gecko-dev/dom/media/ipc/PRemoteDecoder.ipdl
Matt Woodrow 15fec19828 Bug 1555891 - Merge PVideoDecoder into PRemoteDecoder. r=jya,jld
Differential Revision: https://phabricator.services.mozilla.com/D33587

--HG--
extra : moz-landing-system : lando
2019-06-11 02:01:51 +00:00

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
include "mozilla/dom/MediaIPCUtils.h";
include protocol PRemoteDecoderManager;
using mozilla::MediaDataDecoder::ConversionRequired from "PlatformDecoderModule.h";
using mozilla::TrackInfo::TrackType from "MediaInfo.h";
using mozilla::layers::LayersBackend from "mozilla/layers/LayersTypes.h";
include PMediaDecoderParams;
include LayersSurfaces;
namespace mozilla {
struct RemoteVideoDataIPDL
{
MediaDataIPDL base;
IntSize display;
IntSize frameSize;
SurfaceDescriptor sd;
int32_t frameID;
};
struct RemoteAudioDataIPDL
{
MediaDataIPDL base;
uint32_t channels;
uint32_t rate;
uint32_t channelMap;
Shmem buffer;
};
union DecodedOutputIPDL
{
RemoteAudioDataIPDL;
RemoteVideoDataIPDL;
};
// This protocol provides a way to use MediaDataDecoder across processes.
// The parent side currently is only implemented to work with
// RemoteDecoderModule or WindowsMediaFoundation.
// The child side runs in the content process, and the parent side runs
// in the RDD process or the GPU process. We run a separate IPDL thread
// for both sides.
async protocol PRemoteDecoder
{
manager PRemoteDecoderManager;
parent:
async Init();
async Input(MediaRawDataIPDL data);
async Flush();
async Drain();
async Shutdown();
// To clear the threshold, call with INT64_MIN.
async SetSeekThreshold(TimeUnit time);
async __delete__();
child:
async InitComplete(TrackType trackType, nsCString decoderDescription,
bool hardware, nsCString hardwareReason,
ConversionRequired conversion);
async InitFailed(nsresult reason);
async FlushComplete();
async ShutdownComplete();
// Each output may include a SurfaceDescriptorGPUVideo that represents the decoded
// frame. This SurfaceDescriptor can be used on the Layers IPDL protocol, but
// must be released explicitly using DeallocateSurfaceDescriptorGPUVideo
// on the manager protocol.
async Output(DecodedOutputIPDL data);
async InputExhausted();
async DrainComplete();
async Error(nsresult error);
};
} // namespace mozilla