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2d5f771315
MozReview-Commit-ID: 60mJqYFTQBA
48 lines
1.9 KiB
C++
48 lines
1.9 KiB
C++
/*
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* Copyright (C) 2011 Apple Inc. All rights reserved.
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* Copyright (C) 2011 Mozilla Corporation. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef WEBGL_VALIDATE_STRINGS_H_
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#define WEBGL_VALIDATE_STRINGS_H_
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#include "nsString.h"
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namespace mozilla {
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class WebGLContext;
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bool
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TruncateComments(const nsAString& src, nsAString* const out);
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bool
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ValidateGLSLPreprocString(WebGLContext* webgl, const char* funcName,
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const nsAString& string);
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bool
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ValidateGLSLVariableName(const nsAString& name, WebGLContext* webgl,
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const char* funcName);
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} // namespace mozilla
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#endif // WEBGL_VALIDATE_STRINGS_H_
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