gecko-dev/content/base/public/nsINode.h

1514 lines
53 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla.org code.
*
* The Initial Developer of the Original Code is Mozilla.com.
* Portions created by the Initial Developer are Copyright (C) 2006
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Boris Zbarsky <bzbarsky@mit.edu> (Original Author)
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef nsINode_h___
#define nsINode_h___
#include "nsIDOMEventTarget.h"
#include "nsEvent.h"
#include "nsPropertyTable.h"
#include "nsTObserverArray.h"
#include "nsINodeInfo.h"
#include "nsCOMPtr.h"
#include "nsWrapperCache.h"
#include "nsIProgrammingLanguage.h" // for ::JAVASCRIPT
#include "nsDOMError.h"
#include "nsDOMString.h"
#include "jspubtd.h"
#include "nsDOMMemoryReporter.h"
#include "nsIVariant.h"
// Including 'windows.h' will #define GetClassInfo to something else.
#ifdef XP_WIN
#ifdef GetClassInfo
#undef GetClassInfo
#endif
#endif
class nsIContent;
class nsIDocument;
class nsIDOMEvent;
class nsIDOMNode;
class nsIDOMElement;
class nsIDOMNodeList;
class nsINodeList;
class nsIPresShell;
class nsEventChainVisitor;
class nsEventChainPreVisitor;
class nsEventChainPostVisitor;
class nsEventListenerManager;
class nsIPrincipal;
class nsIMutationObserver;
class nsChildContentList;
class nsNodeWeakReference;
class nsNodeSupportsWeakRefTearoff;
class nsIEditor;
class nsIDOMUserDataHandler;
class nsAttrAndChildArray;
class nsXPCClassInfo;
namespace mozilla {
namespace dom {
class Element;
} // namespace dom
} // namespace mozilla
enum {
// This bit will be set if the node has a listener manager in the listener
// manager hash
NODE_HAS_LISTENERMANAGER = 0x00000001U,
// Whether this node has had any properties set on it
NODE_HAS_PROPERTIES = 0x00000002U,
// Whether this node is the root of an anonymous subtree. Note that this
// need not be a native anonymous subtree. Any anonymous subtree, including
// XBL-generated ones, will do. This flag is set-once: once a node has it,
// it must not be removed.
// NOTE: Should only be used on nsIContent nodes
NODE_IS_ANONYMOUS = 0x00000004U,
// Whether the node has some ancestor, possibly itself, that is native
// anonymous. This includes ancestors crossing XBL scopes, in cases when an
// XBL binding is attached to an element which has a native anonymous
// ancestor. This flag is set-once: once a node has it, it must not be
// removed.
// NOTE: Should only be used on nsIContent nodes
NODE_IS_IN_ANONYMOUS_SUBTREE = 0x00000008U,
// Whether this node is the root of a native anonymous (from the perspective
// of its parent) subtree. This flag is set-once: once a node has it, it
// must not be removed.
// NOTE: Should only be used on nsIContent nodes
NODE_IS_NATIVE_ANONYMOUS_ROOT = 0x00000010U,
// Forces the XBL code to treat this node as if it were
// in the document and therefore should get bindings attached.
NODE_FORCE_XBL_BINDINGS = 0x00000020U,
// Whether a binding manager may have a pointer to this
NODE_MAY_BE_IN_BINDING_MNGR = 0x00000040U,
NODE_IS_EDITABLE = 0x00000080U,
// For all Element nodes, NODE_MAY_HAVE_CLASS is guaranteed to be set if the
// node in fact has a class, but may be set even if it doesn't.
NODE_MAY_HAVE_CLASS = 0x00000100U,
NODE_IS_INSERTION_PARENT = 0x00000200U,
// Node has an :empty or :-moz-only-whitespace selector
NODE_HAS_EMPTY_SELECTOR = 0x00000400U,
// A child of the node has a selector such that any insertion,
// removal, or appending of children requires restyling the parent.
NODE_HAS_SLOW_SELECTOR = 0x00000800U,
// A child of the node has a :first-child, :-moz-first-node,
// :only-child, :last-child or :-moz-last-node selector.
NODE_HAS_EDGE_CHILD_SELECTOR = 0x00001000U,
// A child of the node has a selector such that any insertion or
// removal of children requires restyling later siblings of that
// element. Additionally (in this manner it is stronger than
// NODE_HAS_SLOW_SELECTOR), if a child's style changes due to any
// other content tree changes (e.g., the child changes to or from
// matching :empty due to a grandchild insertion or removal), the
// child's later siblings must also be restyled.
