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49 lines
1.4 KiB
C++
49 lines
1.4 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_X11TEXTURESOURCEBASIC__H
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#define MOZILLA_GFX_X11TEXTURESOURCEBASIC__H
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#include "mozilla/layers/TextureHostBasic.h"
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#include "mozilla/gfx/2D.h"
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namespace mozilla {
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namespace layers {
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class BasicCompositor;
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// TextureSource for Xlib-backed surfaces.
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class X11TextureSourceBasic
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: public TextureSourceBasic
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, public NewTextureSource
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{
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public:
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X11TextureSourceBasic(BasicCompositor* aCompositor, gfxXlibSurface* aSurface);
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virtual X11TextureSourceBasic* AsSourceBasic() MOZ_OVERRIDE { return this; }
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virtual gfx::IntSize GetSize() const MOZ_OVERRIDE;
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virtual gfx::SurfaceFormat GetFormat() const MOZ_OVERRIDE;
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virtual gfx::SourceSurface* GetSurface(gfx::DrawTarget* aTarget) MOZ_OVERRIDE;
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virtual void DeallocateDeviceData() MOZ_OVERRIDE { }
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virtual void SetCompositor(Compositor* aCompositor);
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static gfx::SurfaceFormat ContentTypeToSurfaceFormat(gfxContentType aType);
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protected:
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BasicCompositor* mCompositor;
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RefPtr<gfxXlibSurface> mSurface;
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RefPtr<gfx::SourceSurface> mSourceSurface;
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};
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} // namespace layers
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} // namespace mozilla
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#endif // MOZILLA_GFX_X11TEXTURESOURCEBASIC__H
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