mirror of
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3d092ba60e
Differential Revision: https://phabricator.services.mozilla.com/D149743
292 lines
9.8 KiB
C++
292 lines
9.8 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/TimingParams.h"
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#include "mozilla/AnimationUtils.h"
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#include "mozilla/dom/AnimatableBinding.h"
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#include "mozilla/dom/Document.h"
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#include "mozilla/dom/KeyframeAnimationOptionsBinding.h"
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#include "mozilla/dom/KeyframeEffectBinding.h"
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#include "mozilla/ServoCSSParser.h"
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namespace mozilla {
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template <class OptionsType>
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static const dom::EffectTiming& GetTimingProperties(
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const OptionsType& aOptions);
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template <>
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/* static */
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const dom::EffectTiming& GetTimingProperties(
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const dom::UnrestrictedDoubleOrKeyframeEffectOptions& aOptions) {
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MOZ_ASSERT(aOptions.IsKeyframeEffectOptions());
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return aOptions.GetAsKeyframeEffectOptions();
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}
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template <>
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/* static */
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const dom::EffectTiming& GetTimingProperties(
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const dom::UnrestrictedDoubleOrKeyframeAnimationOptions& aOptions) {
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MOZ_ASSERT(aOptions.IsKeyframeAnimationOptions());
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return aOptions.GetAsKeyframeAnimationOptions();
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}
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template <class OptionsType>
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/* static */
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TimingParams TimingParams::FromOptionsType(const OptionsType& aOptions,
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ErrorResult& aRv) {
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TimingParams result;
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if (aOptions.IsUnrestrictedDouble()) {
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double durationInMs = aOptions.GetAsUnrestrictedDouble();
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if (durationInMs >= 0) {
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result.mDuration.emplace(
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StickyTimeDuration::FromMilliseconds(durationInMs));
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} else {
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nsPrintfCString error("Duration value %g is less than 0", durationInMs);
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aRv.ThrowTypeError(error);
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return result;
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}
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result.Update();
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} else {
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const dom::EffectTiming& timing = GetTimingProperties(aOptions);
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result = FromEffectTiming(timing, aRv);
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}
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return result;
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}
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/* static */
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TimingParams TimingParams::FromOptionsUnion(
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const dom::UnrestrictedDoubleOrKeyframeEffectOptions& aOptions,
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ErrorResult& aRv) {
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return FromOptionsType(aOptions, aRv);
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}
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/* static */
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TimingParams TimingParams::FromOptionsUnion(
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const dom::UnrestrictedDoubleOrKeyframeAnimationOptions& aOptions,
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ErrorResult& aRv) {
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return FromOptionsType(aOptions, aRv);
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}
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/* static */
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TimingParams TimingParams::FromEffectTiming(
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const dom::EffectTiming& aEffectTiming, ErrorResult& aRv) {
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TimingParams result;
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Maybe<StickyTimeDuration> duration =
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TimingParams::ParseDuration(aEffectTiming.mDuration, aRv);
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if (aRv.Failed()) {
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return result;
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}
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TimingParams::ValidateIterationStart(aEffectTiming.mIterationStart, aRv);
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if (aRv.Failed()) {
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return result;
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}
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TimingParams::ValidateIterations(aEffectTiming.mIterations, aRv);
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if (aRv.Failed()) {
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return result;
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}
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Maybe<StyleComputedTimingFunction> easing =
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ParseEasing(aEffectTiming.mEasing, aRv);
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if (aRv.Failed()) {
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return result;
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}
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result.mDuration = duration;
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result.mDelay = TimeDuration::FromMilliseconds(aEffectTiming.mDelay);
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result.mEndDelay = TimeDuration::FromMilliseconds(aEffectTiming.mEndDelay);
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result.mIterations = aEffectTiming.mIterations;
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result.mIterationStart = aEffectTiming.mIterationStart;
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result.mDirection = aEffectTiming.mDirection;
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result.mFill = aEffectTiming.mFill;
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result.mFunction = std::move(easing);
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result.Update();
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return result;
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}
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/* static */
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TimingParams TimingParams::MergeOptionalEffectTiming(
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const TimingParams& aSource, const dom::OptionalEffectTiming& aEffectTiming,
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ErrorResult& aRv) {
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MOZ_ASSERT(!aRv.Failed(), "Initially return value should be ok");
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TimingParams result = aSource;
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// Check for errors first
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Maybe<StickyTimeDuration> duration;
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if (aEffectTiming.mDuration.WasPassed()) {
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duration =
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TimingParams::ParseDuration(aEffectTiming.mDuration.Value(), aRv);
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if (aRv.Failed()) {
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return result;
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}
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}
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if (aEffectTiming.mIterationStart.WasPassed()) {
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TimingParams::ValidateIterationStart(aEffectTiming.mIterationStart.Value(),
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aRv);
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if (aRv.Failed()) {
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return result;
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}
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}
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if (aEffectTiming.mIterations.WasPassed()) {
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TimingParams::ValidateIterations(aEffectTiming.mIterations.Value(), aRv);
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if (aRv.Failed()) {
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return result;
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}
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}
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Maybe<StyleComputedTimingFunction> easing;
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if (aEffectTiming.mEasing.WasPassed()) {
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easing = ParseEasing(aEffectTiming.mEasing.Value(), aRv);
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if (aRv.Failed()) {
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return result;
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}
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}
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// Assign values
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if (aEffectTiming.mDuration.WasPassed()) {
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result.mDuration = duration;
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}
