gecko-dev/mobile/android/base/AndroidGamepadManager.java
Michael Comella 1a12b9417b Bug 963873 - Replace HashMap with SparseArray in AndroidGamepadManager. r=nalexander
I don't expect to have many devices attached to a Fennec instance so it's
unlkely we'll run into the performance issues of SparseArray when
adding/removing.

--HG--
extra : commitid : 71fM6BugV0U
extra : rebase_source : fc3969ba01078414d2945e64b514175cb7f563af
2015-06-16 15:41:22 -07:00

393 lines
14 KiB
Java

/* -*- Mode: Java; c-basic-offset: 4; tab-width: 4; indent-tabs-mode: nil; -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
package org.mozilla.gecko;
import java.util.ArrayList;
import java.util.List;
import java.util.Timer;
import java.util.TimerTask;
import org.mozilla.gecko.AppConstants.Versions;
import org.mozilla.gecko.util.GamepadUtils;
import org.mozilla.gecko.util.ThreadUtils;
import android.content.Context;
import android.hardware.input.InputManager;
import android.util.SparseArray;
import android.view.InputDevice;
import android.view.KeyEvent;
import android.view.MotionEvent;
public class AndroidGamepadManager {
// This is completely arbitrary.
private static final float TRIGGER_PRESSED_THRESHOLD = 0.25f;
private static final long POLL_TIMER_PERIOD = 1000; // milliseconds
private static enum Axis {
X(MotionEvent.AXIS_X),
Y(MotionEvent.AXIS_Y),
Z(MotionEvent.AXIS_Z),
RZ(MotionEvent.AXIS_RZ);
public final int axis;
private Axis(int axis) {
this.axis = axis;
}
}
// A list of gamepad button mappings. Axes are determined at
// runtime, as they vary by Android version.
private static enum Trigger {
Left(6),
Right(7);
public final int button;
private Trigger(int button) {
this.button = button;
}
}
private static final int FIRST_DPAD_BUTTON = 12;
// A list of axis number, gamepad button mappings for negative, positive.
// Button mappings are added to FIRST_DPAD_BUTTON.
private static enum DpadAxis {
UpDown(MotionEvent.AXIS_HAT_Y, 0, 1),
LeftRight(MotionEvent.AXIS_HAT_X, 2, 3);
public final int axis;
public final int negativeButton;
public final int positiveButton;
private DpadAxis(int axis, int negativeButton, int positiveButton) {
this.axis = axis;
this.negativeButton = negativeButton;
this.positiveButton = positiveButton;
}
}
private static enum Button {
A(KeyEvent.KEYCODE_BUTTON_A),
B(KeyEvent.KEYCODE_BUTTON_B),
X(KeyEvent.KEYCODE_BUTTON_X),
Y(KeyEvent.KEYCODE_BUTTON_Y),
L1(KeyEvent.KEYCODE_BUTTON_L1),
R1(KeyEvent.KEYCODE_BUTTON_R1),
L2(KeyEvent.KEYCODE_BUTTON_L2),
R2(KeyEvent.KEYCODE_BUTTON_R2),
SELECT(KeyEvent.KEYCODE_BUTTON_SELECT),
START(KeyEvent.KEYCODE_BUTTON_START),
THUMBL(KeyEvent.KEYCODE_BUTTON_THUMBL),
THUMBR(KeyEvent.KEYCODE_BUTTON_THUMBR),
DPAD_UP(KeyEvent.KEYCODE_DPAD_UP),
DPAD_DOWN(KeyEvent.KEYCODE_DPAD_DOWN),
DPAD_LEFT(KeyEvent.KEYCODE_DPAD_LEFT),
DPAD_RIGHT(KeyEvent.KEYCODE_DPAD_RIGHT);
public final int button;
private Button(int button) {
this.button = button;
}
}
private static class Gamepad {
// ID from GamepadService
public int id;
// Retain axis state so we can determine changes.
public float axes[];
public boolean dpad[];
public int triggerAxes[];
public float triggers[];
public Gamepad(int serviceId, int deviceId) {
id = serviceId;
axes = new float[Axis.values().length];
dpad = new boolean[4];
triggers = new float[2];
InputDevice device = InputDevice.getDevice(deviceId);
if (device != null) {
// LTRIGGER/RTRIGGER don't seem to be exposed on older
// versions of Android.
