gecko-dev/gfx
Bas Schouten f58f8f8040 Bug 1099335: Base decision to use a complex clip on whether a DT supports regoin clipping. r=jrmuizel
DrawTargets that support region clipping are able to clip to regions effectively. Other DrawTargets go through expensive complex clip paths. When invalidating regions we have code that draws in multiple steps when using Direct2D to avoid this expense, we should base the decision to do this simply on whether the DrawTarget supports fast region clipping.
2014-11-16 19:17:40 +00:00
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2d Bug 1099335: Base decision to use a complex clip on whether a DT supports regoin clipping. r=jrmuizel 2014-11-16 19:17:40 +00:00
angle
cairo
doc Bug 1090398 - Update the APZ docs to reflect the new hit-testing design. r=botond 2014-11-14 07:40:13 -05:00
gl Bug 1089018 - Centralize GLContext spew control. - r=jrmuizel 2014-10-24 18:26:41 -07:00
graphite2
harfbuzz
ipc Bug 1055741 - Unify the 'local Screen' and 'ParentLayer' coordinate systems. r=kats 2014-11-10 14:35:11 -05:00
layers Don't overscroll during a fling unless overscrolling is enabled. (bug 1099442, r=botond) 2014-11-14 16:19:00 -08:00
ots
qcms
skia Bug 1094141 - Don't export skia APIs from xul.dll. r=glandium 2014-11-13 13:09:48 +01:00
src
tests Bug 1090398 - Add basic gtests for the event-regions based hit-testing code. r=botond 2014-11-14 07:40:15 -05:00
thebes Bug 1088414. Use a single synchronized texture for d3d11. r=bas,f=jrmuizel 2014-10-22 15:37:00 +13:00
ycbcr
moz.build