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502 lines
12 KiB
C++
502 lines
12 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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//
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// Implementation for class that handles dragging an outline of an icon and descriptive text.
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// Will do translucent dragging if available (which it almost always should be). It makes
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// use of a helper class (CIconTextSuite) to handle building an icon suite and text caption.
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// I broke this out to allow more flexibility in how the suite is created (from a resource
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// file, from RDF backend, etc).
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//
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// Hopefully, this (or a derrivative) should be able to meet the needs of any drag and drop
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// behavior in the toolbars or the nav center instead of having us reinvent the wheel over
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// and over again.
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//
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// This rather poor first stab is enough functionality to get its first client (the personal
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// toolbar) working. It provides a caption to the right of the icon. Translucent
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// dragging is broken and commented out. Future versions will also support the ability to
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// drag multiple items.
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//
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#include "CIconTextDragTask.h"
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#include "miconutils.h"
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#include "CEnvironment.h"
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#include "macutil.h"
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#include "CGWorld.h"
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#include "StRegionHandle.h"
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#include "StCaptureView.h"
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#include "LDragTask.h"
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#include "LArray.h"
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#include "resgui.h"
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//
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// Constructor
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//
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// Takes a pre-built list of CIconTextSuite's
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//
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CIconTextDragTask :: CIconTextDragTask( const EventRecord& inEventRecord,
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const LArray & inDragItems,
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const Rect& inLocalFrame )
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: mFrame(inLocalFrame), mDragItems(inDragItems),
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super(inEventRecord)
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{
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// do nothing
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}
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//
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// Constructor
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//
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// Takes a single CIconTextSuite and adds it to our internal list automatically
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//
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CIconTextDragTask :: CIconTextDragTask ( const EventRecord& inEventRecord,
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const CIconTextSuite * inItem,
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const Rect& inLocalFrame )
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: mFrame(inLocalFrame), super(inEventRecord)
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{
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AddDragItem ( inItem );
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}
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//
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// Constructor
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//
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// Provided so user doesn't have to supply a list when the drag task is created, but
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// can use AddDragItem() later
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//
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CIconTextDragTask :: CIconTextDragTask ( const EventRecord& inEventRecord,
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const Rect& inLocalFrame )
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: mFrame(inLocalFrame), super(inEventRecord)
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{
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}
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//
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// Destructor
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//
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CIconTextDragTask :: ~CIconTextDragTask ( )
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{
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// do nothing
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}
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//
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// AddDragItem
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//
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// Add the item to our internal list
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//
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void
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CIconTextDragTask :: AddDragItem ( const CIconTextSuite * inItem )
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{
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mDragItems.InsertItemsAt ( 1, LArray::index_Last, &inItem );
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} // AddDragItem
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//
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// MakeDragRegion
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//
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// Compute the outline of the region the user sees when they drag. We use the
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// CIconTextSuite to do all the work, since it knows how (and where) it wants to draw.
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// Multiple drag items are handled by iterating over the item list and adding each
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// item's rectangles to the overall region.
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//
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void
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CIconTextDragTask :: MakeDragRegion( DragReference /*inDragRef*/, RgnHandle inDragRegion)
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{
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CIconTextSuite* curr = NULL;
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LArrayIterator it ( mDragItems );
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while ( it.Next(&curr) )
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{
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{
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Rect iconRect = curr->IconRectGlobal();
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AddRectDragItem(static_cast<ItemReference>(1), iconRect);
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StRegionHandle iconRectRgn ( iconRect );
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StRegionHandle inset ( iconRectRgn ); // sub out all but the outline
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::InsetRgn ( inset, 1, 1 );
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::DiffRgn ( iconRectRgn, inset, iconRectRgn );
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::UnionRgn ( inDragRegion, iconRectRgn, inDragRegion );
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}
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{
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Rect textRect = curr->TextRectGlobal();
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AddRectDragItem(static_cast<ItemReference>(1), textRect);
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StRegionHandle textRectRgn ( textRect );
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StRegionHandle inset ( textRectRgn ); // sub out all but the outline
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::InsetRgn ( inset, 1, 1 );
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::DiffRgn ( textRectRgn, inset, textRectRgn );
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::UnionRgn ( inDragRegion, textRectRgn, inDragRegion );
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}
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} // for each item to be dragged
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} // MakeDragRegion
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//
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// AddFlavors
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//
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// Overloaded to allow for multiple items being dragged and to assign them each
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// a different item reference number.
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//
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void
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CIconTextDragTask :: AddFlavors ( DragReference inDragRef )
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{
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Uint32 itemRef = 1;
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CIconTextSuite* curr = NULL;
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LArrayIterator it ( mDragItems );
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while ( it.Next(&curr) ) {
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AddFlavorForItem ( inDragRef, itemRef, curr );
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itemRef++;
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} // for each item
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} // AddFlavors
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//
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// AddFlavorForItem
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//
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// Register the flavors for the given item. Overload this (as opposed to AddFlavors()) to
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// do something out of the ordinary for each item or do register different
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// drag flavors from the standard bookmark flavors.
