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// Called to initialize
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nsresult Init(); // Called by Insert() to set up -- do not override
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virtual nsresult InitInternal() { return NS_OK; } // Called by Init
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// Called when inserted into a flow
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virtual void Inserted(TransportFlow *flow, TransportLayer *downward);
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// Downward interface
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TransportLayer *downward() { return downward_; }
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// Dispatch a call onto our thread (or run on the same thread if
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// thread is not set). This is always synchronous.
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nsresult RunOnThread(nsIRunnable *event);
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// Get the state
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State state() const { return state_; }
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// Must be implemented by derived classes
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virtual TransportResult SendPacket(const unsigned char *data, size_t len) = 0;
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// Get the thread.
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const nsCOMPtr<nsIEventTarget> GetThread() const {
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return target_;
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}
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// Event definitions that one can register for
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// State has changed
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sigslot::signal2<TransportLayer*, State> SignalStateChange;
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// Data received on the flow
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sigslot::signal3<TransportLayer*, const unsigned char *, size_t>
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SignalPacketReceived;
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// Return the layer id for this layer
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virtual const std::string id() const = 0;
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// The id of the flow
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const std::string& flow_id() const {
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return flow_id_;
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}
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protected:
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virtual void WasInserted() {}
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virtual void SetState(State state, const char *file, unsigned line);
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// Check if we are on the right thread
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void CheckThread() const {
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MOZ_ASSERT(CheckThreadInt(), "Wrong thread");
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}
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State state_;
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std::string flow_id_;
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TransportLayer *downward_; // The next layer in the stack
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nsCOMPtr<nsIEventTarget> target_;
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private:
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DISALLOW_COPY_ASSIGN(TransportLayer);
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bool CheckThreadInt() const {
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bool on;
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if (!target_) // OK if no thread set.
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return true;
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NS_ENSURE_SUCCESS(target_->IsOnCurrentThread(&on), false);
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NS_ENSURE_TRUE(on, false);
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return true;
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}
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};
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#define LAYER_INFO "Flow[" << flow_id() << "(none)" << "]; Layer[" << id() << "]: "
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#define TL_SET_STATE(x) SetState((x), __FILE__, __LINE__)
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} // close namespace
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#endif
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