NODE_HAS_SLOW_SELECTOR_LATER_SIBLINGS
= 0x00002000U,
NODE_ALL_SELECTOR_FLAGS = NODE_HAS_EMPTY_SELECTOR |
NODE_HAS_SLOW_SELECTOR |
NODE_HAS_EDGE_CHILD_SELECTOR |
NODE_HAS_SLOW_SELECTOR_LATER_SIBLINGS,
NODE_ATTACH_BINDING_ON_POSTCREATE
= 0x00004000U,
// This node needs to go through frame construction to get a frame (or
// undisplayed entry).
NODE_NEEDS_FRAME = 0x00008000U,
// At least one descendant in the flattened tree has NODE_NEEDS_FRAME set.
// This should be set on every node on the flattened tree path between the
// node(s) with NODE_NEEDS_FRAME and the root content.
NODE_DESCENDANTS_NEED_FRAMES = 0x00010000U,
// Set if the node has the accesskey attribute set.
NODE_HAS_ACCESSKEY = 0x00020000U,
// Set if the node is handling a click.
NODE_HANDLING_CLICK = 0x00040000U,
// Two bits for the script-type ID. Not enough to represent all
// nsIProgrammingLanguage values, but we don't care. In practice,
// we can represent the ones we want, and we can fail the others at
// runtime.
NODE_SCRIPT_TYPE_OFFSET = 19,
NODE_SCRIPT_TYPE_SIZE = 2,
NODE_SCRIPT_TYPE_MASK = (1 << NODE_SCRIPT_TYPE_SIZE) - 1,
// Remaining bits are node type specific.
NODE_TYPE_SPECIFIC_BITS_OFFSET =
NODE_SCRIPT_TYPE_OFFSET + NODE_SCRIPT_TYPE_SIZE
};
PR_STATIC_ASSERT(PRUint32(nsIProgrammingLanguage::JAVASCRIPT) <=
PRUint32(NODE_SCRIPT_TYPE_MASK));
PR_STATIC_ASSERT(PRUint32(nsIProgrammingLanguage::PYTHON) <=
PRUint32(NODE_SCRIPT_TYPE_MASK));
// Useful inline function for getting a node given an nsIContent and an
// nsIDocument. Returns the first argument cast to nsINode if it is non-null,
// otherwise returns the second (which may be null). We use type variables
// instead of nsIContent* and nsIDocument* because the actual types must be
// known for the cast to work.
template<class C, class D>
inline nsINode* NODE_FROM(C& aContent, D& aDocument)
{
if (aContent)
return static_cast<nsINode*>(aContent);
return static_cast<nsINode*>(aDocument);
}
/**
* Class used to detect unexpected mutations. To use the class create an
* nsMutationGuard on the stack before unexpected mutations could occur.
* You can then at any time call Mutated to check if any unexpected mutations
* have occurred.
*
* When a guard is instantiated sMutationCount is set to 300. It is then
* decremented by every mutation (capped at 0). This means that we can only
* detect 300 mutations during the lifetime of a single guard, however that
* should be more then we ever care about as we usually only care if more then
* one mutation has occurred.
*
* When the guard goes out of scope it will adjust sMutationCount so that over
* the lifetime of the guard the guard itself has not affected sMutationCount,
* while mutations that happened while the guard was alive still will. This
* allows a guard to be instantiated even if there is another guard higher up
* on the callstack watching for mutations.
*
* The only thing that has to be avoided is for an outer guard to be used
* while an inner guard is alive. This can be avoided by only ever
* instantiating a single guard per scope and only using the guard in the
* current scope.
*/
class nsMutationGuard {
public:
nsMutationGuard()
{
mDelta = eMaxMutations - sMutationCount;
sMutationCount = eMaxMutations;
}
~nsMutationGuard()
{
sMutationCount =
mDelta > sMutationCount ? 0 : sMutationCount - mDelta;
}
/**
* Returns true if any unexpected mutations have occurred. You can pass in
* an 8-bit ignore count to ignore a number of expected mutations.
