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8294dd6711
the number of levels to pop the stack.
242 lines
5.7 KiB
C++
242 lines
5.7 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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//
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// StackWalker.cpp
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//
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// Simon Holmes a Court
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// Scott M. Silver
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//
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// Routines for walking and printing out the stack.
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//
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// Interesting debug routines are listed at the end of this function
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#include "Fundamentals.h"
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#include "StackWalker.h"
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// Assembly guff to return the EBP
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#if defined(_WIN32) && !defined(__GNUC__)
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#define INLINE_GET_EBP(inEBPVariableName) \
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__asm mov inEBPVariableName, ebp
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#elif defined(__i386__)
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#define INLINE_GET_EBP(inEBPVariableName) \
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({ register __typeof__(inEBPVariableName) ebp_ __asm__("ebp"); \
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(inEBPVariableName) = ebp_; })
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#else
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#error Nothing else in this file is right either.
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#endif
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// Frame
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//
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// ACHTUNG ADVENTURER: Be careful of changing the inlining
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// of this constructor, it assumes it is called on real frame down
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// from the scope where the Frame object is.
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Frame::
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Frame()
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{
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Uint8 **foo;
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INLINE_GET_EBP(foo); // inline assembly to grab our base pointer
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pFrame = foo;
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// skip over the constructor frame and return the caller's frame
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moveToPrevFrame();
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}
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// moveToPrevFrame
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//
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// Set the cursor for this frame to the previous frame
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void Frame::
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moveToPrevFrame()
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{
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pMethodAddress = (Uint8*) *(pFrame + 1);
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pFrame = (Uint8**) *pFrame;
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}
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// Compute the number of stack frames on the stack
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int Frame::
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getStackDepth()
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{
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Frame frame;
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int depth = -1;
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do {
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frame.moveToPrevFrame();
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depth++;
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} while (frame.getBase());
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return depth;
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}
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// getCallingJavaMethod
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//
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// Move the cursor of this frame to the closest Java frame and
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// return the method corresponding to that frame
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Method &Frame::getCallingJavaMethod(int climbDepth)
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{
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Method *m;
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do {
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m = 0;
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while (!m) {
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pMethodAddress = (Uint8*) *(pFrame + 1);
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pFrame = (Uint8**) *pFrame;
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m = getMethodForPC(pMethodAddress);
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}
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} while ((m->getModifiers() & CR_METHOD_NATIVE) || --climbDepth);
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return *m;
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}
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// getMethod
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//
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// get Method* or NULL associated with this Frame
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Method* Frame::
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getMethod()
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{
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return (getMethodForPC(pMethodAddress));
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}
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// getCallerPC
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//
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// Return the address of the function that called the getCallerPC
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extern Uint8* getCallerPC()
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{
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#if defined(WIN32) || defined(LINUX) || defined(FREEBSD)
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Uint8** myEBP;
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INLINE_GET_EBP(myEBP);
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Uint8** calleeEBP = (Uint8**) *myEBP; // get the callee's EBP
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Uint8* retAddress = (Uint8*) *(calleeEBP + 1);
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return retAddress;
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#else // WIN32 || LINUX || FREEBSD
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return 0;
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#endif
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}
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// setCalleeReturnAddress
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//
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// change the return address of the callee's callee to the passed in pointer
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// FIX-ME huh??
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extern void setCalleeReturnAddress(Uint8* retAddress)
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{
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#ifdef WIN32
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Uint8** myEBP;
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INLINE_GET_EBP(myEBP); // myEBP is the EBP of getCallerPC
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Uint8** calleeEBP = (Uint8**) *myEBP; // get the callee's EBP
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(Uint8*) *(calleeEBP + 1) = retAddress;
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#else // non WIN32
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retAddress;
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trespass("not implemented");
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#endif
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}
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// getMethodForPC
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//
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// Return Method* or NULL associated with this PC
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extern Method* getMethodForPC(void* inCurPC)
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{
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CacheEntry* ce = NativeCodeCache::getCache().lookupByRange((Uint8*) inCurPC);
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return (ce ? ce->descriptor.method : 0);
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}
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#ifdef DEBUG_LOG
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UT_DEFINE_LOG_MODULE(StackWalker);
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extern "C"
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void NS_EXTERN stackWalker(void* inCurPC)
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{
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UT_SET_LOG_LEVEL(StackWalker, PR_LOG_DEBUG);
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UT_LOG(StackWalker, PR_LOG_ALWAYS, ("\n\n_____________________Top of stack______________________\n"));
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UT_LOG(StackWalker, PR_LOG_ALWAYS, ("%10s %10s\n", " Frame", "Return Addr"));
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if (inCurPC)
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Frame::printOne(UT_LOG_MODULE(StackWalker), 0, inCurPC);
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Frame frame;
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do
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{
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frame.print(UT_LOG_MODULE(StackWalker));
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frame.moveToPrevFrame();
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}
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while (frame.hasPreviousFrame());
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UT_LOG(StackWalker, PR_LOG_ALWAYS, ("____________________Bottom of Stack____________________\n\n"));
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}
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#include "prprf.h"
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void Frame::
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printWithArgs(LogModuleObject &f, Uint8* inFrame, Method* inMethod)
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{
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UT_OBJECTLOG(f, PR_LOG_ALWAYS, ("%s(", inMethod->toString()));
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const Signature& ourSignature = inMethod->getSignature();
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Uint16 numArgs = ourSignature.nArguments;
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const Type** ourArgs = ourSignature.argumentTypes;
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// calc arg size
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Uint16 i;
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Uint8* argListPtr = ((Uint8*) inFrame + 8); // just beyond first argument
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for(i = 0; i < numArgs; i++)
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{
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if (inFrame)
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printValue(f, argListPtr, *ourArgs[i]);
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else
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UT_OBJECTLOG(f, PR_LOG_ALWAYS, ("<frameless>"));
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argListPtr += nTypeKindSlots(ourArgs[i]->typeKind) * 4;
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if(i < (numArgs - 1))
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UT_OBJECTLOG(f, PR_LOG_ALWAYS, (", "));
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}
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UT_OBJECTLOG(f, PR_LOG_ALWAYS, (")"));
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}
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void Frame::
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printOne(LogModuleObject &f, void* inFrame, void* inMethodAddress)
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{
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UT_OBJECTLOG(f, PR_LOG_ALWAYS, ("0x%08x (0x%08x) ", inFrame, inMethodAddress));
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Method* method = getMethodForPC(inMethodAddress);
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if(method)
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printWithArgs(f, (Uint8*)inFrame, method);
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else
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UT_OBJECTLOG(f, PR_LOG_ALWAYS, ("anonymous"));
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UT_OBJECTLOG(f, PR_LOG_ALWAYS, ("\n"));
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}
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void Frame::
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print(LogModuleObject &f)
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{
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printOne(f, pFrame, pMethodAddress);
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}
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#endif
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