mirror of
https://github.com/mozilla/gecko-dev.git
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531 lines
20 KiB
C++
531 lines
20 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/**
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* Code responsible for managing style changes: tracking what style
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* changes need to happen, scheduling them, and doing them.
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*/
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#ifndef mozilla_RestyleManager_h
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#define mozilla_RestyleManager_h
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#include "nsISupportsImpl.h"
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#include "nsChangeHint.h"
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#include "RestyleTracker.h"
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#include "nsPresContext.h"
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#include "nsRefreshDriver.h"
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#include "nsRefPtrHashtable.h"
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#include "nsCSSPseudoElements.h"
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class nsIFrame;
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class nsStyleChangeList;
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struct TreeMatchContext;
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namespace mozilla {
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class EventStates;
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namespace dom {
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class Element;
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} // namespace dom
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class RestyleManager MOZ_FINAL {
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public:
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friend class ::nsRefreshDriver;
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friend class RestyleTracker;
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typedef mozilla::dom::Element Element;
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RestyleManager(nsPresContext* aPresContext);
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private:
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// Private destructor, to discourage deletion outside of Release():
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~RestyleManager()
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{
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MOZ_ASSERT(!mReframingStyleContexts,
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"temporary member should be nulled out before destruction");
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}
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public:
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NS_INLINE_DECL_REFCOUNTING(mozilla::RestyleManager)
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void Disconnect() {
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mPresContext = nullptr;
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}
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nsPresContext* PresContext() const {
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MOZ_ASSERT(mPresContext);
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return mPresContext;
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}
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nsCSSFrameConstructor* FrameConstructor() const
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{ return PresContext()->FrameConstructor(); }
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// Should be called when a frame is going to be destroyed and
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// WillDestroyFrameTree hasn't been called yet.
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void NotifyDestroyingFrame(nsIFrame* aFrame);
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// Forwarded nsIDocumentObserver method, to handle restyling (and
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// passing the notification to the frame).
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nsresult ContentStateChanged(nsIContent* aContent,
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EventStates aStateMask);
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// Forwarded nsIMutationObserver method, to handle restyling.
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void AttributeWillChange(Element* aElement,
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int32_t aNameSpaceID,
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nsIAtom* aAttribute,
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int32_t aModType);
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// Forwarded nsIMutationObserver method, to handle restyling (and
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// passing the notification to the frame).
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void AttributeChanged(Element* aElement,
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int32_t aNameSpaceID,
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nsIAtom* aAttribute,
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int32_t aModType);
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// Get an integer that increments every time there is a style change
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// as a result of a change to the :hover content state.
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uint32_t GetHoverGeneration() const { return mHoverGeneration; }
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// Get a counter that increments on every style change, that we use to
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// track whether off-main-thread animations are up-to-date.
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uint64_t GetAnimationGeneration() const { return mAnimationGeneration; }
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/**
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* Reparent the style contexts of this frame subtree. The parent frame of
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* aFrame must be changed to the new parent before this function is called;
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* the new parent style context will be automatically computed based on the
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* new position in the frame tree.
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*
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* @param aFrame the root of the subtree to reparent. Must not be null.
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*/
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nsresult ReparentStyleContext(nsIFrame* aFrame);
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private:
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void ComputeAndProcessStyleChange(nsIFrame* aFrame,
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nsChangeHint aMinChange,
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RestyleTracker& aRestyleTracker,
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nsRestyleHint aRestyleHint);
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/**
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* Re-resolve the style contexts for a frame tree, building
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* aChangeList based on the resulting style changes, plus aMinChange
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* applied to aFrame.
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*/
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void
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ComputeStyleChangeFor(nsIFrame* aFrame,
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nsStyleChangeList* aChangeList,
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nsChangeHint aMinChange,
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RestyleTracker& aRestyleTracker,
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nsRestyleHint aRestyleHint);
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public:
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#ifdef DEBUG
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/**
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* DEBUG ONLY method to verify integrity of style tree versus frame tree
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*/
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void DebugVerifyStyleTree(nsIFrame* aFrame);
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#endif
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// Note: It's the caller's responsibility to make sure to wrap a
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// ProcessRestyledFrames call in a view update batch and a script blocker.