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//
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void
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CIconTextDragTask :: AddFlavorForItem ( DragReference inDragRef, ItemReference inItemRef,
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const CIconTextSuite* inItem )
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{
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#pragma unused (inDragRef)
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// ...register standard bookmark flavors
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AddFlavorBookmarkFile(inItemRef);
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AddFlavorURL(inItemRef);
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AddFlavorHTNode(inItemRef, inItem->GetHTNodeData());
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string urlAndTitle = HT_GetNodeURL(inItem->GetHTNodeData());
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if ( inItem->IconText().length() ) {
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urlAndTitle += "\r";
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urlAndTitle += inItem->IconText().c_str();
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}
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AddFlavorBookmark ( inItemRef, urlAndTitle.c_str() );
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} // AddFlavorForItem
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//
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// AddFlavorHTNode
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//
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// This flavor contains the RDF information for a node in a hypertree. It only has
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// meaning internally to Navigator.
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//
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void
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CIconTextDragTask :: AddFlavorHTNode ( ItemReference inItemRef, const HT_Resource inNode )
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{
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OSErr theErr = ::AddDragItemFlavor(
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mDragRef,
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inItemRef,
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emHTNodeDrag,
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&inNode,
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sizeof(HT_Resource),
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flavorSenderOnly);
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ThrowIfOSErr_(theErr);
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} // AddFlavorHTNode
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//
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// DoDrag
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//
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// Register the normal url flavors then dispatch to handle either translucent or
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// normal dragging
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//
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OSErr
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CIconTextDragTask :: DoDrag ( )
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{
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MakeDragRegion(mDragRef, mDragRegion);
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AddFlavors(mDragRef);
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if (UEnvironment::HasFeature(env_HasDragMgrImageSupport)) {
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try {
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DoTranslucentDrag();
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}
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catch (...) {
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DoNormalDrag();
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}
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}
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else
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DoNormalDrag();
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return noErr;
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} // DoDrag
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//
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// DoNormalDrag
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//
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// Just tracks the drag displaying the outline of the region created from MakeDragRegion()
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//
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void
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CIconTextDragTask :: DoNormalDrag ( )
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{
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::TrackDrag(mDragRef, &mEventRecord, mDragRegion);
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} // DoNormalDrag
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//
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// DoTranslucentDrag
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//
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// Tracks the drag but also draws the icon and caption translucently.
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//
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void
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CIconTextDragTask :: DoTranslucentDrag ( )
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{
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::TrackDrag(mDragRef, &mEventRecord, mDragRegion);
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#if THIS_WOULD_ACTUALLY_WORK
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CIconTextSuite* mSuite;
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mDragItems.FetchItemAt(1, &mSuite);
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// Normalize the color state (to make CopyBits happy)
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StColorPortState theColorPortState(mSuite->Parent()->GetMacPort());
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StColorState::Normalize();
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// Build a GWorld. The rectangle passed to CGWorld should be in local coordinates.
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CGWorld theGWorld(mSuite->BoundingRect(), 0, useTempMem);
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theGWorld.BeginDrawing();
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StCaptureView theCaptureView( *mSuite->Parent() );
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try
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{
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theCaptureView.Capture(theGWorld);
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// draw into the GWorld
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mSuite->Parent()->FocusDraw();
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mSuite->DrawText();
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mSuite->DrawIcon();
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theGWorld.EndDrawing();
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Point theOffsetPoint = topLeft(mFrame);
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mSuite->Parent()->LocalToPortPoint(theOffsetPoint);
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mSuite->Parent()->PortToGlobalPoint (theOffsetPoint);
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// create the mask.
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StRegionHandle theTrackMask;
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MakeDragRegion(mDragRef, theTrackMask);
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// ThrowIfOSErr_(::IconSuiteToRgn(theTrackMask, &mFrame, kAlignAbsoluteCenter, mIconSuite));
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// Rect textArea = mSuite.TextRectLocal(); // Use frame which bounds the actual text, not the frame bounds
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// theTrackMask += textArea;
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// Set the drag image
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PixMapHandle theMap = ::GetGWorldPixMap(theGWorld.GetMacGWorld());
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OSErr theErr = ::SetDragImage(mDragRef, theMap, theTrackMask, theOffsetPoint, kDragDarkerTranslucency);
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ThrowIfOSErr_(theErr);
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// Track the drag
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::TrackDrag(mDragRef, &mEventRecord, mDragRegion);
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}
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catch (...)
