mirror of
https://github.com/mozilla/gecko-dev.git
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252 lines
6.9 KiB
C++
252 lines
6.9 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set sw=2 ts=8 et ft=cpp : */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_StaticPtr_h
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#define mozilla_StaticPtr_h
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namespace mozilla {
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/**
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* StaticAutoPtr and StaticRefPtr are like nsAutoPtr and nsRefPtr, except they
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* are suitable for use as global variables.
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*
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* In particular, a global instance of Static{Auto,Ref}Ptr doesn't cause the
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* compiler to emit a static initializer (in release builds, anyway).
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*
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* In order to accomplish this, Static{Auto,Ref}Ptr must have a trivial
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* constructor and destructor. As a consequence, it cannot initialize its raw
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* pointer to 0 on construction, and it cannot delete/release its raw pointer
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* upon destruction.
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*
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* Since the compiler guarantees that all global variables are initialized to
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* 0, these trivial constructors are safe, so long as you use
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* Static{Auto,Ref}Ptr as a global variable. If you use Static{Auto,Ref}Ptr as
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* a stack variable or as a class instance variable, you will get what you
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* deserve.
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*
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* Static{Auto,Ref}Ptr have a limited interface as compared to ns{Auto,Ref}Ptr;
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* this is intentional, since their range of acceptable uses is smaller.
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*/
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template<class T>
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class StaticAutoPtr
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{
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public:
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// In debug builds, check that mRawPtr is initialized for us as we expect
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// by the compiler. In non-debug builds, don't declare a constructor
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// so that the compiler can see that the constructor is trivial.
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#ifdef DEBUG
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StaticAutoPtr()
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{
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MOZ_ASSERT(!mRawPtr);
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}
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#endif
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StaticAutoPtr<T>& operator=(T* rhs)
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{
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Assign(rhs);
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return *this;
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}
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T* get() const
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{
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return mRawPtr;
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}
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operator T*() const
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{
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return get();
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}
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T* operator->() const
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{
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MOZ_ASSERT(mRawPtr);
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return get();
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}
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T& operator*() const
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{
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return *get();
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}
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private:
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// Disallow copy constructor, but only in debug mode. We only define
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// a default constructor in debug mode (see above); if we declared
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// this constructor always, the compiler wouldn't generate a trivial
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// default constructor for us in non-debug mode.
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#ifdef DEBUG
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StaticAutoPtr(StaticAutoPtr<T> &other);
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#endif
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void Assign(T* newPtr)
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{
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MOZ_ASSERT(!newPtr || mRawPtr != newPtr);
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T* oldPtr = mRawPtr;
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mRawPtr = newPtr;
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delete oldPtr;
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}
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T* mRawPtr;
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};
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template<class T>
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class StaticRefPtr
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{
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public:
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// In debug builds, check that mRawPtr is initialized for us as we expect
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// by the compiler. In non-debug builds, don't declare a constructor
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// so that the compiler can see that the constructor is trivial.
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#ifdef DEBUG
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StaticRefPtr()
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{
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MOZ_ASSERT(!mRawPtr);
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}
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#endif
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StaticRefPtr<T>& operator=(T* rhs)
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{
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AssignWithAddref(rhs);
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return *this;
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}
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StaticRefPtr<T>& operator=(const StaticRefPtr<T>& rhs)
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{
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return (this = rhs.mRawPtr);
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}
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T* get() const
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{
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return mRawPtr;
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}
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operator T*() const
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{
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return get();
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}
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T* operator->() const
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{
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MOZ_ASSERT(mRawPtr);
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return get();
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}
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T& operator*() const
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{
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return *get();
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}
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private:
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void AssignWithAddref(T* newPtr)
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{
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if (newPtr) {
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newPtr->AddRef();
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}
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AssignAssumingAddRef(newPtr);
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}
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void AssignAssumingAddRef(T* newPtr)
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{
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T* oldPtr = mRawPtr;
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mRawPtr = newPtr;
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if (oldPtr) {
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oldPtr->Release();
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}
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}
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T* mRawPtr;
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};
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namespace StaticPtr_internal {
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class Zero;
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} // namespace StaticPtr_internal
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#define REFLEXIVE_EQUALITY_OPERATORS(type1, type2, eq_fn, ...) \
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template<__VA_ARGS__> \
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inline bool \
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operator==(type1 lhs, type2 rhs) \
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{ \
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return eq_fn; \
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} \
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\
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template<__VA_ARGS__> \
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inline bool \
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operator==(type2 lhs, type1 rhs) \
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{ \
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return rhs == lhs; \
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} \
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\
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template<__VA_ARGS__> \
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inline bool \
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operator!=(type1 lhs, type2 rhs) \
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{ \
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return !(lhs == rhs); \
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} \
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\
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template<__VA_ARGS__> \
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inline bool \
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operator!=(type2 lhs, type1 rhs) \
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{ \
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return !(lhs == rhs); \
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}
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// StaticAutoPtr (in)equality operators
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template<class T, class U>
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inline bool
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operator==(const StaticAutoPtr<T>& lhs, const StaticAutoPtr<U>& rhs)
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{
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return lhs.get() == rhs.get();
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}
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template<class T, class U>
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inline bool
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operator!=(const StaticAutoPtr<T>& lhs, const StaticAutoPtr<U>& rhs)
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{
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return !(lhs == rhs);
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}
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REFLEXIVE_EQUALITY_OPERATORS(const StaticAutoPtr<T>&, const U*,
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lhs.get() == rhs, class T, class U)
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REFLEXIVE_EQUALITY_OPERATORS(const StaticAutoPtr<T>&, U*,
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lhs.get() == rhs, class T, class U)
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// Let us compare StaticAutoPtr to 0.
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REFLEXIVE_EQUALITY_OPERATORS(const StaticAutoPtr<T>&, StaticPtr_internal::Zero*,
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lhs.get() == NULL, class T)
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// StaticRefPtr (in)equality operators
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template<class T, class U>
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inline bool
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operator==(const StaticRefPtr<T>& lhs, const StaticRefPtr<U>& rhs)
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{
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return lhs.get() == rhs.get();
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}
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template<class T, class U>
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inline bool
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operator!=(const StaticRefPtr<T>& lhs, const StaticRefPtr<U>& rhs)
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{
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return !(lhs == rhs);
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}
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REFLEXIVE_EQUALITY_OPERATORS(const StaticRefPtr<T>&, const U*,
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lhs.get() == rhs, class T, class U)
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REFLEXIVE_EQUALITY_OPERATORS(const StaticRefPtr<T>&, U*,
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lhs.get() == rhs, class T, class U)
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// Let us compare StaticRefPtr to 0.
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REFLEXIVE_EQUALITY_OPERATORS(const StaticRefPtr<T>&, StaticPtr_internal::Zero*,
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lhs.get() == NULL, class T)
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#undef REFLEXIVE_EQUALITY_OPERATORS
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} // namespace mozilla
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#endif
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