mirror of
https://github.com/mozilla/gecko-dev.git
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f2cfe86ef2
--HG-- extra : rebase_source : ea92ecc5738e830a86f3b323d262f3537afe4534
400 lines
12 KiB
C++
400 lines
12 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* vim: sw=2 ts=8 et :
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*/
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "base/basictypes.h"
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#include "BasicLayers.h"
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#include "gfxPrefs.h"
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#ifdef MOZ_ENABLE_D3D9_LAYER
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# include "LayerManagerD3D9.h"
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#endif //MOZ_ENABLE_D3D9_LAYER
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#include "mozilla/BrowserElementParent.h"
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#include "mozilla/EventForwards.h" // for Modifiers
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#include "mozilla/dom/ContentChild.h"
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#include "mozilla/dom/ContentParent.h"
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#include "mozilla/dom/TabChild.h"
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#include "mozilla/dom/TabParent.h"
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#include "mozilla/layers/APZCTreeManager.h"
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#include "mozilla/layers/APZThreadUtils.h"
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#include "mozilla/layers/CompositorBridgeParent.h"
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#include "mozilla/layers/LayerTransactionParent.h"
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#include "nsContentUtils.h"
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#include "nsFocusManager.h"
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#include "nsFrameLoader.h"
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#include "nsIObserver.h"
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#include "nsStyleStructInlines.h"
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#include "nsSubDocumentFrame.h"
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#include "nsView.h"
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#include "nsViewportFrame.h"
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#include "RenderFrameParent.h"
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#include "mozilla/gfx/GPUProcessManager.h"
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#include "mozilla/layers/LayerManagerComposite.h"
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#include "mozilla/layers/CompositorBridgeChild.h"
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#include "ClientLayerManager.h"
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#include "FrameLayerBuilder.h"
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using namespace mozilla::dom;
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using namespace mozilla::gfx;
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using namespace mozilla::layers;
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namespace mozilla {
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namespace layout {
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typedef FrameMetrics::ViewID ViewID;
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/**
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* Gets the layer-pixel offset of aContainerFrame's content rect top-left
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* from the nearest display item reference frame (which we assume will be inducing
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* a ContainerLayer).
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*/
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static nsIntPoint
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GetContentRectLayerOffset(nsIFrame* aContainerFrame, nsDisplayListBuilder* aBuilder)
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{
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nscoord auPerDevPixel = aContainerFrame->PresContext()->AppUnitsPerDevPixel();
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// Offset to the content rect in case we have borders or padding
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// Note that aContainerFrame could be a reference frame itself, so
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// we need to be careful here to ensure that we call ToReferenceFrame
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// on aContainerFrame and not its parent.
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nsPoint frameOffset = aBuilder->ToReferenceFrame(aContainerFrame) +
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aContainerFrame->GetContentRectRelativeToSelf().TopLeft();
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return frameOffset.ToNearestPixels(auPerDevPixel);
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}
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// Return true iff |aManager| is a "temporary layer manager". They're
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// used for small software rendering tasks, like drawWindow. That's
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// currently implemented by a BasicLayerManager without a backing
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// widget, and hence in non-retained mode.
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inline static bool
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IsTempLayerManager(LayerManager* aManager)
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{
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return (mozilla::layers::LayersBackend::LAYERS_BASIC == aManager->GetBackendType() &&
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!static_cast<BasicLayerManager*>(aManager)->IsRetained());
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}
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already_AddRefed<LayerManager>
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GetFrom(nsFrameLoader* aFrameLoader)
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{
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nsIDocument* doc = aFrameLoader->GetOwnerDoc();
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if (!doc) {
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return nullptr;
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}
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return nsContentUtils::LayerManagerForDocument(doc);
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}
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RenderFrameParent::RenderFrameParent(nsFrameLoader* aFrameLoader, bool* aSuccess)
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: mLayersId(0)
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, mFrameLoader(aFrameLoader)
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, mFrameLoaderDestroyed(false)
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, mAsyncPanZoomEnabled(false)
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, mInitted(false)
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{
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mInitted = Init(aFrameLoader);
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*aSuccess = mInitted;
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}
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RenderFrameParent::~RenderFrameParent()
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{}
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bool
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RenderFrameParent::Init(nsFrameLoader* aFrameLoader)
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{
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if (mInitted || !aFrameLoader) {
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return false;
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}
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mFrameLoader = aFrameLoader;
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RefPtr<LayerManager> lm = GetFrom(mFrameLoader);
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mAsyncPanZoomEnabled = lm && lm->AsyncPanZoomEnabled();
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TabParent* browser = TabParent::GetFrom(mFrameLoader);
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if (XRE_IsParentProcess()) {
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// Our remote frame will push layers updates to the compositor,
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// and we'll keep an indirect reference to that tree.
