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278e4c6847
This bug is also a dependency for scheduling Mn-e10s tests on Windows 7 (bug 1251351). MozReview-Commit-ID: 2jE4C99d1MX --HG-- extra : rebase_source : 96c9fad49538fdadcc8f001aeef5926e82419001
267 lines
10 KiB
JavaScript
267 lines
10 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const {classes: Cc, interfaces: Ci, results: Cr, utils: Cu} = Components;
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Cu.import("resource://gre/modules/Services.jsm");
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Cu.import("resource://gre/modules/XPCOMUtils.jsm");
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this.EXPORTED_SYMBOLS = ["frame"];
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this.frame = {};
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const FRAME_SCRIPT = "chrome://marionette/content/listener.js";
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// list of OOP frames that has the frame script loaded
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var remoteFrames = [];
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/**
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* An object representing a frame that Marionette has loaded a
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* frame script in.
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*/
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frame.RemoteFrame = function(windowId, frameId) {
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// outerWindowId relative to main process
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this.windowId = windowId;
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// actual frame relative to the windowId's frames list
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this.frameId = frameId;
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// assigned frame ID, used for messaging
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this.targetFrameId = this.frameId;
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// list of OOP frames that has the frame script loaded
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this.remoteFrames = [];
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};
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/**
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* The FrameManager will maintain the list of Out Of Process (OOP)
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* frames and will handle frame switching between them.
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*
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* It handles explicit frame switching (switchToFrame), and implicit
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* frame switching, which occurs when a modal dialog is triggered in B2G.
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*
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* @param {GeckoDriver} driver
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* Reference to the driver instance.
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*/
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frame.Manager = class {
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constructor(driver) {
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// messageManager maintains the messageManager
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// for the current process' chrome frame or the global message manager
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// holds a member of the remoteFrames (for an OOP frame)
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// or null (for the main process)
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this.currentRemoteFrame = null;
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// frame we'll need to restore once interrupt is gone
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this.previousRemoteFrame = null;
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// set to true when we have been interrupted by a modal
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this.handledModal = false;
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this.driver = driver;
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}
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/**
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* Receives all messages from content messageManager.
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*/
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receiveMessage(message) {
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switch (message.name) {
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case "MarionetteFrame:getInterruptedState":
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// this will return true if the calling frame was interrupted by a modal dialog
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if (this.previousRemoteFrame) {
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// get the frame window of the interrupted frame
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let interruptedFrame = Services.wm.getOuterWindowWithId(
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this.previousRemoteFrame.windowId);
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if (this.previousRemoteFrame.frameId !== null) {
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// find OOP frame
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let iframes = interruptedFrame.document.getElementsByTagName("iframe");
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interruptedFrame = iframes[this.previousRemoteFrame.frameId];
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}
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// check if the interrupted frame is the same as the calling frame
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if (interruptedFrame.src == message.target.src) {
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return {value: this.handledModal};
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}
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// we get here if previousRemoteFrame and currentRemoteFrame are null,
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// i.e. if we're in a non-OOP process, or we haven't switched into an OOP frame,
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// in which case, handledModal can't be set to true
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} else if (this.currentRemoteFrame === null) {
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return {value: this.handledModal};
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}
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return {value: false};
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// handleModal is called when we need to switch frames to the main
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// process due to a modal dialog interrupt
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case "MarionetteFrame:handleModal":
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// If previousRemoteFrame was set, that means we switched into a
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// remote frame. If this is the case, then we want to switch back
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// into the system frame. If it isn't the case, then we're in a
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// non-OOP environment, so we don't need to handle remote frames.
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let isLocal = true;
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if (this.currentRemoteFrame !== null) {
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isLocal = false;
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this.removeMessageManagerListeners(
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this.currentRemoteFrame.messageManager.get());
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// store the previous frame so we can switch back to it when
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// the modal is dismissed
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this.previousRemoteFrame = this.currentRemoteFrame;
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// by setting currentRemoteFrame to null,
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// it signifies we're in the main process
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this.currentRemoteFrame = null;
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this.driver.messageManager = Cc["@mozilla.org/globalmessagemanager;1"]
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.getService(Ci.nsIMessageBroadcaster);
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}
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this.handledModal = true;
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this.driver.sendOk(this.driver.command_id);
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return {value: isLocal};
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case "MarionetteFrame:getCurrentFrameId":
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if (this.currentRemoteFrame !== null) {
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return this.currentRemoteFrame.frameId;
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}
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}
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}
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getOopFrame(winId, frameId) {
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// get original frame window
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let outerWin = Services.wm.getOuterWindowWithId(winId);
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// find the OOP frame
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let f = outerWin.document.getElementsByTagName("iframe")[frameId];
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return f;
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}
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getFrameMM(winId, frameId) {
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let oopFrame = this.getOopFrame(winId, frameId);
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let mm = oopFrame.QueryInterface(Ci.nsIFrameLoaderOwner)
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.frameLoader.messageManager;
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return mm;
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}
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/**
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* Switch to OOP frame. We're handling this here so we can maintain
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* a list of remote frames.