*/
bool Mutated(PRUint8 aIgnoreCount)
{
return sMutationCount < static_cast<PRUint32>(eMaxMutations - aIgnoreCount);
}
// This function should be called whenever a mutation that we want to keep
// track of happen. For now this is only done when children are added or
// removed, but we might do it for attribute changes too in the future.
static void DidMutate()
{
if (sMutationCount) {
--sMutationCount;
}
}
private:
// mDelta is the amount sMutationCount was adjusted when the guard was
// initialized. It is needed so that we can undo that adjustment once
// the guard dies.
PRUint32 mDelta;
// The value 300 is not important, as long as it is bigger then anything
// ever passed to Mutated().
enum { eMaxMutations = 300 };
// sMutationCount is a global mutation counter which is decreased by one at
// every mutation. It is capped at 0 to avoid wrapping.
// Its value is always between 0 and 300, inclusive.
static PRUint32 sMutationCount;
};
// Categories of node properties
// 0 is global.
#define DOM_USER_DATA 1
#define DOM_USER_DATA_HANDLER 2
#define SMIL_MAPPED_ATTR_ANIMVAL 3
// IID for the nsINode interface
#define NS_INODE_IID \
{ 0x20d16be2, 0x3c58, 0x4099, \
{ 0xbf, 0xa6, 0xd0, 0xe7, 0x6b, 0xb1, 0x3d, 0xc5 } }
/**
* An internal interface that abstracts some DOMNode-related parts that both
* nsIContent and nsIDocument share. An instance of this interface has a list
* of nsIContent children and provides access to them.
*/
class nsINode : public nsIDOMEventTarget,
public nsWrapperCache
{
public:
NS_DECLARE_STATIC_IID_ACCESSOR(NS_INODE_IID)
NS_DECL_DOM_MEMORY_REPORTER_SIZEOF
friend class nsNodeUtils;
friend class nsNodeWeakReference;
friend class nsNodeSupportsWeakRefTearoff;
friend class nsAttrAndChildArray;
#ifdef MOZILLA_INTERNAL_API
nsINode(already_AddRefed<nsINodeInfo> aNodeInfo)
: mNodeInfo(aNodeInfo),
mParent(nsnull),
mFlags(0),
mBoolFlags(0),
mNextSibling(nsnull),
mPreviousSibling(nsnull),
mFirstChild(nsnull),
mSlots(nsnull)
{
}
#endif
virtual ~nsINode();
/**
* Bit-flags to pass (or'ed together) to IsNodeOfType()
*/
enum {
/** nsIContent nodes */
eCONTENT = 1 << 0,
/** nsIDocument nodes */
eDOCUMENT = 1 << 1,
/** nsIAttribute nodes */
eATTRIBUTE = 1 << 2,
/** text nodes */
eTEXT = 1 << 3,
/** xml processing instructions */
ePROCESSING_INSTRUCTION = 1 << 4,
/** comment nodes */
eCOMMENT = 1 << 5,
/** form control elements */
eHTML_FORM_CONTROL = 1 << 6,
/** svg elements */
eSVG = 1 << 7,
/** document fragments */
eDOCUMENT_FRAGMENT = 1 << 8,
/** data nodes (comments, PIs, text). Nodes of this type always
returns a non-null value for nsIContent::GetText() */
eDATA_NODE = 1 << 19,
/** nsHTMLMediaElement */
eMEDIA = 1 << 10,
/** animation elements */
eANIMATION = 1 << 11
};
/**
* API for doing a quick check if a content is of a given
* type, such as Text, Document, Comment ... Use this when you can instead of
* checking the tag.
*
* @param aFlags what types you want to test for (see above)
* @return whether the content matches ALL flags passed in
*/
virtual bool IsNodeOfType(PRUint32 aFlags) const = 0;
/**
* Return whether the node is an Element node
*/
bool IsElement() const {
return GetBoolFlag(NodeIsElement);
}
/**
* Return this node as an Element. Should only be used for nodes
* for which IsElement() is true.
*/
mozilla::dom::Element* AsElement();
const mozilla::dom::Element* AsElement() const;
/**
* Get the number of children
* @return the number of children
*/
virtual PRUint32 GetChildCount() const = 0;
/**
* Get a child by index
* @param aIndex the index of the child to get
* @return the child, or null if index out of bounds
*/
virtual nsIContent* GetChildAt(PRUint32 aIndex) const = 0;
/**
* Get a raw pointer to the child array. This should only be used if you
* plan to walk a bunch of the kids, promise to make sure that nothing ever
* mutates (no attribute changes, not DOM tree changes, no script execution,
* NOTHING), and will never ever peform an out-of-bounds access here. This
* method may return null if there are no children, or it may return a
* garbage pointer. In all cases the out param will be set to the number of
* children.