if (device.getMotionRange(MotionEvent.AXIS_LTRIGGER) != null && device.getMotionRange(MotionEvent.AXIS_RTRIGGER) != null) {
triggerAxes = new int[]{MotionEvent.AXIS_LTRIGGER,
MotionEvent.AXIS_RTRIGGER};
} else if (device.getMotionRange(MotionEvent.AXIS_BRAKE) != null && device.getMotionRange(MotionEvent.AXIS_GAS) != null) {
triggerAxes = new int[]{MotionEvent.AXIS_BRAKE,
MotionEvent.AXIS_GAS};
} else {
triggerAxes = null;
}
}
}
}
private static boolean sStarted;
private static final SparseArray<Gamepad> sGamepads = new SparseArray<>();
private static final SparseArray<List<KeyEvent>> sPendingGamepads = new SparseArray<>();
private static InputManager.InputDeviceListener sListener;
private static Timer sPollTimer;
private AndroidGamepadManager() {
}
public static void startup() {
ThreadUtils.assertOnUiThread();
if (!sStarted) {
scanForGamepads();
addDeviceListener();
sStarted = true;
}
}
public static void shutdown() {
ThreadUtils.assertOnUiThread();
if (sStarted) {
removeDeviceListener();
sPendingGamepads.clear();
sGamepads.clear();
sStarted = false;
}
}
public static void gamepadAdded(int deviceId, int serviceId) {
ThreadUtils.assertOnUiThread();
if (!sStarted) {
return;
}
final List<KeyEvent> pending = sPendingGamepads.get(deviceId);
if (pending == null) {
removeGamepad(deviceId);
return;
}
sPendingGamepads.remove(deviceId);
sGamepads.put(deviceId, new Gamepad(serviceId, deviceId));
// Handle queued KeyEvents
for (KeyEvent ev : pending) {
handleKeyEvent(ev);
}
}
private static float deadZone(MotionEvent ev, int axis) {
if (GamepadUtils.isValueInDeadZone(ev, axis)) {
return 0.0f;
}
return ev.getAxisValue(axis);
}
private static void mapDpadAxis(Gamepad gamepad,
boolean pressed,
float value,
int which) {
if (pressed != gamepad.dpad[which]) {
gamepad.dpad[which] = pressed;
GeckoAppShell.sendEventToGecko(GeckoEvent.createGamepadButtonEvent(gamepad.id, FIRST_DPAD_BUTTON + which, pressed, Math.abs(value)));
}
}
public static boolean handleMotionEvent(MotionEvent ev) {
ThreadUtils.assertOnUiThread();
if (!sStarted) {
return false;
}
final Gamepad gamepad = sGamepads.get(ev.getDeviceId());
if (gamepad == null) {
// Not a device we care about.
return false;
}
// First check the analog stick axes
boolean[] valid = new boolean[Axis.values().length];
float[] axes = new float[Axis.values().length];
boolean anyValidAxes = false;
for (Axis axis : Axis.values()) {
float value = deadZone(ev, axis.axis);
int i = axis.ordinal();
if (value != gamepad.axes[i]) {
axes[i] = value;
gamepad.axes[i] = value;
valid[i] = true;
anyValidAxes = true;
}
}
if (anyValidAxes) {
// Send an axismove event.
GeckoAppShell.sendEventToGecko(GeckoEvent.createGamepadAxisEvent(gamepad.id, valid, axes));
}
// Map triggers to buttons.
if (gamepad.triggerAxes != null) {
for (Trigger trigger : Trigger.values()) {
int i = trigger.ordinal();
int axis = gamepad.triggerAxes[i];
float value = deadZone(ev, axis);
if (value != gamepad.triggers[i]) {
gamepad.triggers[i] = value;
boolean pressed = value > TRIGGER_PRESSED_THRESHOLD;
GeckoAppShell.sendEventToGecko(GeckoEvent.createGamepadButtonEvent(gamepad.id, trigger.button, pressed, value));
}
}
}
// Map d-pad to buttons.
for (DpadAxis dpadaxis : DpadAxis.values()) {
float value = deadZone(ev, dpadaxis.axis);
mapDpadAxis(gamepad, value < 0.0f, value, dpadaxis.negativeButton);
mapDpadAxis(gamepad, value > 0.0f, value, dpadaxis.positiveButton);
}
return true;
}
public static boolean handleKeyEvent(KeyEvent ev) {
ThreadUtils.assertOnUiThread();
if (!sStarted) {
return false;
}
int deviceId = ev.getDeviceId();
final List<KeyEvent> pendingGamepad = sPendingGamepads.get(deviceId);
if (pendingGamepad != null) {
// Queue up key events for pending devices.
