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177 lines
8.0 KiB
Objective-C
177 lines
8.0 KiB
Objective-C
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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// vim:set ts=2 sts=2 sw=2 et cin:
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MacIOSurface_h__
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#define MacIOSurface_h__
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#ifdef XP_MACOSX
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#include <QuartzCore/QuartzCore.h>
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#include <dlfcn.h>
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#include "mozilla/RefPtr.h"
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typedef CFTypeRef IOSurfacePtr;
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typedef IOSurfacePtr (*IOSurfaceCreateFunc) (CFDictionaryRef properties);
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typedef IOSurfacePtr (*IOSurfaceLookupFunc) (uint32_t io_surface_id);
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typedef IOSurfaceID (*IOSurfaceGetIDFunc) (CFTypeRef io_surface);
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typedef IOReturn (*IOSurfaceLockFunc) (CFTypeRef io_surface,
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uint32_t options,
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uint32_t *seed);
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typedef IOReturn (*IOSurfaceUnlockFunc) (CFTypeRef io_surface,
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uint32_t options,
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uint32_t *seed);
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typedef void* (*IOSurfaceGetBaseAddressFunc) (CFTypeRef io_surface);
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typedef size_t (*IOSurfaceGetWidthFunc) (IOSurfacePtr io_surface);
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typedef size_t (*IOSurfaceGetHeightFunc) (IOSurfacePtr io_surface);
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typedef size_t (*IOSurfaceGetBytesPerRowFunc) (IOSurfacePtr io_surface);
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typedef CGLError (*CGLTexImageIOSurface2DFunc) (CGLContextObj ctxt,
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GLenum target, GLenum internalFormat,
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GLsizei width, GLsizei height,
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GLenum format, GLenum type,
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IOSurfacePtr ioSurface, GLuint plane);
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typedef CGContextRef (*IOSurfaceContextCreateFunc)(CFTypeRef io_surface,
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unsigned width, unsigned height,
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unsigned bitsPerComponent, unsigned bytes,
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CGColorSpaceRef colorSpace, CGBitmapInfo bitmapInfo);
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typedef CGImageRef (*IOSurfaceContextCreateImageFunc)(CGContextRef ref);
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typedef IOSurfacePtr (*IOSurfaceContextGetSurfaceFunc)(CGContextRef ref);
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#import <OpenGL/OpenGL.h>
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#include "2D.h"
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#include "mozilla/RefPtr.h"
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struct _CGLContextObject;
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typedef _CGLContextObject* CGLContextObj;
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typedef struct CGContext* CGContextRef;
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typedef struct CGImage* CGImageRef;
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typedef uint32_t IOSurfaceID;
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enum CGContextType {
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CG_CONTEXT_TYPE_UNKNOWN = 0,
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// These are found by inspection, it's possible they could be changed
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CG_CONTEXT_TYPE_BITMAP = 4,
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CG_CONTEXT_TYPE_IOSURFACE = 8
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};
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CGContextType GetContextType(CGContextRef ref);
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class MacIOSurface : public mozilla::RefCounted<MacIOSurface> {
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public:
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MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(MacIOSurface)
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typedef mozilla::gfx::SourceSurface SourceSurface;
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static mozilla::TemporaryRef<MacIOSurface> CreateIOSurface(int aWidth, int aHeight,
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double aContentsScaleFactor = 1.0,
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bool aHasAlpha = true);
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static void ReleaseIOSurface(MacIOSurface *aIOSurface);
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static mozilla::TemporaryRef<MacIOSurface> LookupSurface(IOSurfaceID aSurfaceID,
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double aContentsScaleFactor = 1.0,
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bool aHasAlpha = true);
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MacIOSurface(const void *aIOSurfacePtr, double aContentsScaleFactor = 1.0, bool aHasAlpha = true)
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: mIOSurfacePtr(aIOSurfacePtr), mContentsScaleFactor(aContentsScaleFactor), mHasAlpha(aHasAlpha) {}
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virtual ~MacIOSurface();
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IOSurfaceID GetIOSurfaceID();
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void *GetBaseAddress();
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// GetWidth() and GetHeight() return values in "display pixels". A
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// "display pixel" is the smallest fully addressable part of a display.
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// But in HiDPI modes each "display pixel" corresponds to more than one
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// device pixel. Use GetDevicePixel**() to get device pixels.
