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We can't include WheelEventBinding.h in MouseEvents.h because that produces this include loop: WheelEventBinding.h -> MouseEventBinding.h -> UIEventBinding.h -> nsGlobalWindow.h -> nsGlobalWindowInner.h -> nsRefreshDriver.h -> AnimationEventDispatcher.h -> AnimationComparator.h -> Animation.h -> EffectCompositor.h -> PseudoElementHashEntry.h -> Element.h -> PointerEventHandler.h -> MouseEvents.h -> WheelEventBinding.h MozReview-Commit-ID: 5KNwH69aJYW |
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