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{
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DebugStr("\pError in Translucent Drag; g");
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}
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// mSuite.mDisplayText->Hide();
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#endif // THIS_WOULD_ACTUALLY_WORK
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} // DoTranslucentDrag
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#pragma mark -
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CIconTextSuite :: CIconTextSuite ( )
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: mIconID(0), mIconText(""), mDisplayText(nil), mParent(nil), mHTNodeData(nil)
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{
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} // constructor
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//
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// Constructor
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//
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// Creates a icon suite that is loaded in from an icon in a resource file. |inBounds| must
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// be in local coordinates, and is only used as a guideline for giving a top/left to
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// draw the icon and caption relative to. It is NOT used as a clipping rectangle.
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//
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CIconTextSuite :: CIconTextSuite ( LView* inParent, const Rect & inBounds, ResIDT inIconId,
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const string & inIconText, const HT_Resource inHTNodeData )
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: mIconText(inIconText), mBounds(inBounds), mParent(inParent), mHTNodeData(inHTNodeData),
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mIconID(inIconId)
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{
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// build a caption for the icon's title relative to the bounding rect we're given.
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// The top and left offsets are from the LSmallIconTable's drawing routine.
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SPaneInfo paneInfo;
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paneInfo.width = ::TextWidth(inIconText.c_str(), 0, inIconText.length());
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paneInfo.height = 16;
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paneInfo.visible = false;
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paneInfo.left = inBounds.left + 22;
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paneInfo.top = inBounds.top + 2;
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paneInfo.superView = inParent;
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mDisplayText = new LCaption ( paneInfo, LStr255(mIconText.c_str()), 130 );
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ThrowIfNil_(mDisplayText);
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} // constructor
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//
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// Copy Constructor
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//
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CIconTextSuite :: CIconTextSuite ( const CIconTextSuite & other )
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: mHTNodeData(other.mHTNodeData)
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{
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mIconID = other.mIconID;
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mBounds = other.mBounds;
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mIconText = other.mIconText;
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mDisplayText = other.mDisplayText;
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mParent = other.mParent;
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} // copy constructor
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//
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// Destructor
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//
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// Clean up our mess
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//
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CIconTextSuite :: ~CIconTextSuite ( )
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{
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delete mDisplayText;
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} // destructor
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//
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// IconRectLocal
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//
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// Returns the rectangle (in local coordinates) of the icon, relative to the |mBounds|
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// rectangle. The offsets are from LSmallIconTable's draw routine.
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//
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Rect
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CIconTextSuite :: IconRectLocal ( ) const
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{
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Rect iconRect;
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// Add the icon region
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iconRect.left = mBounds.left + 3;
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iconRect.right = iconRect.left + 16;
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iconRect.bottom = mBounds.bottom - 2;
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iconRect.top = iconRect.bottom - 16;
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return iconRect;
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} // IconRectLocal
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//
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// IconRectGlobal
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//
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// Takes the local icon bounds and makes them global
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//
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Rect
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CIconTextSuite :: IconRectGlobal ( ) const
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{
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return ( PortToGlobalRect(mParent, LocalToPortRect(mParent, IconRectLocal())) );
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} // IconRectGlobal
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//
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// TextRectLocal
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//
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// Returns the rectangle (in local coordinates) of the text caption, relative to the |mBounds|
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// rectangle. Since we've already positioned the caption when we started up, this is
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// pretty easy.
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//
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Rect
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CIconTextSuite :: TextRectLocal ( ) const
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{
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Rect theFrame;
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mDisplayText->CalcLocalFrameRect(theFrame);
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return theFrame;
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} // TextRectLocal
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//
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// TextRectGlobal
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//
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// Takes the local text bounds and makes them global
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//
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Rect
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CIconTextSuite :: TextRectGlobal ( ) const
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{
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return ( PortToGlobalRect(mParent, LocalToPortRect(mParent, TextRectLocal())) );
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} // TextRectGlobal
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//
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// BoundingRect
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//
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// Compute the rect that can contain the icon and caption entirely. This rect will have
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// its top/left at (0,0)
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//
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Rect
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CIconTextSuite :: BoundingRect ( ) const
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{
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Rect bounds = mBounds;
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mParent->FocusDraw();
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Rect textRect = TextRectLocal();
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if ( textRect.right > bounds.right )
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bounds.right = textRect.right;
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::OffsetRect(&bounds, -bounds.left, -bounds.top); // move to (0,0)
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return bounds;
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} // BoundingRect
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void
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CIconTextSuite :: DrawIcon ( ) const
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{
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Rect iconRect = IconRectLocal();
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if ( ::PlotIconID(&iconRect, atNone, kTransformSelected, mIconID) != noErr )
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throw;
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} // DrawIcon
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void
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CIconTextSuite :: DrawText ( ) const
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{
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::EraseRect ( &mBounds );
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// mDisplayText->Show();
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// mDisplayText->Draw(nil);
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// mDisplayText->Hide();
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}
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