681ee8a0d0
The gist of the problem I introduced with the framebuffer coordinate system is that we provided the window rect (effectively) twice: 1. when computing the document rectangle (and Y-inverting it) 2. when rendering If between these points the window got resized (during scene building), we end up with our document aligned to bottom left corner. The user expects content to still be aligned to the top left, so that's what is visible as a bug. The change here switched scene building to only care about device coordinate space, restraining the framebuffer coordinates to be mostly an implementation detail of the renderer/device (the way it was originally meant to be, when introduced). This way the current window size is only considered once during rendering. Differential Revision: https://phabricator.services.mozilla.com/D28731 --HG-- extra : moz-landing-system : lando |
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.. | ||
ci-scripts | ||
debugger | ||
direct-composition | ||
examples | ||
webrender | ||
webrender_api | ||
webrender_build | ||
wr_malloc_size_of | ||
wrench | ||
.gitignore | ||
.taskcluster.yml | ||
appveyor.yml | ||
Cargo.lock | ||
Cargo.toml | ||
LICENSE | ||
README.md | ||
rustfmt.toml | ||
servo-tidy.toml |
WebRender
GPU renderer for the Web content, used by Servo.
Note that the canonical home for this code is in gfx/wr folder of the mozilla-central repository at https://hg.mozilla.org/mozilla-central. The Github repository at https://github.com/servo/webrender should be considered a downstream mirror, although it contains additional metadata (such as Github wiki pages) that do not exist in mozilla-central. Pull requests against the Github repository are still being accepted, although once reviewed, they will be landed on mozilla-central first and then mirrored back. If you are familiar with the mozilla-central contribution workflow, filing bugs in Bugzilla and submitting patches there would be preferred.
Update as a Dependency
After updating shaders in WebRender, go to servo and:
- Go to the servo directory and do ./mach update-cargo -p webrender
- Create a pull request to servo
Use WebRender with Servo
To use a local copy of WebRender with servo, go to your servo build directory and:
- Edit Cargo.toml
- Add at the end of the file:
[patch."https://github.com/servo/webrender"]
"webrender" = { path = "<path>/webrender" }
"webrender_api" = { path = "<path>/webrender_api" }
where <path>
is the path to your local copy of WebRender.
- Build as normal
Documentation
The Wiki has a few pages describing the internals and conventions of WebRender.
Testing
Tests run using OSMesa to get consistent rendering across platforms.
Still there may be differences depending on font libraries on your system, for example.
See this gist for how to make the text tests useful in Fedora, for example.