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// This function does not call ProcessAttachedQueue() on the binding manager.
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// If the caller wants that to happen synchronously, it needs to handle that
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// itself.
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nsresult ProcessRestyledFrames(nsStyleChangeList& aRestyleArray);
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/**
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* In order to start CSS transitions on elements that are being
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* reframed, we need to stash their style contexts somewhere during
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* the reframing process.
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*
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* In all cases, the content node in the hash table is the real
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* content node, not the anonymous content node we create for ::before
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* or ::after. The content node passed to the Get and Put methods is,
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* however, the content node to be associate with the frame's style
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* context.
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*/
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typedef nsRefPtrHashtable<nsRefPtrHashKey<nsIContent>, nsStyleContext>
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ReframingStyleContextTable;
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class ReframingStyleContexts {
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public:
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void Put(nsIContent* aContent, nsStyleContext* aStyleContext) {
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MOZ_ASSERT(aContent);
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nsCSSPseudoElements::Type pseudoType = aStyleContext->GetPseudoType();
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if (pseudoType == nsCSSPseudoElements::ePseudo_NotPseudoElement) {
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mElementContexts.Put(aContent, aStyleContext);
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} else if (pseudoType == nsCSSPseudoElements::ePseudo_before) {
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MOZ_ASSERT(aContent->Tag() == nsGkAtoms::mozgeneratedcontentbefore);
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mBeforePseudoContexts.Put(aContent->GetParent(), aStyleContext);
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} else if (pseudoType == nsCSSPseudoElements::ePseudo_after) {
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MOZ_ASSERT(aContent->Tag() == nsGkAtoms::mozgeneratedcontentafter);
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mAfterPseudoContexts.Put(aContent->GetParent(), aStyleContext);
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}
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}
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nsStyleContext* Get(nsIContent* aContent,
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nsCSSPseudoElements::Type aPseudoType) {
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MOZ_ASSERT(aContent);
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if (aPseudoType == nsCSSPseudoElements::ePseudo_NotPseudoElement) {
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return mElementContexts.GetWeak(aContent);
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}
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if (aPseudoType == nsCSSPseudoElements::ePseudo_before) {
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MOZ_ASSERT(aContent->Tag() == nsGkAtoms::mozgeneratedcontentbefore);
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return mBeforePseudoContexts.GetWeak(aContent->GetParent());
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}
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if (aPseudoType == nsCSSPseudoElements::ePseudo_after) {
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MOZ_ASSERT(aContent->Tag() == nsGkAtoms::mozgeneratedcontentafter);
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return mAfterPseudoContexts.GetWeak(aContent->GetParent());
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}
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MOZ_ASSERT(false, "unexpected aPseudoType");
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return nullptr;
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}
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private:
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ReframingStyleContextTable mElementContexts;
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ReframingStyleContextTable mBeforePseudoContexts;
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ReframingStyleContextTable mAfterPseudoContexts;
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};
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/**
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* Return the current ReframingStyleContexts struct, or null if we're
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* not currently in a restyling operation.
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*/
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ReframingStyleContexts* GetReframingStyleContexts() {
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return mReframingStyleContexts;
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}
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/**
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* Try starting a transition for an element or a ::before or ::after
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* pseudo-element, given an old and new style context. This may
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* change the new style context if a transition is started.
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*
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* For the pseudo-elements, aContent must be the anonymous content
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* that we're creating for that pseudo-element, not the real element.
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*/
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static void
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TryStartingTransition(nsPresContext* aPresContext, nsIContent* aContent,
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nsStyleContext* aOldStyleContext,
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nsRefPtr<nsStyleContext>* aNewStyleContext /* inout */);
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private:
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void RestyleForEmptyChange(Element* aContainer);
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public:
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// Restyling for a ContentInserted (notification after insertion) or
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// for a CharacterDataChanged. |aContainer| must be non-null; when
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// the container is null, no work is needed.