*/
virtual nsIContent * const * GetChildArray(PRUint32* aChildCount) const = 0;
/**
* Get the index of a child within this content
* @param aPossibleChild the child to get the index of.
* @return the index of the child, or -1 if not a child
*
* If the return value is not -1, then calling GetChildAt() with that value
* will return aPossibleChild.
*/
virtual PRInt32 IndexOf(nsINode* aPossibleChild) const = 0;
/**
* Return the "owner document" of this node. Note that this is not the same
* as the DOM ownerDocument -- that's null for Document nodes, whereas for a
* nsIDocument GetOwnerDocument returns the document itself. For nsIContent
* implementations the two are the same.
*/
nsIDocument *OwnerDoc() const
{
return mNodeInfo->GetDocument();
}
/**
* Returns true if the content has an ancestor that is a document.
*
* @return whether this content is in a document tree
*/
bool IsInDoc() const
{
return GetBoolFlag(IsInDocument);
}
/**
* Get the document that this content is currently in, if any. This will be
* null if the content has no ancestor that is a document.
*
* @return the current document
*/
nsIDocument *GetCurrentDoc() const
{
return IsInDoc() ? OwnerDoc() : nsnull;
}
/**
* The values returned by this function are the ones defined for
* nsIDOMNode.nodeType
*/
PRUint16 NodeType() const
{
return mNodeInfo->NodeType();
}
const nsString& NodeName() const
{
return mNodeInfo->NodeName();
}
const nsString& LocalName() const
{
return mNodeInfo->LocalName();
}
nsINode*
InsertBefore(nsINode *aNewChild, nsINode *aRefChild, nsresult *aReturn)
{
return ReplaceOrInsertBefore(false, aNewChild, aRefChild, aReturn);
}
nsINode*
ReplaceChild(nsINode *aNewChild, nsINode *aOldChild, nsresult *aReturn)
{
return ReplaceOrInsertBefore(true, aNewChild, aOldChild, aReturn);
}
nsINode*
AppendChild(nsINode *aNewChild, nsresult *aReturn)
{
return InsertBefore(aNewChild, nsnull, aReturn);
}
nsresult RemoveChild(nsINode *aOldChild);
/**
* Insert a content node at a particular index. This method handles calling
* BindToTree on the child appropriately.
*
* @param aKid the content to insert
* @param aIndex the index it is being inserted at (the index it will have
* after it is inserted)
* @param aNotify whether to notify the document (current document for
* nsIContent, and |this| for nsIDocument) that the insert has
* occurred
*
* @throws NS_ERROR_DOM_HIERARCHY_REQUEST_ERR if one attempts to have more
* than one element node as a child of a document. Doing this will also
* assert -- you shouldn't be doing it! Check with
* nsIDocument::GetRootElement() first if you're not sure. Apart from this
* one constraint, this doesn't do any checking on whether aKid is a valid
* child of |this|.
*
* @throws NS_ERROR_OUT_OF_MEMORY in some cases (from BindToTree).
*/
virtual nsresult InsertChildAt(nsIContent* aKid, PRUint32 aIndex,
bool aNotify) = 0;
/**
* Append a content node to the end of the child list. This method handles
* calling BindToTree on the child appropriately.
*
* @param aKid the content to append
* @param aNotify whether to notify the document (current document for
* nsIContent, and |this| for nsIDocument) that the append has
* occurred
*
* @throws NS_ERROR_DOM_HIERARCHY_REQUEST_ERR if one attempts to have more
* than one element node as a child of a document. Doing this will also
* assert -- you shouldn't be doing it! Check with
* nsIDocument::GetRootElement() first if you're not sure. Apart from this
* one constraint, this doesn't do any checking on whether aKid is a valid
* child of |this|.
*
* @throws NS_ERROR_OUT_OF_MEMORY in some cases (from BindToTree).
*/
nsresult AppendChildTo(nsIContent* aKid, bool aNotify)
{
return InsertChildAt(aKid, GetChildCount(), aNotify);
}
/**
* Remove a child from this node. This method handles calling UnbindFromTree
* on the child appropriately.
