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8106c0dae9
The proper fix is to fix the underlying problem. However, I haven't touched C++ in months and I'm lazy. So I'm going for the quick fix so Visual Studio 2015 rollout is unblocked. MozReview-Commit-ID: 14cZCGPkx0V --HG-- extra : rebase_source : 91ec0d461e4e14e1fa3b641b3ca7f169e0901b11 extra : source : 9e5f9917fe1a7bef9585966959d516636d7ee6ac
66 lines
1.6 KiB
Python
66 lines
1.6 KiB
Python
# -*- Mode: python; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40 -*-
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# vim: set filetype=python:
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# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this
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# file, You can obtain one at http://mozilla.org/MPL/2.0/.
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EXPORTS += [
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'gfxVR.h',
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'ipc/VRManagerChild.h',
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'ipc/VRManagerParent.h',
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'ipc/VRMessageUtils.h',
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'VRDeviceProxy.h',
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'VRManager.h',
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]
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LOCAL_INCLUDES += [
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'/gfx/thebes',
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]
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UNIFIED_SOURCES += [
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'gfxVR.cpp',
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'gfxVRCardboard.cpp',
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'gfxVROculus.cpp',
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'ipc/VRManagerChild.cpp',
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'ipc/VRManagerParent.cpp',
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'VRDeviceProxy.cpp',
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'VRDeviceProxyOrientationFallBack.cpp',
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'VRManager.cpp',
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]
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SOURCES += [
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'gfxVROculus050.cpp',
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]
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IPDL_SOURCES = [
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'ipc/PVRManager.ipdl',
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]
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# For building with the real SDK instead of our local hack
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#SOURCES += [
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# 'OVR_CAPI_Util.cpp',
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# 'OVR_CAPIShim.c',
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# 'OVR_StereoProjection.cpp',
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#]
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#
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#CXXFLAGS += ["-Ic:/proj/ovr/OculusSDK-0.6.0-beta/LibOVR/Include"]
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#CFLAGS += ["-Ic:/proj/ovr/OculusSDK-0.6.0-beta/LibOVR/Include"]
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CXXFLAGS += CONFIG['MOZ_CAIRO_CFLAGS']
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CXXFLAGS += CONFIG['TK_CFLAGS']
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CFLAGS += CONFIG['MOZ_CAIRO_CFLAGS']
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CFLAGS += CONFIG['TK_CFLAGS']
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include('/ipc/chromium/chromium-config.mozbuild')
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FINAL_LIBRARY = 'xul'
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if CONFIG['GNU_CXX']:
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CXXFLAGS += ['-Wshadow']
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# This is intended as a temporary hack to enable VS2015 builds.
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if CONFIG['_MSC_VER']:
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# ovr_capi_dynamic.h '<unnamed-tag>': Alignment specifier is less than
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# actual alignment (8), and will be ignored
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CXXFLAGS += ['-wd4359']
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