gecko-dev/dom/canvas
2018-03-01 00:51:26 +01:00
..
crashtests Bug 1441613: Fixup crashtest so that it actually removes the reftest-wait class. r=me on a CLOSED TREE 2018-03-01 00:51:26 +01:00
gtest
test Bug 1438638 - global-alpha.html reftest failures on windows 10 new hardware, add fuzzy-if. r=gbrown 2018-02-23 11:20:20 -05:00
BasicRenderingContext2D.h
CacheMap.cpp
CacheMap.h
CanvasGradient.h
CanvasImageCache.cpp
CanvasImageCache.h
CanvasPath.h
CanvasPattern.h
CanvasRenderingContext2D.cpp Bug 1441613: Properly check for shell destruction instead of just nonsensically assert. r=hiro 2018-02-28 11:51:27 +01:00
CanvasRenderingContext2D.h Bug 1440039 - Remove nsIDOMCanvasRenderingContext2D. r=qdot 2018-02-21 20:49:07 +01:00
CanvasRenderingContextHelper.cpp Bug 1438425. Delete DocumentRenderer. r=jesup 2018-02-15 16:28:02 -05:00
CanvasRenderingContextHelper.h
CanvasUtils.cpp Bug 1376865 Automatically decline the canvas permission if it is not in response to user input r=baku 2018-02-17 13:53:05 -06:00
CanvasUtils.h
ImageBitmap.cpp Backed out changeset 38577c007450 (bug 1424371) for Marionett test failure on testing/marionette/harness/marionette_harness/tests/unit/test_window_maximize.py. CLOSED TREE 2018-02-19 22:15:23 +02:00
ImageBitmap.h Bug 1435174 - Remove the renaming 'using namespace workers', r=bkelly 2018-02-05 19:55:07 +01:00
ImageBitmapColorUtils.cpp
ImageBitmapColorUtils.h
ImageBitmapRenderingContext.cpp
ImageBitmapRenderingContext.h
ImageBitmapSource.h
ImageBitmapUtils.cpp
ImageBitmapUtils.h
ImageData.cpp
ImageData.h Bug 1440039 - Remove nsIDOMCanvasRenderingContext2D. r=qdot 2018-02-21 20:49:07 +01:00
ImageUtils.cpp
ImageUtils.h
moz.build Bug 1438425. Delete DocumentRenderer. r=jesup 2018-02-15 16:28:02 -05:00
MurmurHash3.cpp
MurmurHash3.h
nsICanvasRenderingContextInternal.h
OffscreenCanvas.cpp Bug 1432963 - Fixing workers headers - part 14 - WorkerPrivate without workers namespace, r=smaug 2018-01-31 08:24:08 +01:00
OffscreenCanvas.h
TextMetrics.h
TexUnpackBlob.cpp
TexUnpackBlob.h
WebGL1Context.cpp
WebGL1Context.h
WebGL2Context.cpp
WebGL2Context.h
WebGL2ContextBuffers.cpp
WebGL2ContextFramebuffers.cpp
WebGL2ContextMRTs.cpp
WebGL2ContextPrograms.cpp
WebGL2ContextQueries.cpp
WebGL2ContextRenderbuffers.cpp
WebGL2ContextSamplers.cpp
WebGL2ContextState.cpp
WebGL2ContextSync.cpp
WebGL2ContextTextures.cpp
WebGL2ContextTransformFeedback.cpp
WebGL2ContextUniforms.cpp
WebGL2ContextVAOs.cpp
WebGLActiveInfo.cpp
WebGLActiveInfo.h
WebGLBuffer.cpp
WebGLBuffer.h
WebGLContext.cpp
WebGLContext.h
WebGLContextBuffers.cpp
WebGLContextDraw.cpp
WebGLContextExtensions.cpp
WebGLContextFramebufferOperations.cpp
WebGLContextGL.cpp
WebGLContextLossHandler.cpp