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void RestyleForInsertOrChange(Element* aContainer, nsIContent* aChild);
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// This would be the same as RestyleForInsertOrChange if we got the
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// notification before the removal. However, we get it after, so we need the
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// following sibling in addition to the old child. |aContainer| must be
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// non-null; when the container is null, no work is needed. aFollowingSibling
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// is the sibling that used to come after aOldChild before the removal.
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void RestyleForRemove(Element* aContainer,
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nsIContent* aOldChild,
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nsIContent* aFollowingSibling);
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// Same for a ContentAppended. |aContainer| must be non-null; when
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// the container is null, no work is needed.
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void RestyleForAppend(Element* aContainer, nsIContent* aFirstNewContent);
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// Process any pending restyles. This should be called after
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// CreateNeededFrames.
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// Note: It's the caller's responsibility to make sure to wrap a
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// ProcessPendingRestyles call in a view update batch and a script blocker.
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// This function does not call ProcessAttachedQueue() on the binding manager.
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// If the caller wants that to happen synchronously, it needs to handle that
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// itself.
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void ProcessPendingRestyles();
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// ProcessPendingRestyles calls into one of our RestyleTracker
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// objects. It then calls back to these functions at the beginning
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// and end of its work.
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void BeginProcessingRestyles();
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void EndProcessingRestyles();
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// Update styles for animations that are running on the compositor and
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// whose updating is suppressed on the main thread (to save
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// unnecessary work), while leaving all other aspects of style
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// out-of-date.
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//
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// Performs an animation-only style flush to make styles from
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// throttled transitions up-to-date prior to processing an unrelated
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// style change, so that any transitions triggered by that style
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// change produce correct results.
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//
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// In more detail: when we're able to run animations on the
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// compositor, we sometimes "throttle" these animations by skipping
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// updating style data on the main thread. However, whenever we
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// process a normal (non-animation) style change, any changes in
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// computed style on elements that have transition-* properties set
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// may need to trigger new transitions; this process requires knowing
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// both the old and new values of the property. To do this correctly,
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// we need to have an up-to-date *old* value of the property on the
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// primary frame. So the purpose of the mini-flush is to update the
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// style for all throttled transitions and animations to the current
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// animation state without making any other updates, so that when we
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// process the queued style updates we'll have correct old data to
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// compare against. When we do this, we don't bother touching frames
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// other than primary frames.
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void UpdateOnlyAnimationStyles();
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bool ThrottledAnimationStyleIsUpToDate() const {
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return mLastUpdateForThrottledAnimations ==
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mPresContext->RefreshDriver()->MostRecentRefresh();
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}
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// Rebuilds all style data by throwing out the old rule tree and
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// building a new one, and additionally applying aExtraHint (which
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// must not contain nsChangeHint_ReconstructFrame) to the root frame.
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void RebuildAllStyleData(nsChangeHint aExtraHint);
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// Helper that does part of the work of RebuildAllStyleData, shared by
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// RestyleElement for 'rem' handling.
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void DoRebuildAllStyleData(RestyleTracker& aRestyleTracker,
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nsChangeHint aExtraHint,
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nsRestyleHint aRestyleHint);
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// See PostRestyleEventCommon below.
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void PostRestyleEvent(Element* aElement,
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nsRestyleHint aRestyleHint,
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nsChangeHint aMinChangeHint)
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{
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if (mPresContext) {
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PostRestyleEventCommon(aElement, aRestyleHint, aMinChangeHint,
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mPresContext->IsProcessingAnimationStyleChange());
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}
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}
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// See PostRestyleEventCommon below.
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void PostAnimationRestyleEvent(Element* aElement,
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nsRestyleHint aRestyleHint,
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nsChangeHint aMinChangeHint)
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{
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PostRestyleEventCommon(aElement, aRestyleHint, aMinChangeHint, true);
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}
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void PostRestyleEventForLazyConstruction()
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{
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PostRestyleEventInternal(true);
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}
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void FlushOverflowChangedTracker()
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{
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mOverflowChangedTracker.Flush();
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}
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private:
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/**
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* Notify the frame constructor that an element needs to have its
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* style recomputed.