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size_t GetWidth();
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size_t GetHeight();
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double GetContentsScaleFactor() { return mContentsScaleFactor; }
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size_t GetDevicePixelWidth();
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size_t GetDevicePixelHeight();
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size_t GetBytesPerRow();
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void Lock();
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void Unlock();
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bool HasAlpha() { return mHasAlpha; }
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// We would like to forward declare NSOpenGLContext, but it is an @interface
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// and this file is also used from c++, so we use a void *.
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CGLError CGLTexImageIOSurface2D(CGLContextObj ctxt);
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mozilla::TemporaryRef<SourceSurface> GetAsSurface();
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CGContextRef CreateIOSurfaceContext();
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// FIXME This doesn't really belong here
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static CGImageRef CreateImageFromIOSurfaceContext(CGContextRef aContext);
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static mozilla::TemporaryRef<MacIOSurface> IOSurfaceContextGetSurface(CGContextRef aContext,
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double aContentsScaleFactor = 1.0,
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bool aHasAlpha = true);
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private:
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friend class nsCARenderer;
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const void* mIOSurfacePtr;
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double mContentsScaleFactor;
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bool mHasAlpha;
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};
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class MacIOSurfaceLib: public MacIOSurface {
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public:
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MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(MacIOSurfaceLib)
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static void *sIOSurfaceFramework;
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static void *sOpenGLFramework;
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static void *sCoreGraphicsFramework;
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static bool isLoaded;
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static IOSurfaceCreateFunc sCreate;
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static IOSurfaceGetIDFunc sGetID;
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static IOSurfaceLookupFunc sLookup;
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static IOSurfaceGetBaseAddressFunc sGetBaseAddress;
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static IOSurfaceLockFunc sLock;
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static IOSurfaceUnlockFunc sUnlock;
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static IOSurfaceGetWidthFunc sWidth;
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static IOSurfaceGetHeightFunc sHeight;
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static IOSurfaceGetBytesPerRowFunc sBytesPerRow;
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static CGLTexImageIOSurface2DFunc sTexImage;
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static IOSurfaceContextCreateFunc sIOSurfaceContextCreate;
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static IOSurfaceContextCreateImageFunc sIOSurfaceContextCreateImage;
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static IOSurfaceContextGetSurfaceFunc sIOSurfaceContextGetSurface;
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static CFStringRef kPropWidth;
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static CFStringRef kPropHeight;
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static CFStringRef kPropBytesPerElem;
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static CFStringRef kPropBytesPerRow;
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static CFStringRef kPropIsGlobal;
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static bool isInit();
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static CFStringRef GetIOConst(const char* symbole);
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static IOSurfacePtr IOSurfaceCreate(CFDictionaryRef properties);
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static IOSurfacePtr IOSurfaceLookup(IOSurfaceID aIOSurfaceID);
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static IOSurfaceID IOSurfaceGetID(IOSurfacePtr aIOSurfacePtr);
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static void *IOSurfaceGetBaseAddress(IOSurfacePtr aIOSurfacePtr);
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static size_t IOSurfaceGetWidth(IOSurfacePtr aIOSurfacePtr);
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static size_t IOSurfaceGetHeight(IOSurfacePtr aIOSurfacePtr);
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static size_t IOSurfaceGetBytesPerRow(IOSurfacePtr aIOSurfacePtr);
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static IOReturn IOSurfaceLock(IOSurfacePtr aIOSurfacePtr,
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uint32_t options, uint32_t *seed);
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static IOReturn IOSurfaceUnlock(IOSurfacePtr aIOSurfacePtr,
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uint32_t options, uint32_t *seed);
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static CGLError CGLTexImageIOSurface2D(CGLContextObj ctxt,
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GLenum target, GLenum internalFormat,
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GLsizei width, GLsizei height,
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GLenum format, GLenum type,
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IOSurfacePtr ioSurface, GLuint plane);
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static CGContextRef IOSurfaceContextCreate(IOSurfacePtr aIOSurfacePtr,
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unsigned aWidth, unsigned aHeight,
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unsigned aBitsPerCompoent, unsigned aBytes,
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CGColorSpaceRef aColorSpace, CGBitmapInfo bitmapInfo);
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static CGImageRef IOSurfaceContextCreateImage(CGContextRef ref);
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static IOSurfacePtr IOSurfaceContextGetSurface(CGContextRef ref);
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static unsigned int (*sCGContextGetTypePtr) (CGContextRef);
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static void LoadLibrary();
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static void CloseLibrary();
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// Static deconstructor
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static class LibraryUnloader {
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public:
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~LibraryUnloader() {
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CloseLibrary();
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}
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} sLibraryUnloader;
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};
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#endif
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#endif
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