gecko-dev/memory/mozalloc/VolatileBuffer.h

114 lines
3.1 KiB
C++

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozalloc_VolatileBuffer_h
#define mozalloc_VolatileBuffer_h
#include "mozilla/mozalloc.h"
#include "mozilla/RefPtr.h"
#include "mozilla/MemoryReporting.h"
/* VolatileBuffer
*
* This class represents a piece of memory that can potentially be reclaimed
* by the OS when not in use. As long as there are one or more
* VolatileBufferPtrs holding on to a VolatileBuffer, the memory will remain
* available. However, when there are no VolatileBufferPtrs holding a
* VolatileBuffer, the OS can purge the pages if it wants to. The OS can make
* better decisions about what pages to purge than we can.
*
* VolatileBuffers may not always be volatile - if the allocation is too small,
* or if the OS doesn't support the feature, or if the OS doesn't want to,
* the buffer will be allocated on heap.
*
* VolatileBuffer allocations are fallible. They are intended for uses where
* one may allocate large buffers for caching data. Init() must be called
* exactly once.
*
* After getting a reference to VolatileBuffer using VolatileBufferPtr,
* WasPurged() can be used to check if the OS purged any pages in the buffer.
* The OS cannot purge a buffer immediately after a VolatileBuffer is
* initialized. At least one VolatileBufferPtr must be created before the
* buffer can be purged, so the first use of VolatileBufferPtr does not need
* to check WasPurged().
*
* When a buffer is purged, some or all of the buffer is zeroed out. This
* API cannot tell which parts of the buffer were lost.
*
* VolatileBuffer is not thread safe. Do not use VolatileBufferPtrs on
* different threads.
*/
namespace mozilla {
class MOZALLOC_EXPORT VolatileBuffer : public RefCounted<VolatileBuffer>
{
friend class VolatileBufferPtr_base;
public:
MOZ_DECLARE_REFCOUNTED_TYPENAME(VolatileBuffer)
VolatileBuffer();
~VolatileBuffer();
/* aAlignment must be a multiple of the pointer size */
bool Init(size_t aSize, size_t aAlignment = sizeof(void*));
size_t HeapSizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const;
size_t NonHeapSizeOfExcludingThis() const;
protected:
bool Lock(void** aBuf);
void Unlock();
bool OnHeap() const;
private:
void* mBuf;
size_t mSize;
int mLockCount;
#if defined(ANDROID)
int mFd;
#elif defined(XP_DARWIN)
bool mHeap;
#elif defined(XP_WIN)
bool mHeap;
bool mFirstLock;
#endif
};
class VolatileBufferPtr_base {
public:
VolatileBufferPtr_base(VolatileBuffer* vbuf) : mVBuf(vbuf) {
mPurged = !vbuf->Lock(&mMapping);
}
~VolatileBufferPtr_base() {
mVBuf->Unlock();
}
bool WasBufferPurged() const {
return mPurged;
}
protected:
void* mMapping;
private:
RefPtr<VolatileBuffer> mVBuf;
bool mPurged;
};
template <class T>
class VolatileBufferPtr : public VolatileBufferPtr_base
{
public:
VolatileBufferPtr(VolatileBuffer* vbuf) : VolatileBufferPtr_base(vbuf) {}
operator T*() const {
return (T*) mMapping;
}
};
}; /* namespace mozilla */
#endif /* mozalloc_VolatileBuffer_h */