gecko-dev/layout/painting
Nicolas Silva f35db66138 Bug 1587713 - Avoid layerizing very large blobs due to animated transforms. r=jrmuizel
When blobs were lazily rasterized it was relatively cheap to create very large blob layers. Now that we move to pre-rasetrizing all blob tiles during scene building, large blob layers cause excessive memory allocation and CPU usage.

Differential Revision: https://phabricator.services.mozilla.com/D51576

--HG--
extra : moz-landing-system : lando
2019-11-04 14:55:40 +00:00
..
crashtests
ActiveLayerTracker.cpp Bug 1429305 - Extend compositor properties for motion. r=hiro 2019-10-31 20:07:45 +00:00
ActiveLayerTracker.h Bug 1429305 - Extend compositor properties for motion. r=hiro 2019-10-31 20:07:45 +00:00
BorderCache.h
BorderConsts.h
DashedCornerFinder.cpp
DashedCornerFinder.h
DisplayItemClip.cpp
DisplayItemClip.h
DisplayItemClipChain.cpp
DisplayItemClipChain.h
DisplayListChecker.cpp
DisplayListChecker.h
DisplayListClipState.cpp
DisplayListClipState.h
DottedCornerFinder.cpp
DottedCornerFinder.h
FrameLayerBuilder.cpp
FrameLayerBuilder.h
LayerState.h
MaskLayerImageCache.cpp
MaskLayerImageCache.h
MatrixStack.h
moz.build
nsCSSRendering.cpp Bug 1591996 - miscellaneous Gecko fixes for Skia m79 update. r=jrmuizel 2019-10-28 21:42:48 +00:00
nsCSSRendering.h
nsCSSRenderingBorders.cpp
nsCSSRenderingBorders.h
nsCSSRenderingGradients.cpp
nsCSSRenderingGradients.h
nsDisplayItemTypes.h
nsDisplayItemTypesList.h
nsDisplayList.cpp Bug 1587713 - Avoid layerizing very large blobs due to animated transforms. r=jrmuizel 2019-11-04 14:55:40 +00:00
nsDisplayList.h Bug 1429305 - Add new layer messages for passing motion path info. r=hiro,mattwoodrow 2019-10-31 20:07:41 +00:00
nsDisplayListArenaTypes.h
nsDisplayListInvalidation.cpp
nsDisplayListInvalidation.h
nsImageRenderer.cpp
nsImageRenderer.h
PaintTracker.cpp
PaintTracker.h
RetainedDisplayListBuilder.cpp Bug 1567889 - Part 3: Cleanup will change budgeting r=mattwoodrow 2019-10-28 14:11:45 +00:00
RetainedDisplayListBuilder.h
RetainedDisplayListHelpers.h
TransformClipNode.h