gecko-dev/gfx/layers/ipc/TextureForwarder.h
Bob Owen 387477fb68 Bug 1464032 Part 12: Add CanvasParent, CanvasChild and RecordedTextureData. r=mattwoodrow, jld
RecordedTextureData records TextureData calls for play back in the GPU process.
CanvasChild and CanvasParent set up the recorder and translator.
They also help to manage the starting of translation and co-ordinating the
translation with the frame transactions.
This patch also includes other changes to wire up recording and playback.
2018-12-02 14:19:11 +00:00

93 lines
2.8 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_LAYERS_TEXTUREFORWARDER
#define MOZILLA_LAYERS_TEXTUREFORWARDER
#include <stdint.h> // for int32_t, uint64_t
#include "gfxTypes.h"
#include "mozilla/layers/LayersMessages.h" // for Edit, etc
#include "mozilla/layers/LayersTypes.h" // for LayersBackend
#include "mozilla/layers/TextureClient.h" // for TextureClient
#include "mozilla/layers/KnowsCompositor.h"
namespace mozilla {
namespace ipc {
class IShmemAllocator;
}
namespace layers {
class CanvasChild;
/**
* An abstract interface for classes that implement the autogenerated
* IPDL actor class. Lets us check if they are still valid for IPC.
*/
class LayersIPCActor {
public:
virtual bool IPCOpen() const { return true; }
};
/**
* An abstract interface for LayersIPCActors that implement a top-level
* IPDL protocol so also have their own channel.
* Has their own MessageLoop for message dispatch, and can allocate
* shmem.
*/
class LayersIPCChannel : public LayersIPCActor,
public mozilla::ipc::IShmemAllocator {
public:
NS_INLINE_DECL_PURE_VIRTUAL_REFCOUNTING
virtual bool IsSameProcess() const = 0;
virtual bool UsesImageBridge() const { return false; }
virtual base::ProcessId GetParentPid() const = 0;
virtual MessageLoop* GetMessageLoop() const = 0;
virtual FixedSizeSmallShmemSectionAllocator* GetTileLockAllocator() {
return nullptr;
}
virtual void CancelWaitForNotifyNotUsed(uint64_t aTextureId) = 0;
virtual wr::MaybeExternalImageId GetNextExternalImageId() {
return Nothing();
}
protected:
virtual ~LayersIPCChannel() = default;
};
/**
* An abstract interface for classes that can allocate PTexture objects
* across IPDL. Currently a sub-class of LayersIPCChannel for simplicity
* since all our implementations use both, but could be independant if needed.
*/
class TextureForwarder : public LayersIPCChannel {
public:
/**
* Create a TextureChild/Parent pair as as well as the TextureHost on the
* parent side.
*/
virtual PTextureChild* CreateTexture(
const SurfaceDescriptor& aSharedData, const ReadLockDescriptor& aReadLock,
LayersBackend aLayersBackend, TextureFlags aFlags, uint64_t aSerial,
wr::MaybeExternalImageId& aExternalImageId,
nsIEventTarget* aTarget = nullptr) = 0;
/**
* Returns the CanvasChild for this TextureForwarder.
*/
virtual already_AddRefed<CanvasChild> GetCanvasChild() { return nullptr; };
};
} // namespace layers
} // namespace mozilla
#endif