*
* @param aIndex the index of the child to remove
* @param aNotify whether to notify the document (current document for
* nsIContent, and |this| for nsIDocument) that the remove has
* occurred
* @param aMutationEvent whether to fire a mutation event
*
* Note: If there is no child at aIndex, this method will simply do nothing.
*/
virtual nsresult RemoveChildAt(PRUint32 aIndex,
bool aNotify) = 0;
/**
* Get a property associated with this node.
*
* @param aPropertyName name of property to get.
* @param aStatus out parameter for storing resulting status.
* Set to NS_PROPTABLE_PROP_NOT_THERE if the property
* is not set.
* @return the property. Null if the property is not set
* (though a null return value does not imply the
* property was not set, i.e. it can be set to null).
*/
void* GetProperty(nsIAtom *aPropertyName,
nsresult *aStatus = nsnull) const
{
return GetProperty(0, aPropertyName, aStatus);
}
/**
* Get a property associated with this node.
*
* @param aCategory category of property to get.
* @param aPropertyName name of property to get.
* @param aStatus out parameter for storing resulting status.
* Set to NS_PROPTABLE_PROP_NOT_THERE if the property
* is not set.
* @return the property. Null if the property is not set
* (though a null return value does not imply the
* property was not set, i.e. it can be set to null).
*/
virtual void* GetProperty(PRUint16 aCategory,
nsIAtom *aPropertyName,
nsresult *aStatus = nsnull) const;
/**
* Set a property to be associated with this node. This will overwrite an
* existing value if one exists. The existing value is destroyed using the
* destructor function given when that value was set.
*
* @param aPropertyName name of property to set.
* @param aValue new value of property.
* @param aDtor destructor function to be used when this property
* is destroyed.
* @param aTransfer if true the property will not be deleted when the
* ownerDocument of the node changes, if false it
* will be deleted.
*
* @return NS_PROPTABLE_PROP_OVERWRITTEN (success value) if the property
* was already set
* @throws NS_ERROR_OUT_OF_MEMORY if that occurs
*/
nsresult SetProperty(nsIAtom *aPropertyName,
void *aValue,
NSPropertyDtorFunc aDtor = nsnull,
bool aTransfer = false)
{
return SetProperty(0, aPropertyName, aValue, aDtor, aTransfer);
}
/**
* Set a property to be associated with this node. This will overwrite an
* existing value if one exists. The existing value is destroyed using the
* destructor function given when that value was set.
*
* @param aCategory category of property to set.
* @param aPropertyName name of property to set.
* @param aValue new value of property.
* @param aDtor destructor function to be used when this property
* is destroyed.
* @param aTransfer if true the property will not be deleted when the
* ownerDocument of the node changes, if false it
* will be deleted.
* @param aOldValue [out] previous value of property.
*
* @return NS_PROPTABLE_PROP_OVERWRITTEN (success value) if the property
* was already set
* @throws NS_ERROR_OUT_OF_MEMORY if that occurs
*/
virtual nsresult SetProperty(PRUint16 aCategory,
nsIAtom *aPropertyName,
void *aValue,
NSPropertyDtorFunc aDtor = nsnull,
bool aTransfer = false,
void **aOldValue = nsnull);
/**
* Destroys a property associated with this node. The value is destroyed
* using the destruction function given when that value was set.
*
* @param aPropertyName name of property to destroy.
*/
void DeleteProperty(nsIAtom *aPropertyName)
{
DeleteProperty(0, aPropertyName);
}
/**
* Destroys a property associated with this node. The value is destroyed
* using the destruction function given when that value was set.
*
* @param aCategory category of property to destroy.
* @param aPropertyName name of property to destroy.
*/
virtual void DeleteProperty(PRUint16 aCategory, nsIAtom *aPropertyName);
/**
* Unset a property associated with this node. The value will not be
* destroyed but rather returned. It is the caller's responsibility to
* destroy the value after that point.
*
* @param aPropertyName name of property to unset.
* @param aStatus out parameter for storing resulting status.
* Set to NS_PROPTABLE_PROP_NOT_THERE if the property
* is not set.
* @return the property. Null if the property is not set
* (though a null return value does not imply the
* property was not set, i.e. it can be set to null).
*/
void* UnsetProperty(nsIAtom *aPropertyName,
nsresult *aStatus = nsnull)
{
return UnsetProperty(0, aPropertyName, aStatus);
}
/**
* Unset a property associated with this node. The value will not be
* destroyed but rather returned. It is the caller's responsibility to
* destroy the value after that point.