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browser->Manager()->AsContentParent()->AllocateLayerTreeId(browser, &mLayersId);
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if (lm && lm->AsClientLayerManager()) {
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if (!lm->AsClientLayerManager()->GetRemoteRenderer()->SendNotifyChildCreated(mLayersId)) {
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return false;
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}
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}
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} else if (XRE_IsContentProcess()) {
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ContentChild::GetSingleton()->SendAllocateLayerTreeId(browser->Manager()->ChildID(), browser->GetTabId(), &mLayersId);
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if (!CompositorBridgeChild::Get()->SendNotifyChildCreated(mLayersId)) {
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return false;
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}
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}
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mInitted = true;
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return true;
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}
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bool
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RenderFrameParent::IsInitted()
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{
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return mInitted;
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}
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void
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RenderFrameParent::Destroy()
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{
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mFrameLoaderDestroyed = true;
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}
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already_AddRefed<Layer>
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RenderFrameParent::BuildLayer(nsDisplayListBuilder* aBuilder,
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nsIFrame* aFrame,
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LayerManager* aManager,
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const nsIntRect& aVisibleRect,
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nsDisplayItem* aItem,
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const ContainerLayerParameters& aContainerParameters)
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{
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MOZ_ASSERT(aFrame,
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"makes no sense to have a shadow tree without a frame");
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MOZ_ASSERT(!mContainer ||
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IsTempLayerManager(aManager) ||
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mContainer->Manager() == aManager,
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"retaining manager changed out from under us ... HELP!");
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if (IsTempLayerManager(aManager) ||
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(mContainer && mContainer->Manager() != aManager)) {
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// This can happen if aManager is a "temporary" manager, or if the
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// widget's layer manager changed out from under us. We need to
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// FIXME handle the former case somehow, probably with an API to
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// draw a manager's subtree. The latter is bad bad bad, but the the
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// MOZ_ASSERT() above will flag it. Returning nullptr here will just
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// cause the shadow subtree not to be rendered.
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if (!aContainerParameters.mForEventsAndPluginsOnly) {
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NS_WARNING("Remote iframe not rendered");
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}
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return nullptr;
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}
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uint64_t id = GetLayerTreeId();
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if (!id) {
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return nullptr;
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}
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RefPtr<Layer> layer =
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(aManager->GetLayerBuilder()->GetLeafLayerFor(aBuilder, aItem));
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if (!layer) {
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layer = aManager->CreateRefLayer();
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}
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if (!layer) {
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// Probably a temporary layer manager that doesn't know how to
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// use ref layers.
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return nullptr;
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}
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static_cast<RefLayer*>(layer.get())->SetReferentId(id);
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nsIntPoint offset = GetContentRectLayerOffset(aFrame, aBuilder);
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// We can only have an offset if we're a child of an inactive
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// container, but our display item is LAYER_ACTIVE_FORCE which
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// forces all layers above to be active.
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MOZ_ASSERT(aContainerParameters.mOffset == nsIntPoint());
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gfx::Matrix4x4 m = gfx::Matrix4x4::Translation(offset.x, offset.y, 0.0);
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// Remote content can't be repainted by us, so we multiply down
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// the resolution that our container expects onto our container.
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m.PreScale(aContainerParameters.mXScale, aContainerParameters.mYScale, 1.0);
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layer->SetBaseTransform(m);
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return layer.forget();
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}
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void
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RenderFrameParent::OwnerContentChanged(nsIContent* aContent)
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{
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MOZ_ASSERT(!mFrameLoader || mFrameLoader->GetOwnerContent() == aContent,
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"Don't build new map if owner is same!");
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RefPtr<LayerManager> lm = mFrameLoader ? GetFrom(mFrameLoader) : nullptr;
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// Perhaps the document containing this frame currently has no presentation?
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if (lm && lm->AsClientLayerManager()) {
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lm->AsClientLayerManager()->GetRemoteRenderer()->SendAdoptChild(mLayersId);
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FrameLayerBuilder::InvalidateAllLayers(lm);
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}
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}
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void
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RenderFrameParent::ActorDestroy(ActorDestroyReason why)
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{
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if (mLayersId != 0) {
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if (XRE_IsParentProcess()) {
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GPUProcessManager::Get()->DeallocateLayerTreeId(mLayersId);
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} else if (XRE_IsContentProcess()) {
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ContentChild::GetSingleton()->SendDeallocateLayerTreeId(mLayersId);
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}
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}
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mFrameLoader = nullptr;
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}
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bool
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RenderFrameParent::RecvNotifyCompositorTransaction()
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{
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TriggerRepaint();
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return true;
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}
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bool
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RenderFrameParent::RecvUpdateHitRegion(const nsRegion& aRegion)
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{
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mTouchRegion = aRegion;
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return true;
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}
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void
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RenderFrameParent::TriggerRepaint()
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{
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nsIFrame* docFrame = mFrameLoader->GetPrimaryFrameOfOwningContent();
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if (!docFrame) {
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// Bad, but nothing we can do about it (XXX/cjones: or is there?
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// maybe bug 589337?). When the new frame is created, we'll
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// probably still be the current render frame and will get to draw
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// our content then. Or, we're shutting down and this update goes
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// to /dev/null.
