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crashtests
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Bug 1441613: Fixup crashtest so that it actually removes the reftest-wait class. r=me on a CLOSED TREE
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2018-03-01 00:51:26 +01:00 |
gtest
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test
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Bug 1438638 - global-alpha.html reftest failures on windows 10 new hardware, add fuzzy-if. r=gbrown
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2018-02-23 11:20:20 -05:00 |
BasicRenderingContext2D.h
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CacheMap.cpp
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CacheMap.h
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CanvasGradient.h
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CanvasImageCache.cpp
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CanvasImageCache.h
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CanvasPath.h
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CanvasPattern.h
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CanvasRenderingContext2D.cpp
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Bug 1441613: Properly check for shell destruction instead of just nonsensically assert. r=hiro
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2018-02-28 11:51:27 +01:00 |
CanvasRenderingContext2D.h
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Bug 1440039 - Remove nsIDOMCanvasRenderingContext2D. r=qdot
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2018-02-21 20:49:07 +01:00 |
CanvasRenderingContextHelper.cpp
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Bug 1438425. Delete DocumentRenderer. r=jesup
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2018-02-15 16:28:02 -05:00 |
CanvasRenderingContextHelper.h
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CanvasUtils.cpp
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Bug 1376865 Automatically decline the canvas permission if it is not in response to user input r=baku
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2018-02-17 13:53:05 -06:00 |
CanvasUtils.h
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ImageBitmap.cpp
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Backed out changeset 38577c007450 (bug 1424371) for Marionett test failure on testing/marionette/harness/marionette_harness/tests/unit/test_window_maximize.py. CLOSED TREE
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2018-02-19 22:15:23 +02:00 |
ImageBitmap.h
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Bug 1435174 - Remove the renaming 'using namespace workers', r=bkelly
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2018-02-05 19:55:07 +01:00 |
ImageBitmapColorUtils.cpp
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ImageBitmapColorUtils.h
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ImageBitmapRenderingContext.cpp
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ImageBitmapRenderingContext.h
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ImageBitmapSource.h
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ImageBitmapUtils.cpp
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ImageBitmapUtils.h
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ImageData.cpp
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ImageData.h
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Bug 1440039 - Remove nsIDOMCanvasRenderingContext2D. r=qdot
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2018-02-21 20:49:07 +01:00 |
ImageUtils.cpp
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ImageUtils.h
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moz.build
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Bug 1438425. Delete DocumentRenderer. r=jesup
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2018-02-15 16:28:02 -05:00 |
MurmurHash3.cpp
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MurmurHash3.h
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nsICanvasRenderingContextInternal.h
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OffscreenCanvas.cpp
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Bug 1432963 - Fixing workers headers - part 14 - WorkerPrivate without workers namespace, r=smaug
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2018-01-31 08:24:08 +01:00 |
OffscreenCanvas.h
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TextMetrics.h
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TexUnpackBlob.cpp
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TexUnpackBlob.h
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WebGL1Context.cpp
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WebGL1Context.h
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WebGL2Context.cpp
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WebGL2Context.h
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WebGL2ContextBuffers.cpp
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WebGL2ContextFramebuffers.cpp
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WebGL2ContextMRTs.cpp
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WebGL2ContextPrograms.cpp
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WebGL2ContextQueries.cpp
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WebGL2ContextRenderbuffers.cpp
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WebGL2ContextSamplers.cpp
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WebGL2ContextState.cpp
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WebGL2ContextSync.cpp
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WebGL2ContextTextures.cpp
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WebGL2ContextTransformFeedback.cpp
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WebGL2ContextUniforms.cpp
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WebGL2ContextVAOs.cpp
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WebGLActiveInfo.cpp
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WebGLActiveInfo.h
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WebGLBuffer.cpp
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WebGLBuffer.h
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WebGLContext.cpp
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WebGLContext.h
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WebGLContextBuffers.cpp
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WebGLContextDraw.cpp
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WebGLContextExtensions.cpp
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WebGLContextFramebufferOperations.cpp
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WebGLContextGL.cpp
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WebGLContextLossHandler.cpp
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WebGLContextLossHandler.h
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WebGLContextNotSupported.cpp
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WebGLContextState.cpp
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Bug 1438425. Delete DocumentRenderer. r=jesup
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2018-02-15 16:28:02 -05:00 |
WebGLContextTextures.cpp
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WebGLContextUnchecked.cpp