*
* @param aCategory category of property to unset.
* @param aPropertyName name of property to unset.
* @param aStatus out parameter for storing resulting status.
* Set to NS_PROPTABLE_PROP_NOT_THERE if the property
* is not set.
* @return the property. Null if the property is not set
* (though a null return value does not imply the
* property was not set, i.e. it can be set to null).
*/
virtual void* UnsetProperty(PRUint16 aCategory,
nsIAtom *aPropertyName,
nsresult *aStatus = nsnull);
bool HasProperties() const
{
return HasFlag(NODE_HAS_PROPERTIES);
}
/**
* Return the principal of this node. This is guaranteed to never be a null
* pointer.
*/
nsIPrincipal* NodePrincipal() const {
return mNodeInfo->NodeInfoManager()->DocumentPrincipal();
}
/**
* Get the parent nsIContent for this node.
* @return the parent, or null if no parent or the parent is not an nsIContent
*/
nsIContent* GetParent() const {
return NS_LIKELY(GetBoolFlag(ParentIsContent)) ?
reinterpret_cast<nsIContent*>(mParent) : nsnull;
}
/**
* Get the parent nsINode for this node. This can be either an nsIContent,
* an nsIDocument or an nsIAttribute.
* @return the parent node
*/
nsINode* GetNodeParent() const
{
return mParent;
}
/**
* Get the parent nsINode for this node if it is an Element.
* @return the parent node
*/
nsINode* GetElementParent() const
{
return mParent && mParent->IsElement() ? mParent : nsnull;
}
/**
* See nsIDOMEventTarget
*/
NS_DECL_NSIDOMEVENTTARGET
using nsIDOMEventTarget::AddEventListener;
/**
* Adds a mutation observer to be notified when this node, or any of its
* descendants, are modified. The node will hold a weak reference to the
* observer, which means that it is the responsibility of the observer to
* remove itself in case it dies before the node. If an observer is added
* while observers are being notified, it may also be notified. In general,
* adding observers while inside a notification is not a good idea. An
* observer that is already observing the node must not be added without
* being removed first.
*/
void AddMutationObserver(nsIMutationObserver* aMutationObserver)
{
nsSlots* s = GetSlots();
if (s) {
NS_ASSERTION(s->mMutationObservers.IndexOf(aMutationObserver) ==
nsTArray<int>::NoIndex,
"Observer already in the list");
s->mMutationObservers.AppendElement(aMutationObserver);
}
}
/**
* Same as above, but only adds the observer if its not observing
* the node already.
*/
void AddMutationObserverUnlessExists(nsIMutationObserver* aMutationObserver)
{
nsSlots* s = GetSlots();
if (s) {
s->mMutationObservers.AppendElementUnlessExists(aMutationObserver);
}
}
/**
* Removes a mutation observer.
*/
void RemoveMutationObserver(nsIMutationObserver* aMutationObserver)
{
nsSlots* s = GetExistingSlots();
if (s) {
s->mMutationObservers.RemoveElement(aMutationObserver);
}
}
/**
* Clones this node. This needs to be overriden by all node classes. aNodeInfo
* should be identical to this node's nodeInfo, except for the document which
* may be different. When cloning an element, all attributes of the element
* will be cloned. The children of the node will not be cloned.
*
* @param aNodeInfo the nodeinfo to use for the clone
* @param aResult the clone
*/
virtual nsresult Clone(nsINodeInfo *aNodeInfo, nsINode **aResult) const = 0;
/**
* Checks if a node has the same ownerDocument as this one. Note that this
* actually compares nodeinfo managers because nodes always have one, even
* when they don't have an ownerDocument. If this function returns true
* it doesn't mean that the nodes actually have an ownerDocument.
*
* @param aOther Other node to check
* @return Whether the owner documents of this node and of aOther are the
* same.
