gecko-dev/gfx/layers/opengl/X11TextureSourceOGL.h
Jean-Yves Avenard 11ac9e9cf8 Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel
* Remove redundant virtual keywords
* Mark all destructors of inheriting classes as virtual for clarity
* Mark all classes without virtual destructor as final (exposed errors)
* Make destructor virtual where it needed to be (some were missing)
* Replace empty ({}) code declaration in header with = default
* Remove virtual unused methods

I probably missed some, it quickly became a rabbit hole.

Differential Revision: https://phabricator.services.mozilla.com/D26060

--HG--
extra : moz-landing-system : lando
2019-04-11 12:36:51 +00:00

65 lines
1.8 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_X11TEXTURESOURCEOGL__H
#define MOZILLA_GFX_X11TEXTURESOURCEOGL__H
#ifdef MOZ_X11
# include "mozilla/layers/CompositorOGL.h"
# include "mozilla/layers/TextureHostOGL.h"
# include "mozilla/layers/X11TextureHost.h"
# include "mozilla/gfx/2D.h"
namespace mozilla {
namespace layers {
// TextureSource for Xlib-backed surfaces.
class X11TextureSourceOGL : public TextureSourceOGL, public X11TextureSource {
public:
X11TextureSourceOGL(CompositorOGL* aCompositor, gfxXlibSurface* aSurface);
~X11TextureSourceOGL();
X11TextureSourceOGL* AsSourceOGL() override { return this; }
bool IsValid() const override { return !!gl(); };
void BindTexture(GLenum aTextureUnit,
gfx::SamplingFilter aSamplingFilter) override;
gfx::IntSize GetSize() const override;
GLenum GetTextureTarget() const override { return LOCAL_GL_TEXTURE_2D; }
gfx::SurfaceFormat GetFormat() const override;
GLenum GetWrapMode() const override { return LOCAL_GL_CLAMP_TO_EDGE; }
void DeallocateDeviceData() override;
void SetTextureSourceProvider(TextureSourceProvider* aProvider) override;
void Updated() override { mUpdated = true; }
gl::GLContext* gl() const { return mGL; }
static gfx::SurfaceFormat ContentTypeToSurfaceFormat(gfxContentType aType);
protected:
RefPtr<gl::GLContext> mGL;
RefPtr<gfxXlibSurface> mSurface;
RefPtr<gfx::SourceSurface> mSourceSurface;
GLuint mTexture;
bool mUpdated;
};
} // namespace layers
} // namespace mozilla
#endif
#endif // MOZILLA_GFX_X11TEXTURESOURCEOGL__H