gecko-dev/widget/ScrollbarDrawingWin.cpp
Emilio Cobos Álvarez 604d8268b2 Bug 1813046 - Simplify scrollbar sizing code. r=spohl
This removes the capability of having differently-sized vertical and
horizontal scrollbars (which is only potentially used in windows, and in
practice almost-never used). For that case, we choose the larger of
vertical/horizontal scrollbar sizes.

This is in order to be able to realistically expose the scrollbar size
to CSS, see blocked bug.

We make RecomputeScrollbarParams the central place where each scrollbar
style decides its sizes, and make GetDPIRatioForScrollbarPart handle the
cocoa special-case of scaling to 1 or 2, but nothing else.

Differential Revision: https://phabricator.services.mozilla.com/D168080
2023-01-28 21:35:51 +00:00

175 lines
6.9 KiB
C++

/* -*- Mode: C++; tab-width: 40; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "ScrollbarDrawingWin.h"
#include "mozilla/gfx/Helpers.h"
#include "mozilla/Maybe.h"
#include "mozilla/StaticPrefs_widget.h"
#include "nsLayoutUtils.h"
#include "Theme.h"
#include "nsNativeTheme.h"
namespace mozilla::widget {
LayoutDeviceIntSize ScrollbarDrawingWin::GetMinimumWidgetSize(
nsPresContext* aPresContext, StyleAppearance aAppearance,
nsIFrame* aFrame) {
MOZ_ASSERT(nsNativeTheme::IsWidgetScrollbarPart(aAppearance));
switch (aAppearance) {
case StyleAppearance::ScrollbarbuttonUp:
case StyleAppearance::ScrollbarbuttonDown:
case StyleAppearance::ScrollbarbuttonLeft:
case StyleAppearance::ScrollbarbuttonRight:
// For scrollbar-width:thin, we don't display the buttons.
if (IsScrollbarWidthThin(aFrame)) {
return LayoutDeviceIntSize{};
}
[[fallthrough]];
case StyleAppearance::ScrollbarVertical:
case StyleAppearance::ScrollbarHorizontal:
case StyleAppearance::ScrollbarthumbVertical:
case StyleAppearance::ScrollbarthumbHorizontal: {
// TODO: for short scrollbars it could be nice if the thumb could shrink
// under this size.
auto relevantSize = GetScrollbarSize(aPresContext, aFrame);
const bool isHorizontal =
aAppearance == StyleAppearance::ScrollbarHorizontal ||
aAppearance == StyleAppearance::ScrollbarthumbHorizontal ||
aAppearance == StyleAppearance::ScrollbarbuttonLeft ||
aAppearance == StyleAppearance::ScrollbarbuttonRight;
auto size = LayoutDeviceIntSize{relevantSize, relevantSize};
if (aAppearance == StyleAppearance::ScrollbarHorizontal ||
aAppearance == StyleAppearance::ScrollbarVertical) {
// Always reserve some space in the right direction. Historically we've
// reserved 2 times the size in the other axis (for the buttons).
// We do this even when painting thin scrollbars just for consistency,
// though there just one would probably do there.
if (isHorizontal) {
size.width *= 2;
} else {
size.height *= 2;
}
}
return size;
}
default:
return LayoutDeviceIntSize{};
}
}
// Returns the style for custom scrollbar if the scrollbar part frame should
// use the custom drawing path, nullptr otherwise.
const ComputedStyle* GetCustomScrollbarStyle(nsIFrame* aFrame) {
const ComputedStyle* style = nsLayoutUtils::StyleForScrollbar(aFrame);
if (style->StyleUI()->HasCustomScrollbars() ||
ScrollbarDrawing::IsScrollbarWidthThin(*style)) {
return style;
}
bool useDarkScrollbar = !StaticPrefs::widget_disable_dark_scrollbar() &&
nsNativeTheme::IsDarkBackgroundForScrollbar(aFrame);
if (useDarkScrollbar) {
return style;
}
return nullptr;
}
Maybe<nsITheme::Transparency> ScrollbarDrawingWin::GetScrollbarPartTransparency(