*/
bool HasSameOwnerDoc(nsINode *aOther)
{
// We compare nodeinfo managers because nodes always have one, even when
// they don't have an ownerDocument.
return mNodeInfo->NodeInfoManager() == aOther->mNodeInfo->NodeInfoManager();
}
// This class can be extended by subclasses that wish to store more
// information in the slots.
class nsSlots
{
public:
nsSlots()
: mChildNodes(nsnull),
mWeakReference(nsnull)
{
}
// If needed we could remove the vtable pointer this dtor causes by
// putting a DestroySlots function on nsINode
virtual ~nsSlots();
void Traverse(nsCycleCollectionTraversalCallback &cb);
void Unlink();
/**
* A list of mutation observers
*/
nsTObserverArray<nsIMutationObserver*> mMutationObservers;
/**
* An object implementing nsIDOMNodeList for this content (childNodes)
* @see nsIDOMNodeList
* @see nsGenericHTMLElement::GetChildNodes
*
* MSVC 7 doesn't like this as an nsRefPtr
*/
nsChildContentList* mChildNodes;
/**
* Weak reference to this node
*/
nsNodeWeakReference* mWeakReference;
};
/**
* Functions for managing flags and slots
*/
#ifdef DEBUG
nsSlots* DebugGetSlots()
{
return GetSlots();
}
#endif
bool HasFlag(PtrBits aFlag) const
{
return !!(GetFlags() & aFlag);
}
PRUint32 GetFlags() const
{
return mFlags;
}
void SetFlags(PRUint32 aFlagsToSet)
{
NS_ASSERTION(!(aFlagsToSet & (NODE_IS_ANONYMOUS |
NODE_IS_NATIVE_ANONYMOUS_ROOT |
NODE_IS_IN_ANONYMOUS_SUBTREE |
NODE_ATTACH_BINDING_ON_POSTCREATE |
NODE_DESCENDANTS_NEED_FRAMES |
NODE_NEEDS_FRAME)) ||
IsNodeOfType(eCONTENT),
"Flag only permitted on nsIContent nodes");
mFlags |= aFlagsToSet;
}
void UnsetFlags(PRUint32 aFlagsToUnset)
{
NS_ASSERTION(!(aFlagsToUnset &
(NODE_IS_ANONYMOUS |
NODE_IS_IN_ANONYMOUS_SUBTREE |
NODE_IS_NATIVE_ANONYMOUS_ROOT)),
"Trying to unset write-only flags");
mFlags &= ~aFlagsToUnset;
}
void SetEditableFlag(bool aEditable)
{
if (aEditable) {
SetFlags(NODE_IS_EDITABLE);
}
else {
UnsetFlags(NODE_IS_EDITABLE);
}
}
bool IsEditable() const
{
#ifdef _IMPL_NS_LAYOUT
return IsEditableInternal();
#else
return IsEditableExternal();
#endif
}
/**
* Returns true if |this| or any of its ancestors is native anonymous.
*/
bool IsInNativeAnonymousSubtree() const
{
#ifdef DEBUG
if (HasFlag(NODE_IS_IN_ANONYMOUS_SUBTREE)) {
return true;
}
CheckNotNativeAnonymous();
return false;
#else
return HasFlag(NODE_IS_IN_ANONYMOUS_SUBTREE);
#endif
}
/**
* Get the root content of an editor. So, this node must be a descendant of
* an editor. Note that this should be only used for getting input or textarea
* editor's root content. This method doesn't support HTML editors.
*/
nsIContent* GetTextEditorRootContent(nsIEditor** aEditor = nsnull);
/**
* Get the nearest selection root, ie. the node that will be selected if the
* user does "Select All" while the focus is in this node. Note that if this
* node is not in an editor, the result comes from the nsFrameSelection that
* is related to aPresShell, so the result might not be the ancestor of this
* node. Be aware that if this node and the computed selection limiter are
* not in same subtree, this returns the root content of the closeset subtree.
*/
nsIContent* GetSelectionRootContent(nsIPresShell* aPresShell);
virtual nsINodeList* GetChildNodesList();
nsIContent* GetFirstChild() const { return mFirstChild; }
nsIContent* GetLastChild() const
{
PRUint32 count;
nsIContent* const* children = GetChildArray(&count);
return count > 0 ? children[count - 1] : nsnull;
}
/**
* Implementation is in nsIDocument.h, because it needs to cast from
* nsIDocument* to nsINode*.
*/
nsIDocument* GetOwnerDocument() const;
/**
* The default script type (language) ID for this node.
* All nodes must support fetching the default script language.
*/
virtual PRUint32 GetScriptTypeID() const
{ return nsIProgrammingLanguage::JAVASCRIPT; }
/**
* Not all nodes support setting a new default language.
