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121 lines
3.2 KiB
C++
121 lines
3.2 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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// CHTMLClickRecord.h
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#pragma once
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#include "lo_ele.h"
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#include "cstring.h"
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#include "Netscape_Constants.h"
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class CNSContext;
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class CHTMLView;
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struct SMouseDownEvent;
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class CHTMLClickRecord
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{
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friend class CHTMLView;
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friend class CBrowserView;
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friend class CEditView;
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public:
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enum EClickState {
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eUndefined = 0,
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eMouseHystersis = 6,
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eMouseDragging = 1,
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eMouseTimeout,
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eMouseUpEarly,
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eHandledByAttachment
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};
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CHTMLClickRecord(
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Point inLocalWhere,
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const SPoint32& inImageWhere,
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CNSContext* inContext,
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LO_Element* inElementelement,
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CL_Layer* inLayer = NULL);
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void Recalc(void);
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static Boolean PixelReallyInElement(
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const SPoint32& inImagePoint,
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LO_Element* inElement);
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static EClickState WaitForMouseAction(
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const Point& inInitialPoint,
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Int32 inWhen,
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Int32 inDelay);
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static EClickState WaitForMouseAction(
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const SMouseDownEvent& inMouseDown,
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LAttachable* inAttachable,
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Int32 inDelay,
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Boolean inExecuteContextMenuAttachment = true);
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// This version allows a CContextMenuAttachment to work.
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Boolean IsClickOnAnchor(void) const;
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Boolean IsClickOnEdge(void) const;
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const char* GetClickURL() const { return (const char*)mClickURL; }
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protected:
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EClickKind CalcImageClick(void);
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EClickKind CalcTextClick(void);
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EClickKind CalcEdgeClick(void);
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Point mLocalWhere;
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SPoint32 mImageWhere;
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LO_Element* mElement;
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LO_AnchorData* mAnchorData;
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CNSContext* mContext;
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CL_Layer* mLayer;
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EClickKind mClickKind;
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cstring mClickURL;
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cstring mImageURL;
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cstring mWindowTarget;
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// Click in Edge members
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Boolean mIsVerticalEdge; // If we are dragging verticaly
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Int32 mEdgeUpperBound; // top and bottom (if vertical)
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Int32 mEdgeLowerBound; // or left and right (if horizontal)
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// <20><> access
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Boolean IsAnchor(); // The key routine, initializes all the fields bellow
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Boolean IsEdge();
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void ResetNamedWindow(); // No named windows here
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// <20><> variables
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void CalculatePosition(); // Initializes all the variables
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public:
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Boolean IsVerticalEdge(void) { return mIsVerticalEdge; };
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LO_Element* GetLayoutElement(void) { return mElement; };
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SPoint32 GetImageWhere(void) { return mImageWhere; };
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CL_Layer* GetLayer(void) { return mLayer; };
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};
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