gecko-dev/gfx/layers/d3d9/ContainerLayerD3D9.h

45 lines
1.1 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_CONTAINERLAYERD3D9_H
#define GFX_CONTAINERLAYERD3D9_H
#include "Layers.h"
#include "LayerManagerD3D9.h"
namespace mozilla {
namespace layers {
class ContainerLayerD3D9 : public ContainerLayer,
public LayerD3D9
{
public:
ContainerLayerD3D9(LayerManagerD3D9 *aManager);
~ContainerLayerD3D9();
nsIntRect GetVisibleRect() { return mVisibleRegion.GetBounds(); }
/* LayerD3D9 implementation */
Layer* GetLayer();
LayerD3D9* GetFirstChildD3D9();
bool IsEmpty();
void RenderLayer();
virtual void LayerManagerDestroyed();
virtual void ComputeEffectiveTransforms(const gfx::Matrix4x4& aTransformToSurface)
{
DefaultComputeEffectiveTransforms(aTransformToSurface);
}
};
} /* layers */
} /* mozilla */
#endif /* GFX_CONTAINERLAYERD3D9_H */