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This patch moves the logic for selecting MOZ_WINCONSOLE out of individual Makefile.in files and into configure. It also changes config.mk to only pass -SUBSYSTEM:CONSOLE if MOZ_WINCONSOLE=1. The MSDN docs state that in the absence of -SUBSYSTEM, the linker will select the proper subsystem based on whether the program contains [w]main or [w]WinMain, so let it do that. One program (windbgdlg) needed a tweak to add a wmain for when MOZ_WINCONSOLE is defined. This patch leaves one instance in security/sandbox/win/wow_helper/Makefile.in, that Makefile has its own separate bug. --HG-- extra : commitid : 8acDjmfKivj extra : rebase_source : 03b4fa4c8ae077a894b08f3762ef93541e34ac1a |
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app | ||
config | ||
examples | ||
installer | ||
locales | ||
stub | ||
tools/redit | ||
app.mozbuild | ||
build.mk | ||
confvars.sh | ||
moz.build | ||
README.xulrunner |
XULRunner is a package which can be used to run applications written in HTML or XUL. It can also be used to embed the gecko rendering engine into binary applications. XULRunner is not a product; it is a tool which can be used to create products. It is a byproduct of Firefox development and the Mozilla community does not have a strong commitment to support XULRunner development apart from Firefox development. For more information about using XULRunner or how to use this binary package, see the Mozilla Developer Center article: https://developer.mozilla.org/en/XULRunner