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if (aEffectTiming.mDelay.WasPassed()) {
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result.mDelay =
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TimeDuration::FromMilliseconds(aEffectTiming.mDelay.Value());
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}
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if (aEffectTiming.mEndDelay.WasPassed()) {
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result.mEndDelay =
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TimeDuration::FromMilliseconds(aEffectTiming.mEndDelay.Value());
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}
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if (aEffectTiming.mIterations.WasPassed()) {
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result.mIterations = aEffectTiming.mIterations.Value();
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}
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if (aEffectTiming.mIterationStart.WasPassed()) {
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result.mIterationStart = aEffectTiming.mIterationStart.Value();
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}
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if (aEffectTiming.mDirection.WasPassed()) {
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result.mDirection = aEffectTiming.mDirection.Value();
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}
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if (aEffectTiming.mFill.WasPassed()) {
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result.mFill = aEffectTiming.mFill.Value();
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}
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if (aEffectTiming.mEasing.WasPassed()) {
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result.mFunction = easing;
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}
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result.Update();
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return result;
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}
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/* static */
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Maybe<StyleComputedTimingFunction> TimingParams::ParseEasing(
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const nsACString& aEasing, ErrorResult& aRv) {
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auto timingFunction = StyleComputedTimingFunction::LinearKeyword();
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if (!ServoCSSParser::ParseEasing(aEasing, timingFunction)) {
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aRv.ThrowTypeError<dom::MSG_INVALID_EASING_ERROR>(aEasing);
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return Nothing();
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}
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if (timingFunction.IsLinearKeyword()) {
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return Nothing();
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}
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return Some(std::move(timingFunction));
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}
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bool TimingParams::operator==(const TimingParams& aOther) const {
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// We don't compare mActiveDuration and mEndTime because they are calculated
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// from other timing parameters.
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return mDuration == aOther.mDuration && mDelay == aOther.mDelay &&
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mEndDelay == aOther.mEndDelay && mIterations == aOther.mIterations &&
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mIterationStart == aOther.mIterationStart &&
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mDirection == aOther.mDirection && mFill == aOther.mFill &&
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mFunction == aOther.mFunction;
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}
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// FIXME: This is a tentative way to normalize the timing which is defined in
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// [web-animations-2] [1]. I borrow this implementation and some concepts for
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// the edge cases from Chromium [2] so we can match the behavior with them. The
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// implementation here ignores the case of percentage of start delay, end delay,
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// and duration because Gecko doesn't support them. We may have to update the
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// calculation if the spec issue [3] gets any update.
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//
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// [1]
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// https://drafts.csswg.org/web-animations-2/#time-based-animation-to-a-proportional-animation
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// [2] https://chromium-review.googlesource.com/c/chromium/src/+/2992387
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// [3] https://github.com/w3c/csswg-drafts/issues/4862
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TimingParams TimingParams::Normalize(
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const TimeDuration& aTimelineDuration) const {
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MOZ_ASSERT(aTimelineDuration,
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"the timeline duration of scroll-timeline is always non-zero now");
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TimingParams normalizedTiming(*this);
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// Handle iteration duration value of "auto" first.
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// FIXME: Bug 1676794: Gecko doesn't support `animation-duration:auto` and we
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// don't support JS-generated scroll animations, so we don't fall into this
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// case for now. Need to check this again after we support ScrollTimeline
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// interface.
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if (!mDuration) {
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// If the iteration duration is auto, then:
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// Set start delay and end delay to 0, as it is not possible to mix time
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// and proportions.
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normalizedTiming.mDelay = TimeDuration();
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normalizedTiming.mEndDelay = TimeDuration();
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normalizedTiming.Update();
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return normalizedTiming;
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}
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if (mEndTime.IsZero()) {
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// mEndTime of zero causes division by zero so we handle it here.
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//
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// FIXME: The spec doesn't mention this case, so we might have to update
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// this based on the spec issue,
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// https://github.com/w3c/csswg-drafts/issues/7459.
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normalizedTiming.mDelay = TimeDuration();
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normalizedTiming.mEndDelay = TimeDuration();
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normalizedTiming.mDuration = Some(TimeDuration());
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} else if (mEndTime == TimeDuration::Forever()) {
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// The iteration count or duration may be infinite; however, start and
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// end delays are strictly finite. Thus, in the limit when end time
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// approaches infinity:
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// start delay / end time = finite / infinite = 0
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// end delay / end time = finite / infinite = 0
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// iteration duration / end time = 1 / iteration count
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// This condition can be reached by switching to a scroll timeline on
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// an existing infinite duration animation.
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//
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// FIXME: The spec doesn't mention this case, so we might have to update
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// this based on the spec issue,
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// https://github.com/w3c/csswg-drafts/issues/7459.
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normalizedTiming.mDelay = TimeDuration();
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normalizedTiming.mEndDelay = TimeDuration();
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normalizedTiming.mDuration =
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Some(aTimelineDuration.MultDouble(1.0 / mIterations));
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} else {
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// Convert to percentages then multiply by the timeline duration.
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const double endTimeInSec = mEndTime.ToSeconds();
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normalizedTiming.mDelay =
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aTimelineDuration.MultDouble(mDelay.ToSeconds() / endTimeInSec);
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normalizedTiming.mEndDelay =
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aTimelineDuration.MultDouble(mEndDelay.ToSeconds() / endTimeInSec);
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normalizedTiming.mDuration = Some(StickyTimeDuration(
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aTimelineDuration.MultDouble(mDuration->ToSeconds() / endTimeInSec)));
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}
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normalizedTiming.Update();
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return normalizedTiming;
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}
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} // namespace mozilla
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