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5758dc5c47
As with bug 834936, this is meant to be temporary until zones land and we have decent JSM overhead levels.
200 lines
6.0 KiB
JavaScript
200 lines
6.0 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MERGED_COMPARTMENT
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this.EXPORTED_SYMBOLS = ["Async"];
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const {classes: Cc, interfaces: Ci, results: Cr, utils: Cu} = Components;
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#endif
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// Constants for makeSyncCallback, waitForSyncCallback.
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const CB_READY = {};
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const CB_COMPLETE = {};
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const CB_FAIL = {};
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const REASON_ERROR = Ci.mozIStorageStatementCallback.REASON_ERROR;
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Cu.import("resource://gre/modules/Services.jsm");
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/*
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* Helpers for various async operations.
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*/
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this.Async = {
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/**
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* Execute an arbitrary number of asynchronous functions one after the
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* other, passing the callback arguments on to the next one. All functions
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* must take a callback function as their last argument. The 'this' object
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* will be whatever chain()'s is.
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*
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* @usage this._chain = Async.chain;
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* this._chain(this.foo, this.bar, this.baz)(args, for, foo)
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*
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* This is equivalent to:
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*
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* let self = this;
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* self.foo(args, for, foo, function (bars, args) {
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* self.bar(bars, args, function (baz, params) {
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* self.baz(baz, params);
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* });
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* });
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*/
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chain: function chain() {
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let funcs = Array.slice(arguments);
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let thisObj = this;
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return function callback() {
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if (funcs.length) {
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let args = Array.slice(arguments).concat(callback);
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let f = funcs.shift();
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f.apply(thisObj, args);
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}
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};
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},
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/**
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* Helpers for making asynchronous calls within a synchronous API possible.
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*
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* If you value your sanity, do not look closely at the following functions.
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*/
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/**
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* Create a sync callback that remembers state, in particular whether it has
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* been called.
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*/
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makeSyncCallback: function makeSyncCallback() {
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// The main callback remembers the value it was passed, and that it got data.
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let onComplete = function onComplete(data) {
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onComplete.state = CB_COMPLETE;
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onComplete.value = data;
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};
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// Initialize private callback data in preparation for being called.
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onComplete.state = CB_READY;
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onComplete.value = null;
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// Allow an alternate callback to trigger an exception to be thrown.
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onComplete.throw = function onComplete_throw(data) {
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onComplete.state = CB_FAIL;
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onComplete.value = data;
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// Cause the caller to get an exception and stop execution.
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throw data;
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};
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return onComplete;
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},
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/**
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* Wait for a sync callback to finish.
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*/
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waitForSyncCallback: function waitForSyncCallback(callback) {
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// Grab the current thread so we can make it give up priority.
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let thread = Cc["@mozilla.org/thread-manager;1"].getService().currentThread;
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// Keep waiting until our callback is triggered (unless the app is quitting).
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while (Async.checkAppReady() && callback.state == CB_READY) {
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thread.processNextEvent(true);
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}
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// Reset the state of the callback to prepare for another call.
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let state = callback.state;
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callback.state = CB_READY;
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// Throw the value the callback decided to fail with.
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if (state == CB_FAIL) {
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throw callback.value;
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}
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// Return the value passed to the callback.
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return callback.value;
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},
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/**
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* Check if the app is still ready (not quitting).
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*/
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checkAppReady: function checkAppReady() {
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// Watch for app-quit notification to stop any sync calls
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Services.obs.addObserver(function onQuitApplication() {
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Services.obs.removeObserver(onQuitApplication, "quit-application");
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Async.checkAppReady = function() {
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throw Components.Exception("App. Quitting", Cr.NS_ERROR_ABORT);
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};
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}, "quit-application", false);
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// In the common case, checkAppReady just returns true
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return (Async.checkAppReady = function() { return true; })();
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},
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/**
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* Return the two things you need to make an asynchronous call synchronous
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* by spinning the event loop.
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*/
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makeSpinningCallback: function makeSpinningCallback() {
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let cb = Async.makeSyncCallback();
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function callback(error, ret) {
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if (error)
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cb.throw(error);
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cb(ret);
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}
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callback.wait = function() Async.waitForSyncCallback(cb);
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return callback;
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},
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// Prototype for mozIStorageCallback, used in querySpinningly.
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// This allows us to define the handle* functions just once rather
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// than on every querySpinningly invocation.
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_storageCallbackPrototype: {
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results: null,
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// These are set by queryAsync.
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names: null,
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syncCb: null,
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handleResult: function handleResult(results) {
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if (!this.names) {
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return;
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}
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if (!this.results) {
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this.results = [];
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}
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let row;
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while ((row = results.getNextRow()) != null) {
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let item = {};
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for each (let name in this.names) {
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item[name] = row.getResultByName(name);
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}
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this.results.push(item);
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}
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},
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handleError: function handleError(error) {
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this.syncCb.throw(error);
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},
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handleCompletion: function handleCompletion(reason) {
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// If we got an error, handleError will also have been called, so don't
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// call the callback! We never cancel statements, so we don't need to
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// address that quandary.
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if (reason == REASON_ERROR)
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return;
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// If we were called with column names but didn't find any results,
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// the calling code probably still expects an array as a return value.
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if (this.names && !this.results) {
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this.results = [];
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}
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this.syncCb(this.results);
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}
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},
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querySpinningly: function querySpinningly(query, names) {
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// 'Synchronously' asyncExecute, fetching all results by name.
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let storageCallback = {names: names,
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syncCb: Async.makeSyncCallback()};
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storageCallback.__proto__ = Async._storageCallbackPrototype;
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query.executeAsync(storageCallback);
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return Async.waitForSyncCallback(storageCallback.syncCb);
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},
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};
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