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WebGLContextUnchecked.h
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WebGLContextUtils.cpp
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Bug 1429754 - Trust the driver about floating point support. - r=daoshengmu
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2018-01-16 15:06:49 -08:00 |
WebGLContextUtils.h
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WebGLContextValidate.cpp
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WebGLContextVertexArray.cpp
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WebGLContextVertices.cpp
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WebGLExtensionBase.cpp
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WebGLExtensionBlendMinMax.cpp
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WebGLExtensionColorBufferFloat.cpp
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Bug 1429754 - Trust the driver about floating point support. - r=daoshengmu
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2018-01-16 15:06:49 -08:00 |
WebGLExtensionColorBufferHalfFloat.cpp
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WebGLExtensionCompressedTextureASTC.cpp
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WebGLExtensionCompressedTextureATC.cpp
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WebGLExtensionCompressedTextureES3.cpp
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WebGLExtensionCompressedTextureETC1.cpp
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WebGLExtensionCompressedTexturePVRTC.cpp
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WebGLExtensionCompressedTextureS3TC_SRGB.cpp
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WebGLExtensionCompressedTextureS3TC.cpp
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WebGLExtensionDebugRendererInfo.cpp
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WebGLExtensionDebugShaders.cpp
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WebGLExtensionDepthTexture.cpp
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WebGLExtensionDisjointTimerQuery.cpp
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WebGLExtensionDrawBuffers.cpp
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WebGLExtensionElementIndexUint.cpp
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WebGLExtensionEXTColorBufferFloat.cpp
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WebGLExtensionFragDepth.cpp
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WebGLExtensionInstancedArrays.cpp
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WebGLExtensionLoseContext.cpp
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WebGLExtensionMOZDebug.cpp
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WebGLExtensions.h
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WebGLExtensionShaderTextureLod.cpp
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WebGLExtensionSRGB.cpp
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WebGLExtensionStandardDerivatives.cpp
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WebGLExtensionTextureFilterAnisotropic.cpp
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WebGLExtensionTextureFloat.cpp
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WebGLExtensionTextureFloatLinear.cpp
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WebGLExtensionTextureHalfFloat.cpp
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WebGLExtensionTextureHalfFloatLinear.cpp
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WebGLExtensionVertexArray.cpp
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WebGLFormats.cpp
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WebGLFormats.h
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WebGLFramebuffer.cpp
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WebGLFramebuffer.h
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WebGLFramebufferAttachable.cpp
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WebGLFramebufferAttachable.h
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WebGLInternalFormatsTable.h
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WebGLMemoryTracker.cpp
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WebGLMemoryTracker.h
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WebGLObjectModel.cpp
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WebGLObjectModel.h
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WebGLProgram.cpp
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WebGLProgram.h
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WebGLQuery.cpp
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WebGLQuery.h
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WebGLRenderbuffer.cpp
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WebGLRenderbuffer.h
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WebGLSampler.cpp
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WebGLSampler.h
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WebGLShader.cpp
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WebGLShader.h
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WebGLShaderPrecisionFormat.cpp
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WebGLShaderPrecisionFormat.h
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WebGLShaderValidator.cpp
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WebGLShaderValidator.h
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WebGLStrongTypes.h
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WebGLSync.cpp
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WebGLSync.h
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WebGLTexelConversions.cpp
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WebGLTexelConversions.h
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WebGLTexture.cpp
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WebGLTexture.h
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WebGLTextureUpload.cpp
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WebGLTransformFeedback.cpp
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WebGLTransformFeedback.h
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WebGLTypes.h
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WebGLUniformLocation.cpp
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WebGLUniformLocation.h
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WebGLValidateStrings.cpp
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WebGLValidateStrings.h
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WebGLVertexArray.cpp
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WebGLVertexArray.h
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WebGLVertexArrayFake.cpp
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WebGLVertexArrayFake.h
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WebGLVertexArrayGL.cpp
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WebGLVertexArrayGL.h
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WebGLVertexArrayObject.cpp
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WebGLVertexArrayObject.h
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WebGLVertexAttribData.cpp
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WebGLVertexAttribData.h
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