gecko-dev/dom/gamepad/GamepadButton.cpp
Sylvestre Ledru fde06f6d21 Bug 1674637 - Use nested namespaces in dom/ r=sg,andi
Also add some missing namespace qualifications

Done with:
./mach static-analysis check --checks="-*,modernize-concat-nested-namespaces" --fix dom/
./mach clang-format -p $(hg status dom/|grep ^M|awk '{print $2}')

Differential Revision: https://phabricator.services.mozilla.com/D95456
2020-11-04 17:04:01 +00:00

29 lines
978 B
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/dom/GamepadButton.h"
#include "mozilla/dom/GamepadBinding.h"
namespace mozilla::dom {
NS_IMPL_CYCLE_COLLECTING_ADDREF(GamepadButton)
NS_IMPL_CYCLE_COLLECTING_RELEASE(GamepadButton)
NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(GamepadButton)
NS_WRAPPERCACHE_INTERFACE_MAP_ENTRY
NS_INTERFACE_MAP_ENTRY(nsISupports)
NS_INTERFACE_MAP_END
NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE(GamepadButton, mParent)
/* virtual */
JSObject* GamepadButton::WrapObject(JSContext* aCx,
JS::Handle<JSObject*> aGivenProto) {
return GamepadButton_Binding::Wrap(aCx, this, aGivenProto);
}
} // namespace mozilla::dom