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return;
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}
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docFrame->InvalidateLayer(nsDisplayItem::TYPE_REMOTE);
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}
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uint64_t
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RenderFrameParent::GetLayerTreeId() const
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{
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return mLayersId;
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}
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void
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RenderFrameParent::BuildDisplayList(nsDisplayListBuilder* aBuilder,
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nsSubDocumentFrame* aFrame,
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const nsRect& aDirtyRect,
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const nsDisplayListSet& aLists)
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{
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// We're the subdoc for <browser remote="true"> and it has
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// painted content. Display its shadow layer tree.
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DisplayListClipState::AutoSaveRestore clipState(aBuilder);
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nsPoint offset = aBuilder->ToReferenceFrame(aFrame);
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nsRect bounds = aFrame->EnsureInnerView()->GetBounds() + offset;
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clipState.ClipContentDescendants(bounds);
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aLists.Content()->AppendToTop(
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new (aBuilder) nsDisplayRemote(aBuilder, aFrame, this));
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}
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bool
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RenderFrameParent::HitTest(const nsRect& aRect)
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{
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return mTouchRegion.Contains(aRect);
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}
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void
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RenderFrameParent::GetTextureFactoryIdentifier(TextureFactoryIdentifier* aTextureFactoryIdentifier)
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{
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RefPtr<LayerManager> lm = mFrameLoader ? GetFrom(mFrameLoader) : nullptr;
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// Perhaps the document containing this frame currently has no presentation?
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if (lm && lm->AsClientLayerManager()) {
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*aTextureFactoryIdentifier = lm->AsClientLayerManager()->GetTextureFactoryIdentifier();
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} else {
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*aTextureFactoryIdentifier = TextureFactoryIdentifier();
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}
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}
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void
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RenderFrameParent::TakeFocusForClickFromTap()
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{
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nsIFocusManager* fm = nsFocusManager::GetFocusManager();
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if (!fm) {
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return;
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}
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nsCOMPtr<nsIContent> owner = mFrameLoader->GetOwnerContent();
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if (!owner) {
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return;
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}
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nsCOMPtr<nsIDOMElement> element = do_QueryInterface(owner);
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if (!element) {
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return;
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}
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fm->SetFocus(element, nsIFocusManager::FLAG_BYMOUSE |
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nsIFocusManager::FLAG_BYTOUCH |
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nsIFocusManager::FLAG_NOSCROLL);
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}
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bool
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RenderFrameParent::RecvTakeFocusForClickFromTap()
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{
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TakeFocusForClickFromTap();
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return true;
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}
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void
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RenderFrameParent::EnsureLayersConnected()
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{
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RefPtr<LayerManager> lm = GetFrom(mFrameLoader);
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if (!lm) {
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return;
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}
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ClientLayerManager* client = lm->AsClientLayerManager();
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if (!client) {
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return;
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}
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client->GetRemoteRenderer()->SendNotifyChildRecreated(mLayersId);
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}
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} // namespace layout
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} // namespace mozilla
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nsDisplayRemote::nsDisplayRemote(nsDisplayListBuilder* aBuilder,
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nsSubDocumentFrame* aFrame,
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RenderFrameParent* aRemoteFrame)
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: nsDisplayItem(aBuilder, aFrame)
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, mRemoteFrame(aRemoteFrame)
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, mEventRegionsOverride(EventRegionsOverride::NoOverride)
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{
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if (aBuilder->IsBuildingLayerEventRegions()) {
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bool frameIsPointerEventsNone =
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!aFrame->PassPointerEventsToChildren() &&
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aFrame->StyleUserInterface()->GetEffectivePointerEvents(aFrame) ==
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NS_STYLE_POINTER_EVENTS_NONE;
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if (aBuilder->IsInsidePointerEventsNoneDoc() || frameIsPointerEventsNone) {
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mEventRegionsOverride |= EventRegionsOverride::ForceEmptyHitRegion;
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}
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if (nsLayoutUtils::HasDocumentLevelListenersForApzAwareEvents(aFrame->PresContext()->PresShell())) {
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mEventRegionsOverride |= EventRegionsOverride::ForceDispatchToContent;
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}
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}
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}
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already_AddRefed<Layer>
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nsDisplayRemote::BuildLayer(nsDisplayListBuilder* aBuilder,
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LayerManager* aManager,
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const ContainerLayerParameters& aContainerParameters)
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{
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int32_t appUnitsPerDevPixel = mFrame->PresContext()->AppUnitsPerDevPixel();
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nsIntRect visibleRect = GetVisibleRect().ToNearestPixels(appUnitsPerDevPixel);
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visibleRect += aContainerParameters.mOffset;
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RefPtr<Layer> layer = mRemoteFrame->BuildLayer(aBuilder, mFrame, aManager, visibleRect, this, aContainerParameters);
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if (layer && layer->AsContainerLayer()) {
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layer->AsContainerLayer()->SetEventRegionsOverride(mEventRegionsOverride);
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}
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return layer.forget();
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}
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void
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nsDisplayRemote::HitTest(nsDisplayListBuilder* aBuilder, const nsRect& aRect,
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HitTestState* aState, nsTArray<nsIFrame*> *aOutFrames)
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{
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if (mRemoteFrame->HitTest(aRect)) {
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aOutFrames->AppendElement(mFrame);
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}
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}
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