gecko-dev/gfx/layers/composite/CanvasLayerComposite.h
Bas Schouten 839048be74 Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.

Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00

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2.3 KiB
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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_CanvasLayerComposite_H
#define GFX_CanvasLayerComposite_H
#include "LayerManagerComposite.h"
#include "gfxASurface.h"
#if defined(MOZ_WIDGET_GTK2) && !defined(MOZ_PLATFORM_MAEMO)
#include "mozilla/X11Util.h"
#endif
namespace mozilla {
namespace layers {
// Canvas layers use ImageHosts (but CanvasClients) because compositing a
// canvas is identical to compositing an image.
class ImageHost;
// NB: eventually we'll have separate shadow canvas2d and shadow
// canvas3d layers, but currently they look the same from the
// perspective of the compositor process
class CanvasLayerComposite : public ShadowCanvasLayer,
public LayerComposite
{
public:
CanvasLayerComposite(LayerManagerComposite* aManager);
virtual ~CanvasLayerComposite();
// CanvasLayer impl
virtual void Initialize(const Data& aData) MOZ_OVERRIDE
{
NS_RUNTIMEABORT("Incompatibe surface type");
}
virtual LayerRenderState GetRenderState() MOZ_OVERRIDE;
// ShadowCanvasLayer impl
virtual void Swap(const SurfaceDescriptor& aNewFront,
bool needYFlip,
SurfaceDescriptor* aNewBack) MOZ_OVERRIDE
{
NS_ERROR("Should never be called");
}
virtual void SetCompositableHost(CompositableHost* aHost) MOZ_OVERRIDE;
virtual void Disconnect() MOZ_OVERRIDE
{
Destroy();
}
// LayerComposite impl
virtual Layer* GetLayer() MOZ_OVERRIDE;
virtual void RenderLayer(const nsIntPoint& aOffset,
const nsIntRect& aClipRect) MOZ_OVERRIDE;
virtual void CleanupResources() MOZ_OVERRIDE;
CompositableHost* GetCompositableHost() MOZ_OVERRIDE;
virtual LayerComposite* AsLayerComposite() MOZ_OVERRIDE { return this; }
#ifdef MOZ_LAYERS_HAVE_LOG
virtual const char* Name() const MOZ_OVERRIDE { return "CanvasLayerComposite"; }
protected:
virtual nsACString& PrintInfo(nsACString& aTo, const char* aPrefix) MOZ_OVERRIDE;
#endif
private:
void EnsureImageHost(CompositableType aHostType);
RefPtr<ImageHost> mImageHost;
};
} /* layers */
} /* mozilla */
#endif /* GFX_CanvasLayerComposite_H */