mirror of
https://github.com/mozilla/gecko-dev.git
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253 lines
6.5 KiB
C++
253 lines
6.5 KiB
C++
/* -*- Mode: c++; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40; -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "SharedSurfaceGL.h"
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#include "GLContext.h"
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#include "GLBlitHelper.h"
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#include "ScopedGLHelpers.h"
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#include "mozilla/gfx/2D.h"
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#include "GLReadTexImageHelper.h"
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namespace mozilla {
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namespace gl {
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using gfx::IntSize;
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using gfx::SurfaceFormat;
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/*static*/ UniquePtr<SharedSurface_Basic>
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SharedSurface_Basic::Create(GLContext* gl,
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const GLFormats& formats,
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const IntSize& size,
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bool hasAlpha)
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{
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gl->MakeCurrent();
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GLContext::ScopedLocalErrorCheck localError(gl);
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GLuint tex = CreateTexture(gl, formats.color_texInternalFormat,
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formats.color_texFormat,
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formats.color_texType,
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size);
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GLenum err = localError.GetLocalError();
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if (err) {
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gl->fDeleteTextures(1, &tex);
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return nullptr;
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}
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SurfaceFormat format = SurfaceFormat::B8G8R8X8;
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switch (formats.color_texInternalFormat) {
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case LOCAL_GL_RGB:
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case LOCAL_GL_RGB8:
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if (formats.color_texType == LOCAL_GL_UNSIGNED_SHORT_5_6_5)
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format = SurfaceFormat::R5G6B5;
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else
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format = SurfaceFormat::B8G8R8X8;
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break;
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case LOCAL_GL_RGBA:
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case LOCAL_GL_RGBA8:
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format = SurfaceFormat::B8G8R8A8;
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break;
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default:
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MOZ_CRASH("Unhandled Tex format.");
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}
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typedef SharedSurface_Basic ptrT;
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UniquePtr<ptrT> ret( new ptrT(gl, size, hasAlpha, format, tex) );
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return Move(ret);
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}
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SharedSurface_Basic::SharedSurface_Basic(GLContext* gl,
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const IntSize& size,
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bool hasAlpha,
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SurfaceFormat format,
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GLuint tex)
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: SharedSurface(SharedSurfaceType::Basic,
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AttachmentType::GLTexture,
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gl,
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size,
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hasAlpha)
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, mTex(tex)
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, mFB(0)
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{
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mGL->MakeCurrent();
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mGL->fGenFramebuffers(1, &mFB);
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ScopedBindFramebuffer autoFB(mGL, mFB);
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mGL->fFramebufferTexture2D(LOCAL_GL_FRAMEBUFFER,
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LOCAL_GL_COLOR_ATTACHMENT0,
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LOCAL_GL_TEXTURE_2D,
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mTex,
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0);
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DebugOnly<GLenum> status = mGL->fCheckFramebufferStatus(LOCAL_GL_FRAMEBUFFER);
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MOZ_ASSERT(status == LOCAL_GL_FRAMEBUFFER_COMPLETE);
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int32_t stride = gfx::GetAlignedStride<4>(size.width * BytesPerPixel(format));
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mData = gfx::Factory::CreateDataSourceSurfaceWithStride(size, format, stride);
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}
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SharedSurface_Basic::~SharedSurface_Basic()
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{
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if (!mGL->MakeCurrent())
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return;
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if (mFB)
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mGL->fDeleteFramebuffers(1, &mFB);
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mGL->fDeleteTextures(1, &mTex);
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}
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void
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SharedSurface_Basic::Fence()
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{
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mGL->MakeCurrent();
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ScopedBindFramebuffer autoFB(mGL, mFB);
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ReadPixelsIntoDataSurface(mGL, mData);
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}
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////////////////////////////////////////////////////////////////////////
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// SharedSurface_GLTexture
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/*static*/ UniquePtr<SharedSurface_GLTexture>
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SharedSurface_GLTexture::Create(GLContext* prodGL,
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GLContext* consGL,
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const GLFormats& formats,
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const IntSize& size,
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bool hasAlpha,
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GLuint texture)
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{
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MOZ_ASSERT(prodGL);
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MOZ_ASSERT(!consGL || prodGL->SharesWith(consGL));
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prodGL->MakeCurrent();
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GLuint tex = texture;
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bool ownsTex = false;
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UniquePtr<SharedSurface_GLTexture> ret;
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if (!tex) {
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GLContext::ScopedLocalErrorCheck localError(prodGL);
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tex = CreateTextureForOffscreen(prodGL, formats, size);
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GLenum err = localError.GetLocalError();
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if (err) {
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prodGL->fDeleteTextures(1, &tex);
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return Move(ret);
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}
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ownsTex = true;
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}
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ret.reset( new SharedSurface_GLTexture(prodGL, consGL, size,
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hasAlpha, tex, ownsTex) );
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return Move(ret);
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}
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SharedSurface_GLTexture::~SharedSurface_GLTexture()
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{
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if (!mGL->MakeCurrent())
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return;
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if (mOwnsTex) {
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mGL->fDeleteTextures(1, &mTex);
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}
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if (mSync) {
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mGL->fDeleteSync(mSync);
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}
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}
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void
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SharedSurface_GLTexture::Fence()
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{
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MutexAutoLock lock(mMutex);
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mGL->MakeCurrent();
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if (mConsGL && mGL->IsExtensionSupported(GLContext::ARB_sync)) {
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if (mSync) {
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mGL->fDeleteSync(mSync);
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mSync = 0;
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}
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mSync = mGL->fFenceSync(LOCAL_GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
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if (mSync) {
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mGL->fFlush();
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return;
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}
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}
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MOZ_ASSERT(!mSync);
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mGL->fFinish();
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}
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bool
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SharedSurface_GLTexture::WaitSync()
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{
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MutexAutoLock lock(mMutex);
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if (!mSync) {
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// We either used glFinish, or we passed this fence already.
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// (PollSync/WaitSync returned true previously)
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return true;
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}
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mConsGL->MakeCurrent();
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MOZ_ASSERT(mConsGL->IsExtensionSupported(GLContext::ARB_sync));
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mConsGL->fWaitSync(mSync,
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0,
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LOCAL_GL_TIMEOUT_IGNORED);
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mConsGL->fDeleteSync(mSync);
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mSync = 0;
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return true;
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}
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bool
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SharedSurface_GLTexture::PollSync()
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{
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MutexAutoLock lock(mMutex);
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if (!mSync) {
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// We either used glFinish, or we passed this fence already.
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// (PollSync/WaitSync returned true previously)
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return true;
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}
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mConsGL->MakeCurrent();
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MOZ_ASSERT(mConsGL->IsExtensionSupported(GLContext::ARB_sync));
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GLint status = 0;
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mConsGL->fGetSynciv(mSync,
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LOCAL_GL_SYNC_STATUS,
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1,
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nullptr,
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&status);
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if (status != LOCAL_GL_SIGNALED)
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return false;
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mConsGL->fDeleteSync(mSync);
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mSync = 0;
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return true;
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}
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GLuint
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SharedSurface_GLTexture::ConsTexture(GLContext* consGL)
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{
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MutexAutoLock lock(mMutex);
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MOZ_ASSERT(consGL);
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MOZ_ASSERT(mGL->SharesWith(consGL));
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MOZ_ASSERT_IF(mConsGL, consGL == mConsGL);
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mConsGL = consGL;
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return mTex;
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}
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} /* namespace gfx */
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} /* namespace mozilla */
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