WebGLContextLossHandler.h
WebGLContextNotSupported.cpp
WebGLContextState.cpp Bug 1438425. Delete DocumentRenderer. r=jesup 2018-02-15 16:28:02 -05:00
WebGLContextTextures.cpp
WebGLContextUnchecked.cpp
WebGLContextUnchecked.h
WebGLContextUtils.cpp Bug 1429754 - Trust the driver about floating point support. - r=daoshengmu 2018-01-16 15:06:49 -08:00
WebGLContextUtils.h
WebGLContextValidate.cpp
WebGLContextVertexArray.cpp
WebGLContextVertices.cpp
WebGLExtensionBase.cpp
WebGLExtensionBlendMinMax.cpp
WebGLExtensionColorBufferFloat.cpp Bug 1429754 - Trust the driver about floating point support. - r=daoshengmu 2018-01-16 15:06:49 -08:00
WebGLExtensionColorBufferHalfFloat.cpp
WebGLExtensionCompressedTextureASTC.cpp
WebGLExtensionCompressedTextureATC.cpp
WebGLExtensionCompressedTextureES3.cpp
WebGLExtensionCompressedTextureETC1.cpp
WebGLExtensionCompressedTexturePVRTC.cpp
WebGLExtensionCompressedTextureS3TC_SRGB.cpp
WebGLExtensionCompressedTextureS3TC.cpp
WebGLExtensionDebugRendererInfo.cpp
WebGLExtensionDebugShaders.cpp
WebGLExtensionDepthTexture.cpp
WebGLExtensionDisjointTimerQuery.cpp
WebGLExtensionDrawBuffers.cpp
WebGLExtensionElementIndexUint.cpp
WebGLExtensionEXTColorBufferFloat.cpp
WebGLExtensionFragDepth.cpp
WebGLExtensionInstancedArrays.cpp
WebGLExtensionLoseContext.cpp
WebGLExtensionMOZDebug.cpp
WebGLExtensions.h
WebGLExtensionShaderTextureLod.cpp
WebGLExtensionSRGB.cpp
WebGLExtensionStandardDerivatives.cpp
WebGLExtensionTextureFilterAnisotropic.cpp
WebGLExtensionTextureFloat.cpp
WebGLExtensionTextureFloatLinear.cpp
WebGLExtensionTextureHalfFloat.cpp
WebGLExtensionTextureHalfFloatLinear.cpp
WebGLExtensionVertexArray.cpp
WebGLFormats.cpp
WebGLFormats.h
WebGLFramebuffer.cpp
WebGLFramebuffer.h
WebGLFramebufferAttachable.cpp
WebGLFramebufferAttachable.h
WebGLInternalFormatsTable.h
WebGLMemoryTracker.cpp
WebGLMemoryTracker.h
WebGLObjectModel.cpp
WebGLObjectModel.h
WebGLProgram.cpp
WebGLProgram.h
WebGLQuery.cpp
WebGLQuery.h
WebGLRenderbuffer.cpp
WebGLRenderbuffer.h
WebGLSampler.cpp
WebGLSampler.h
WebGLShader.cpp
WebGLShader.h
WebGLShaderPrecisionFormat.cpp
WebGLShaderPrecisionFormat.h
WebGLShaderValidator.cpp
WebGLShaderValidator.h
WebGLStrongTypes.h
WebGLSync.cpp
WebGLSync.h
WebGLTexelConversions.cpp
WebGLTexelConversions.h
WebGLTexture.cpp
WebGLTexture.h
WebGLTextureUpload.cpp
WebGLTransformFeedback.cpp
WebGLTransformFeedback.h
WebGLTypes.h
WebGLUniformLocation.cpp
WebGLUniformLocation.h
WebGLValidateStrings.cpp
WebGLValidateStrings.h
WebGLVertexArray.cpp
WebGLVertexArray.h
WebGLVertexArrayFake.cpp
WebGLVertexArrayFake.h
WebGLVertexArrayGL.cpp
WebGLVertexArrayGL.h
WebGLVertexArrayObject.cpp
WebGLVertexArrayObject.h
WebGLVertexAttribData.cpp
WebGLVertexAttribData.h