nsIFrame* aFrame, StyleAppearance aAppearance) {
if (nsNativeTheme::IsWidgetScrollbarPart(aAppearance)) {
if (const ComputedStyle* style = GetCustomScrollbarStyle(aFrame)) {
auto* ui = style->StyleUI();
if (ui->mScrollbarColor.IsAuto() ||
ui->mScrollbarColor.AsColors().track.MaybeTransparent()) {
return Some(nsITheme::eTransparent);
}
// These widgets may be thinner than the track, so we need to return
// transparent for them to make the track visible.
switch (aAppearance) {
case StyleAppearance::ScrollbarthumbHorizontal:
case StyleAppearance::ScrollbarthumbVertical:
case StyleAppearance::ScrollbarbuttonUp:
case StyleAppearance::ScrollbarbuttonDown:
case StyleAppearance::ScrollbarbuttonLeft:
case StyleAppearance::ScrollbarbuttonRight:
return Some(nsITheme::eTransparent);
default:
break;
}
}
if (aFrame->PresContext()->UseOverlayScrollbars()) {
return Some(nsITheme::eTransparent);
}
}
switch (aAppearance) {
case StyleAppearance::ScrollbarHorizontal:
case StyleAppearance::ScrollbarVertical:
case StyleAppearance::Scrollcorner:
case StyleAppearance::Statusbar:
// Knowing that scrollbars and statusbars are opaque improves
// performance, because we create layers for them. This better be
// true across all Windows themes! If it's not true, we should
// paint an opaque background for them to make it true!
// TODO(emilio): Unclear how much this optimization matters in practice
// now we're in a WR-only world.
return Some(nsITheme::eOpaque);
default:
break;
}
return Nothing();
}
template <typename PaintBackendData>
bool ScrollbarDrawingWin::DoPaintScrollbarThumb(
PaintBackendData& aPaintData, const LayoutDeviceRect& aRect,
ScrollbarKind aScrollbarKind, nsIFrame* aFrame, const ComputedStyle& aStyle,
const ElementState& aElementState, const DocumentState& aDocumentState,
const Colors& aColors, const DPIRatio& aDpiRatio) {
sRGBColor thumbColor = ComputeScrollbarThumbColor(
aFrame, aStyle, aElementState, aDocumentState, aColors);
ThemeDrawing::FillRect(aPaintData, aRect, thumbColor);
return true;
}
bool ScrollbarDrawingWin::PaintScrollbarThumb(
DrawTarget& aDrawTarget, const LayoutDeviceRect& aRect,
ScrollbarKind aScrollbarKind, nsIFrame* aFrame, const ComputedStyle& aStyle,
const ElementState& aElementState, const DocumentState& aDocumentState,
const Colors& aColors, const DPIRatio& aDpiRatio) {
return DoPaintScrollbarThumb(aDrawTarget, aRect, aScrollbarKind, aFrame,
aStyle, aElementState, aDocumentState, aColors,
aDpiRatio);
}
bool ScrollbarDrawingWin::PaintScrollbarThumb(
WebRenderBackendData& aWrData, const LayoutDeviceRect& aRect,
ScrollbarKind aScrollbarKind, nsIFrame* aFrame, const ComputedStyle& aStyle,
const ElementState& aElementState, const DocumentState& aDocumentState,
const Colors& aColors, const DPIRatio& aDpiRatio) {
return DoPaintScrollbarThumb(aWrData, aRect, aScrollbarKind, aFrame, aStyle,
aElementState, aDocumentState, aColors,
aDpiRatio);
}
void ScrollbarDrawingWin::RecomputeScrollbarParams() {
uint32_t defaultSize = kDefaultWinScrollbarSize;
uint32_t overrideSize =
StaticPrefs::widget_non_native_theme_scrollbar_size_override();
if (overrideSize > 0) {
defaultSize = overrideSize;
}
ConfigureScrollbarSize(defaultSize);
if (StaticPrefs::widget_non_native_theme_win_scrollbar_use_system_size()) {
ConfigureScrollbarSize(LookAndFeel::GetInt(
LookAndFeel::IntID::SystemScrollbarSize, defaultSize));
}
}
} // namespace mozilla::widget