pendingGamepad.add(ev);
return true;
}
if (sGamepads.get(deviceId) == null) {
InputDevice device = ev.getDevice();
if (device != null &&
(device.getSources() & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) {
// This is a gamepad we haven't seen yet.
addGamepad(device);
sPendingGamepads.get(deviceId).add(ev);
return true;
}
// Not a device we care about.
return false;
}
int key = -1;
for (Button button : Button.values()) {
if (button.button == ev.getKeyCode()) {
key = button.ordinal();
break;
}
}
if (key == -1) {
// Not a key we know how to handle.
return false;
}
if (ev.getRepeatCount() > 0) {
// We would handle this key, but we're not interested in
// repeats. Eat it.
return true;
}
Gamepad gamepad = sGamepads.get(deviceId);
boolean pressed = ev.getAction() == KeyEvent.ACTION_DOWN;
GeckoAppShell.sendEventToGecko(GeckoEvent.createGamepadButtonEvent(gamepad.id, key, pressed, pressed ? 1.0f : 0.0f));
return true;
}
private static void scanForGamepads() {
int[] deviceIds = InputDevice.getDeviceIds();
if (deviceIds == null) {
return;
}
for (int i=0; i < deviceIds.length; i++) {
InputDevice device = InputDevice.getDevice(deviceIds[i]);
if (device == null) {
continue;
}
if ((device.getSources() & InputDevice.SOURCE_GAMEPAD) != InputDevice.SOURCE_GAMEPAD) {
continue;
}
addGamepad(device);
}
}
private static void addGamepad(InputDevice device) {
//TODO: when we're using a newer SDK version, use these.
//if (Build.VERSION.SDK_INT >= 12) {
//int vid = device.getVendorId();
//int pid = device.getProductId();
//}
sPendingGamepads.put(device.getId(), new ArrayList<KeyEvent>());
GeckoAppShell.sendEventToGecko(GeckoEvent.createGamepadAddRemoveEvent(device.getId(), true));
}
private static void removeGamepad(int deviceId) {
Gamepad gamepad = sGamepads.get(deviceId);
GeckoAppShell.sendEventToGecko(GeckoEvent.createGamepadAddRemoveEvent(gamepad.id, false));
sGamepads.remove(deviceId);
}
private static void addDeviceListener() {
if (Versions.preJB) {
// Poll known gamepads to see if they've disappeared.
sPollTimer = new Timer();
sPollTimer.scheduleAtFixedRate(new TimerTask() {
@Override
public void run() {
for (int i = 0; i < sGamepads.size(); ++i) {
final int deviceId = sGamepads.keyAt(i);
if (InputDevice.getDevice(deviceId) == null) {
removeGamepad(deviceId);
}
}
}
}, POLL_TIMER_PERIOD, POLL_TIMER_PERIOD);
return;
}
sListener = new InputManager.InputDeviceListener() {
@Override
public void onInputDeviceAdded(int deviceId) {
InputDevice device = InputDevice.getDevice(deviceId);
if (device == null) {
return;
}
if ((device.getSources() & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) {
addGamepad(device);
}
}
@Override
public void onInputDeviceRemoved(int deviceId) {
if (sPendingGamepads.get(deviceId) != null) {
// Got removed before Gecko's ack reached us.
// gamepadAdded will deal with it.
sPendingGamepads.remove(deviceId);
return;
}
if (sGamepads.get(deviceId) != null) {
removeGamepad(deviceId);
}
}
@Override
public void onInputDeviceChanged(int deviceId) {
}
};
((InputManager)GeckoAppShell.getContext().getSystemService(Context.INPUT_SERVICE)).registerInputDeviceListener(sListener, ThreadUtils.getUiHandler());
}
private static void removeDeviceListener() {
if (Versions.preJB) {
if (sPollTimer != null) {
sPollTimer.cancel();
sPollTimer = null;
}
return;
}
((InputManager)GeckoAppShell.getContext().getSystemService(Context.INPUT_SERVICE)).unregisterInputDeviceListener(sListener);
sListener = null;
}
}