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15fec19828
Differential Revision: https://phabricator.services.mozilla.com/D33587 --HG-- extra : moz-landing-system : lando
85 lines
2.3 KiB
Plaintext
85 lines
2.3 KiB
Plaintext
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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include "mozilla/dom/MediaIPCUtils.h";
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include protocol PRemoteDecoderManager;
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using mozilla::MediaDataDecoder::ConversionRequired from "PlatformDecoderModule.h";
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using mozilla::TrackInfo::TrackType from "MediaInfo.h";
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using mozilla::layers::LayersBackend from "mozilla/layers/LayersTypes.h";
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include PMediaDecoderParams;
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include LayersSurfaces;
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namespace mozilla {
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struct RemoteVideoDataIPDL
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{
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MediaDataIPDL base;
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IntSize display;
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IntSize frameSize;
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SurfaceDescriptor sd;
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int32_t frameID;
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};
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struct RemoteAudioDataIPDL
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{
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MediaDataIPDL base;
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uint32_t channels;
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uint32_t rate;
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uint32_t channelMap;
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Shmem buffer;
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};
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union DecodedOutputIPDL
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{
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RemoteAudioDataIPDL;
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RemoteVideoDataIPDL;
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};
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// This protocol provides a way to use MediaDataDecoder across processes.
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// The parent side currently is only implemented to work with
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// RemoteDecoderModule or WindowsMediaFoundation.
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// The child side runs in the content process, and the parent side runs
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// in the RDD process or the GPU process. We run a separate IPDL thread
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// for both sides.
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async protocol PRemoteDecoder
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{
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manager PRemoteDecoderManager;
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parent:
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async Init();
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async Input(MediaRawDataIPDL data);
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async Flush();
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async Drain();
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async Shutdown();
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// To clear the threshold, call with INT64_MIN.
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async SetSeekThreshold(TimeUnit time);
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async __delete__();
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child:
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async InitComplete(TrackType trackType, nsCString decoderDescription,
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bool hardware, nsCString hardwareReason,
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ConversionRequired conversion);
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async InitFailed(nsresult reason);
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async FlushComplete();
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async ShutdownComplete();
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// Each output may include a SurfaceDescriptorGPUVideo that represents the decoded
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// frame. This SurfaceDescriptor can be used on the Layers IPDL protocol, but
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// must be released explicitly using DeallocateSurfaceDescriptorGPUVideo
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// on the manager protocol.
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async Output(DecodedOutputIPDL data);
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async InputExhausted();
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async DrainComplete();
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async Error(nsresult error);
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};
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} // namespace mozilla
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