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* @param aElement: The element to be restyled.
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* @param aRestyleHint: Which nodes need to have selector matching run
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* on them.
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* @param aMinChangeHint: A minimum change hint for aContent and its
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* descendants.
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* @param aForAnimation: Whether the style should be computed with or
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* without animation data. Animation code
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* sometimes needs to pass true; other code
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* should generally pass the the pres context's
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* IsProcessingAnimationStyleChange() value
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* (which is the default value).
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*/
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void PostRestyleEventCommon(Element* aElement,
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nsRestyleHint aRestyleHint,
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nsChangeHint aMinChangeHint,
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bool aForAnimation);
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void PostRestyleEventInternal(bool aForLazyConstruction);
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public:
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/**
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* Asynchronously clear style data from the root frame downwards and ensure
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* it will all be rebuilt. This is safe to call anytime; it will schedule
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* a restyle and take effect next time style changes are flushed.
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* This method is used to recompute the style data when some change happens
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* outside of any style rules, like a color preference change or a change
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* in a system font size, or to fix things up when an optimization in the
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* style data has become invalid. We assume that the root frame will not
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* need to be reframed.
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*/
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void PostRebuildAllStyleDataEvent(nsChangeHint aExtraHint);
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private:
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/* aMinHint is the minimal change that should be made to the element */
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// XXXbz do we really need the aPrimaryFrame argument here?
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void RestyleElement(Element* aElement,
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nsIFrame* aPrimaryFrame,
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nsChangeHint aMinHint,
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RestyleTracker& aRestyleTracker,
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nsRestyleHint aRestyleHint);
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void StyleChangeReflow(nsIFrame* aFrame, nsChangeHint aHint);
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// Recursively add all the given frame and all children to the tracker.
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void AddSubtreeToOverflowTracker(nsIFrame* aFrame);
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// Returns true if this function managed to successfully move a frame, and
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// false if it could not process the position change, and a reflow should
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// be performed instead.
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bool RecomputePosition(nsIFrame* aFrame);
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private:
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nsPresContext* mPresContext; // weak, disconnected in Disconnect
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bool mRebuildAllStyleData : 1;
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// True if we're already waiting for a refresh notification
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bool mObservingRefreshDriver : 1;
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// True if we're in the middle of a nsRefreshDriver refresh
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bool mInStyleRefresh : 1;
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uint32_t mHoverGeneration;
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nsChangeHint mRebuildAllExtraHint;
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mozilla::TimeStamp mLastUpdateForThrottledAnimations;
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OverflowChangedTracker mOverflowChangedTracker;
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// The total number of animation flushes by this frame constructor.
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// Used to keep the layer and animation manager in sync.
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uint64_t mAnimationGeneration;
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ReframingStyleContexts* mReframingStyleContexts;
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RestyleTracker mPendingRestyles;
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RestyleTracker mPendingAnimationRestyles;
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};
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/**
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* An ElementRestyler is created for *each* element in a subtree that we
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* recompute styles for.
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*/
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class ElementRestyler MOZ_FINAL {
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public:
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typedef mozilla::dom::Element Element;
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// Construct for the root of the subtree that we're restyling.
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ElementRestyler(nsPresContext* aPresContext,
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nsIFrame* aFrame,
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nsStyleChangeList* aChangeList,
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nsChangeHint aHintsHandledByAncestors,
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RestyleTracker& aRestyleTracker,
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TreeMatchContext& aTreeMatchContext,
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nsTArray<nsIContent*>& aVisibleKidsOfHiddenElement);
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// Construct for an element whose parent is being restyled.
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enum ConstructorFlags {
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FOR_OUT_OF_FLOW_CHILD = 1<<0
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};
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ElementRestyler(const ElementRestyler& aParentRestyler,
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nsIFrame* aFrame,
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uint32_t aConstructorFlags);
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// Construct for a frame whose parent is being restyled, but whose
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// style context is the parent style context for its parent frame.
