gecko-dev/cmd/macfe/gui/CHTMLClickRecord.h
1998-03-28 02:44:41 +00:00

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
// CHTMLClickRecord.h
#pragma once
#include "lo_ele.h"
#include "cstring.h"
#include "Netscape_Constants.h"
class CNSContext;
class CHTMLView;
struct SMouseDownEvent;
class CHTMLClickRecord
{
friend class CHTMLView;
friend class CBrowserView;
friend class CEditView;
public:
enum EClickState {
eUndefined = 0,
eMouseHystersis = 6,
eMouseDragging = 1,
eMouseTimeout,
eMouseUpEarly,
eHandledByAttachment
};
CHTMLClickRecord(
Point inLocalWhere,
const SPoint32& inImageWhere,
CNSContext* inContext,
LO_Element* inElementelement,
CL_Layer* inLayer = NULL);
void Recalc(void);
static Boolean PixelReallyInElement(
const SPoint32& inImagePoint,
LO_Element* inElement);
static EClickState WaitForMouseAction(
const Point& inInitialPoint,
Int32 inWhen,
Int32 inDelay);
static EClickState WaitForMouseAction(
const SMouseDownEvent& inMouseDown,
LAttachable* inAttachable,
Int32 inDelay,
Boolean inExecuteContextMenuAttachment = true);
// This version allows a CContextMenuAttachment to work.
Boolean IsClickOnAnchor(void) const;
Boolean IsClickOnEdge(void) const;
const char* GetClickURL() const { return (const char*)mClickURL; }
protected:
EClickKind CalcImageClick(void);
EClickKind CalcTextClick(void);
EClickKind CalcEdgeClick(void);
Point mLocalWhere;
SPoint32 mImageWhere;
LO_Element* mElement;
LO_AnchorData* mAnchorData;
CNSContext* mContext;
CL_Layer* mLayer;
EClickKind mClickKind;
cstring mClickURL;
cstring mImageURL;
cstring mWindowTarget;
// Click in Edge members
Boolean mIsVerticalEdge; // If we are dragging verticaly
Int32 mEdgeUpperBound; // top and bottom (if vertical)
Int32 mEdgeLowerBound; // or left and right (if horizontal)
// <20><> access
Boolean IsAnchor(); // The key routine, initializes all the fields bellow
Boolean IsEdge();
void ResetNamedWindow(); // No named windows here
// <20><> variables
void CalculatePosition(); // Initializes all the variables
public:
Boolean IsVerticalEdge(void) { return mIsVerticalEdge; };
LO_Element* GetLayoutElement(void) { return mElement; };
SPoint32 GetImageWhere(void) { return mImageWhere; };
CL_Layer* GetLayer(void) { return mLayer; };
};