gecko-dev/dom/media/platforms/gonk/GonkAudioDecoderManager.h

71 lines
2.0 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#if !defined(GonkAudioDecoderManager_h_)
#define GonkAudioDecoderManager_h_
#include "mozilla/RefPtr.h"
#include "GonkMediaDataDecoder.h"
using namespace android;
namespace android {
struct MOZ_EXPORT ALooper;
class MOZ_EXPORT MediaBuffer;
} // namespace android
namespace mozilla {
class GonkAudioDecoderManager : public GonkDecoderManager {
typedef android::MediaCodecProxy MediaCodecProxy;
public:
GonkAudioDecoderManager(const AudioInfo& aConfig);
virtual ~GonkAudioDecoderManager() override;
virtual android::sp<MediaCodecProxy> Init(MediaDataDecoderCallback* aCallback) override;
virtual nsresult Input(MediaRawData* aSample) override;
virtual nsresult Output(int64_t aStreamOffset,
nsRefPtr<MediaData>& aOutput) override;
virtual nsresult Flush() override;
virtual bool HasQueuedSample() override;
private:
nsresult CreateAudioData(int64_t aStreamOffset,
AudioData** aOutData);
void ReleaseAudioBuffer();
int64_t mLastDecodedTime;
uint32_t mAudioChannels;
uint32_t mAudioRate;
const uint32_t mAudioProfile;
MediaDataDecoderCallback* mReaderCallback;
android::MediaBuffer* mAudioBuffer;
android::sp<ALooper> mLooper;
// MediaCodedc's wrapper that performs the decoding.
android::sp<android::MediaCodecProxy> mDecoder;
// This monitor protects mQueueSample.
Monitor mMonitor;
// An queue with the MP4 samples which are waiting to be sent into OMX.
// If an element is an empty MP4Sample, that menas EOS. There should not
// any sample be queued after EOS.
nsTArray<nsRefPtr<MediaRawData>> mQueueSample;
};
} // namespace mozilla
#endif // GonkAudioDecoderManager_h_