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01583602a9
The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
161 lines
4.8 KiB
C++
161 lines
4.8 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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// Original author: ekr@rtfm.com
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// Some of this code is cut-and-pasted from nICEr. Copyright is:
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/*
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Copyright (c) 2007, Adobe Systems, Incorporated
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are
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met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of Adobe Systems, Network Resonance nor the names of its
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contributors may be used to endorse or promote products derived from
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this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <string>
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#include <vector>
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#include "nsCOMPtr.h"
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#include "nsComponentManagerUtils.h"
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#include "nsError.h"
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#include "nsIEventTarget.h"
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#include "nsNetCID.h"
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#include "nsComponentManagerUtils.h"
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#include "nsServiceManagerUtils.h"
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// nICEr includes
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extern "C" {
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#include "nr_api.h"
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#include "registry.h"
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#include "async_timer.h"
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#include "ice_util.h"
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#include "transport_addr.h"
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#include "nr_crypto.h"
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#include "nr_socket.h"
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#include "nr_socket_local.h"
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#include "stun_client_ctx.h"
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#include "stun_server_ctx.h"
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#include "ice_ctx.h"
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#include "ice_candidate.h"
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#include "ice_handler.h"
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}
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// Local includes
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#include "logging.h"
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#include "nricectx.h"
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#include "nricemediastream.h"
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#include "transportflow.h"
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#include "transportlayerice.h"
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namespace mozilla {
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#ifdef ERROR
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#undef ERROR
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#endif
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MOZ_MTLOG_MODULE("mtransport")
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TransportLayerIce::TransportLayerIce(const std::string& name)
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: name_(name), ctx_(nullptr), stream_(nullptr), component_(0) {}
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TransportLayerIce::~TransportLayerIce() {
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// No need to do anything here, since we use smart pointers
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}
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void TransportLayerIce::SetParameters(RefPtr<NrIceCtx> ctx,
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RefPtr<NrIceMediaStream> stream,
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int component) {
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ctx_ = ctx;
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stream_ = stream;
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component_ = component;
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PostSetup();
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}
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void TransportLayerIce::PostSetup() {
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target_ = ctx_->thread();
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stream_->SignalReady.connect(this, &TransportLayerIce::IceReady);
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stream_->SignalFailed.connect(this, &TransportLayerIce::IceFailed);
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stream_->SignalPacketReceived.connect(this,
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&TransportLayerIce::IcePacketReceived);
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if (stream_->state() == NrIceMediaStream::ICE_OPEN) {
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TL_SET_STATE(TS_OPEN);
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}
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}
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TransportResult TransportLayerIce::SendPacket(const unsigned char *data,
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size_t len) {
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CheckThread();
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nsresult res = stream_->SendPacket(component_, data, len);
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if (!NS_SUCCEEDED(res)) {
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return (res == NS_BASE_STREAM_WOULD_BLOCK) ?
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TE_WOULDBLOCK : TE_ERROR;
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}
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MOZ_MTLOG(ML_DEBUG, LAYER_INFO << " SendPacket(" << len << ") succeeded");
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return len;
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}
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void TransportLayerIce::IceCandidate(NrIceMediaStream *stream,
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const std::string&) {
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// NO-OP for now
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}
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void TransportLayerIce::IceReady(NrIceMediaStream *stream) {
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CheckThread();
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TL_SET_STATE(TS_OPEN);
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}
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void TransportLayerIce::IceFailed(NrIceMediaStream *stream) {
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CheckThread();
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TL_SET_STATE(TS_ERROR);
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}
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void TransportLayerIce::IcePacketReceived(NrIceMediaStream *stream, int component,
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const unsigned char *data, int len) {
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CheckThread();
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// We get packets for both components, so ignore the ones that aren't
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// for us.
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if (component_ != component)
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return;
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MOZ_MTLOG(ML_DEBUG, LAYER_INFO << "PacketReceived(" << stream->name() << ","
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<< component << "," << len << ")");
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SignalPacketReceived(this, data, len);
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}
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} // close namespace
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