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*/
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switchToFrame(winId, frameId) {
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let oopFrame = this.getOopFrame(winId, frameId);
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let mm = this.getFrameMM(winId, frameId);
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// see if this frame already has our frame script loaded in it;
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// if so, just wake it up
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for (let i = 0; i < remoteFrames.length; i++) {
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let f = remoteFrames[i];
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let fmm = f.messageManager.get();
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try {
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fmm.sendAsyncMessage("aliveCheck", {});
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} catch (e) {
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if (e.result == Cr.NS_ERROR_NOT_INITIALIZED) {
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remoteFrames.splice(i--, 1);
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continue;
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}
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}
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if (fmm == mm) {
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this.currentRemoteFrame = f;
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this.addMessageManagerListeners(mm);
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mm.sendAsyncMessage("Marionette:restart");
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return oopFrame.id;
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}
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}
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// if we get here, then we need to load the frame script in this frame,
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// and set the frame's ChromeMessageSender as the active message manager
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// the driver will listen to.
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this.addMessageManagerListeners(mm);
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let f = new frame.RemoteFrame(winId, frameId);
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f.messageManager = Cu.getWeakReference(mm);
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remoteFrames.push(f);
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this.currentRemoteFrame = f;
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mm.loadFrameScript(FRAME_SCRIPT, true, true);
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return oopFrame.id;
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}
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/*
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* This function handles switching back to the frame that was
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* interrupted by the modal dialog. It gets called by the interrupted
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* frame once the dialog is dismissed and the frame resumes its process.
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*/
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switchToModalOrigin() {
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// only handle this if we indeed switched out of the modal's
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// originating frame
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if (this.previousRemoteFrame !== null) {
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this.currentRemoteFrame = this.previousRemoteFrame;
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let mm = this.currentRemoteFrame.messageManager.get();
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this.addMessageManagerListeners(mm);
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}
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this.handledModal = false;
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}
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/**
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* Adds message listeners to the driver, listening for
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* messages from content frame scripts. It also adds a
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* MarionetteFrame:getInterruptedState message listener to the
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* FrameManager, so the frame manager's state can be checked by the frame.
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*
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* @param {nsIMessageListenerManager} mm
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* The message manager object, typically
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* ChromeMessageBroadcaster or ChromeMessageSender.
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*/
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addMessageManagerListeners(mm) {
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mm.addWeakMessageListener("Marionette:ok", this.driver);
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mm.addWeakMessageListener("Marionette:done", this.driver);
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mm.addWeakMessageListener("Marionette:error", this.driver);
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mm.addWeakMessageListener("Marionette:emitTouchEvent", this.driver);
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mm.addWeakMessageListener("Marionette:log", this.driver);
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mm.addWeakMessageListener("Marionette:runEmulatorCmd", this.driver.emulator);
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mm.addWeakMessageListener("Marionette:runEmulatorShell", this.driver.emulator);
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mm.addWeakMessageListener("Marionette:shareData", this.driver);
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mm.addWeakMessageListener("Marionette:switchToModalOrigin", this.driver);
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mm.addWeakMessageListener("Marionette:switchedToFrame", this.driver);
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mm.addWeakMessageListener("Marionette:getVisibleCookies", this.driver);
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mm.addWeakMessageListener("Marionette:getImportedScripts", this.driver.importedScripts);
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mm.addWeakMessageListener("Marionette:register", this.driver);
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mm.addWeakMessageListener("Marionette:listenersAttached", this.driver);
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mm.addWeakMessageListener("Marionette:getFiles", this.driver);
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mm.addWeakMessageListener("MarionetteFrame:handleModal", this);
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mm.addWeakMessageListener("MarionetteFrame:getCurrentFrameId", this);
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mm.addWeakMessageListener("MarionetteFrame:getInterruptedState", this);
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}
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/**
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* Removes listeners for messages from content frame scripts.
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* We do not remove the MarionetteFrame:getInterruptedState or
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* the Marionette:switchToModalOrigin message listener, because we
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* want to allow all known frames to contact the frame manager so
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* that it can check if it was interrupted, and if so, it will call
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* switchToModalOrigin when its process gets resumed.
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*
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* @param {nsIMessageListenerManager} mm
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* The message manager object, typically
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* ChromeMessageBroadcaster or ChromeMessageSender.
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*/
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removeMessageManagerListeners(mm) {
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mm.removeWeakMessageListener("Marionette:ok", this.driver);
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mm.removeWeakMessageListener("Marionette:done", this.driver);
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mm.removeWeakMessageListener("Marionette:error", this.driver);
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mm.removeWeakMessageListener("Marionette:log", this.driver);
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mm.removeWeakMessageListener("Marionette:shareData", this.driver);
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mm.removeWeakMessageListener("Marionette:runEmulatorCmd", this.driver.emulator);
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mm.removeWeakMessageListener("Marionette:runEmulatorShell", this.driver.emulator);
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mm.removeWeakMessageListener("Marionette:switchedToFrame", this.driver);
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mm.removeWeakMessageListener("Marionette:getVisibleCookies", this.driver);
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mm.removeWeakMessageListener("Marionette:getImportedScripts", this.driver.importedScripts);
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mm.removeWeakMessageListener("Marionette:listenersAttached", this.driver);
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mm.removeWeakMessageListener("Marionette:register", this.driver);
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mm.removeWeakMessageListener("Marionette:getFiles", this.driver);
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mm.removeWeakMessageListener("MarionetteFrame:handleModal", this);
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mm.removeWeakMessageListener("MarionetteFrame:getCurrentFrameId", this);
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}
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};
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frame.Manager.prototype.QueryInterface = XPCOMUtils.generateQI(
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[Ci.nsIMessageListener, Ci.nsISupportsWeakReference]);
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