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// (This is only used for table frames, whose style contexts are used
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// as the parent style context for their outer table frame (table
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// wrapper frame). We should probably try to get rid of this
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// exception and have the inheritance go the other way.)
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enum ParentContextFromChildFrame { PARENT_CONTEXT_FROM_CHILD_FRAME };
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ElementRestyler(ParentContextFromChildFrame,
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const ElementRestyler& aParentFrameRestyler,
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nsIFrame* aFrame);
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/**
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* Restyle our frame's element and its subtree.
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*
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* Use eRestyle_Self for the aRestyleHint argument to mean
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* "reresolve our style context but not kids", use eRestyle_Subtree
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* to mean "reresolve our style context and kids", and use
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* nsRestyleHint(0) to mean recompute a new style context for our
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* current parent and existing rulenode, and the same for kids.
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*/
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void Restyle(nsRestyleHint aRestyleHint);
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/**
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* mHintsHandled changes over time; it starts off as the hints that
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* have been handled by ancestors, and by the end of Restyle it
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* represents the hints that have been handled for this frame. This
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* method is intended to be called after Restyle, to find out what
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* hints have been handled for this frame.
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*/
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nsChangeHint HintsHandledForFrame() { return mHintsHandled; }
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private:
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/**
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* First half of Restyle().
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*/
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void RestyleSelf(nsIFrame* aSelf, nsRestyleHint aRestyleHint);
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/**
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* Restyle the children of this frame (and, in turn, their children).
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*
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* Second half of Restyle().
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*/
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void RestyleChildren(nsRestyleHint aChildRestyleHint);
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/**
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* Helper for RestyleSelf().
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*/
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void CaptureChange(nsStyleContext* aOldContext,
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nsStyleContext* aNewContext,
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nsChangeHint aChangeToAssume);
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/**
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* Helpers for RestyleChildren().
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*/
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void RestyleUndisplayedChildren(nsRestyleHint aChildRestyleHint);
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void RestyleBeforePseudo();
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void RestyleAfterPseudo(nsIFrame* aFrame);
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void RestyleContentChildren(nsIFrame* aParent,
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nsRestyleHint aChildRestyleHint);
|
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void InitializeAccessibilityNotifications();
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void SendAccessibilityNotifications();
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enum DesiredA11yNotifications {
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eSkipNotifications,
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eSendAllNotifications,
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eNotifyIfShown
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};
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|
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enum A11yNotificationType {
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eDontNotify,
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eNotifyShown,
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eNotifyHidden
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};
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private:
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|
nsPresContext* const mPresContext;
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nsIFrame* const mFrame;
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nsIContent* const mParentContent;
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// |mContent| is the node that we used for rule matching of
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// normal elements (not pseudo-elements) and for which we generate
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// framechange hints if we need them.
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nsIContent* const mContent;
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nsStyleChangeList* const mChangeList;
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// We have already generated change list entries for hints listed in
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// mHintsHandled (initially it's those handled by ancestors, but by
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// the end of Restyle it is those handled for this frame as well). We
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// need to generate a new change list entry for the frame when its
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// style comparision returns a hint other than one of these hints.
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nsChangeHint mHintsHandled;
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// See nsStyleContext::CalcStyleDifference
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nsChangeHint mParentFrameHintsNotHandledForDescendants;
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nsChangeHint mHintsNotHandledForDescendants;
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RestyleTracker& mRestyleTracker;
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TreeMatchContext& mTreeMatchContext;
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nsIFrame* mResolvedChild; // child that provides our parent style context
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#ifdef ACCESSIBILITY
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const DesiredA11yNotifications mDesiredA11yNotifications;
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DesiredA11yNotifications mKidsDesiredA11yNotifications;
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A11yNotificationType mOurA11yNotification;
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nsTArray<nsIContent*>& mVisibleKidsOfHiddenElement;
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bool mWasFrameVisible;
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#endif
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};
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} // namespace mozilla
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#endif /* mozilla_RestyleManager_h */
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