gecko-dev/xpcom/io/nsSegmentedBuffer.h
fur%netscape.com 8e84de48cf Bug #8305 (Implement cache), r: valeski, rickg
The storage stream provides an internal buffer that
can be filled by a client using a single output
stream.  One or more independent input streams can
be created to read the data out non-destructively.
The implementation uses a segmented buffer
internally to avoid realloc'ing of large buffers.
1999-11-16 19:12:41 +00:00

103 lines
3.4 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*/
#ifndef nsSegmentedBuffer_h__
#define nsSegmentedBuffer_h__
#include "nsIAllocator.h"
#include "prclist.h"
class nsSegmentedBuffer
{
public:
nsSegmentedBuffer();
~nsSegmentedBuffer();
nsresult Init(PRUint32 segmentSize, PRUint32 maxSize,
nsIAllocator* allocator = nsnull);
char* AppendNewSegment(); // pushes at end
// returns true if no more segments remain:
PRBool DeleteFirstSegment(); // pops from beginning
// returns true if no more segments remain:
PRBool DeleteLastSegment(); // pops from beginning
// Call Realloc() on last segment. This is used to reduce memory
// consumption when data is not an exact multiple of segment size.
PRBool ReallocLastSegment(size_t newSize);
void Empty(); // frees all segments
PRUint32 GetSegmentCount() {
if (mFirstSegmentIndex <= mLastSegmentIndex)
return mLastSegmentIndex - mFirstSegmentIndex;
else
return mSegmentArrayCount + mLastSegmentIndex - mFirstSegmentIndex;
}
PRUint32 GetSegmentSize() { return mSegmentSize; }
PRUint32 GetSize() { return GetSegmentCount() * mSegmentSize; }
char* GetSegment(PRUint32 indx) {
NS_ASSERTION(0 <= indx && indx < GetSegmentCount(),
"index out of bounds");
PRInt32 i = ModSegArraySize(mFirstSegmentIndex + (PRInt32)indx);
return mSegmentArray[i];
}
protected:
PRInt32 ModSegArraySize(PRInt32 n) {
PRUint32 result = n & (mSegmentArrayCount - 1);
NS_ASSERTION(result == n % mSegmentArrayCount,
"non-power-of-2 mSegmentArrayCount");
return result;
}
PRBool IsFull() {
return ModSegArraySize(mLastSegmentIndex + 1) == mFirstSegmentIndex;
}
protected:
PRUint32 mSegmentSize;
PRUint32 mMaxSize;
nsIAllocator* mSegAllocator;
char** mSegmentArray;
PRUint32 mSegmentArrayCount;
PRInt32 mFirstSegmentIndex;
PRInt32 mLastSegmentIndex;
};
// NS_SEGMENTARRAY_INITIAL_SIZE: This number needs to start out as a
// power of 2 given how it gets used. We double the segment array
// when we overflow it, and use that fact that it's a power of 2
// to compute a fast modulus operation in IsFull.
//
// 32 segment array entries can accommodate 128k of data if segments
// are 4k in size. That seems like a reasonable amount that will avoid
// needing to grow the segment array.
#define NS_SEGMENTARRAY_INITIAL_COUNT 32
#endif // nsSegmentedBuffer_h__