*/
NS_IMETHOD SetScriptTypeID(PRUint32 aLang)
{
NS_NOTREACHED("SetScriptTypeID not implemented");
return NS_ERROR_NOT_IMPLEMENTED;
}
nsresult Normalize();
/**
* Get the base URI for any relative URIs within this piece of
* content. Generally, this is the document's base URI, but certain
* content carries a local base for backward compatibility, and XML
* supports setting a per-node base URI.
*
* @return the base URI
*/
virtual already_AddRefed<nsIURI> GetBaseURI() const = 0;
nsresult GetDOMBaseURI(nsAString &aURI) const;
// Note! This function must never fail. It only return an nsresult so that
// we can use it to implement nsIDOMNode
NS_IMETHOD GetTextContent(nsAString &aTextContent)
{
SetDOMStringToNull(aTextContent);
return NS_OK;
}
NS_IMETHOD SetTextContent(const nsAString& aTextContent)
{
return NS_OK;
}
/**
* Associate an object aData to aKey on this node. If aData is null any
* previously registered object and UserDataHandler associated to aKey on
* this node will be removed.
* Should only be used to implement the DOM Level 3 UserData API.
*
* @param aKey the key to associate the object to
* @param aData the object to associate to aKey on this node (may be null)
* @param aHandler the UserDataHandler to call when the node is
* cloned/deleted/imported/renamed (may be null)
* @param aResult [out] the previously registered object for aKey on this
* node, if any
* @return whether adding the object and UserDataHandler succeeded
*/
nsresult SetUserData(const nsAString& aKey, nsIVariant* aData,
nsIDOMUserDataHandler* aHandler, nsIVariant** aResult);
/**
* Get the UserData object registered for a Key on this node, if any.
* Should only be used to implement the DOM Level 3 UserData API.
*
* @param aKey the key to get UserData for
* @return aResult the previously registered object for aKey on this node, if
* any
*/
nsIVariant* GetUserData(const nsAString& aKey)
{
nsCOMPtr<nsIAtom> key = do_GetAtom(aKey);
if (!key) {
return nsnull;
}
return static_cast<nsIVariant*>(GetProperty(DOM_USER_DATA, key));
}
nsresult GetUserData(const nsAString& aKey, nsIVariant** aResult)
{
NS_IF_ADDREF(*aResult = GetUserData(aKey));
return NS_OK;
}
/**
* Compares the document position of a node to this node.
*
* @param aOtherNode The node whose position is being compared to this node
*
* @return The document position flags of the nodes. aOtherNode is compared
* to this node, i.e. if aOtherNode is before this node then
* DOCUMENT_POSITION_PRECEDING will be set.
*
* @see nsIDOMNode
*/
PRUint16 CompareDocPosition(nsINode* aOtherNode);
nsresult CompareDocPosition(nsINode* aOtherNode, PRUint16* aReturn)
{
NS_ENSURE_ARG(aOtherNode);
*aReturn = CompareDocPosition(aOtherNode);
return NS_OK;
}
nsresult CompareDocumentPosition(nsIDOMNode* aOther,
PRUint16* aReturn);
nsresult LookupPrefix(const nsAString& aNamespaceURI, nsAString& aPrefix);
nsresult IsDefaultNamespace(const nsAString& aNamespaceURI, bool* aResult)
{
nsAutoString defaultNamespace;
LookupNamespaceURI(EmptyString(), defaultNamespace);
*aResult = aNamespaceURI.Equals(defaultNamespace);
return NS_OK;
}
nsresult LookupNamespaceURI(const nsAString& aNamespacePrefix,
nsAString& aNamespaceURI);
nsresult IsEqualNode(nsIDOMNode* aOther, bool* aReturn);
bool IsEqualTo(nsINode* aOther);
nsIContent* GetNextSibling() const { return mNextSibling; }
nsIContent* GetPreviousSibling() const { return mPreviousSibling; }
/**
* Get the next node in the pre-order tree traversal of the DOM. If
* aRoot is non-null, then it must be an ancestor of |this|
* (possibly equal to |this|) and only nodes that are descendants of
* aRoot, not including aRoot itself, will be returned. Returns
* null if there are no more nodes to traverse.
*/
nsIContent* GetNextNode(const nsINode* aRoot = nsnull) const
{
return GetNextNodeImpl(aRoot, false);
}
/**
* Get the next node in the pre-order tree traversal of the DOM but ignoring
* the children of this node. If aRoot is non-null, then it must be an
* ancestor of |this| (possibly equal to |this|) and only nodes that are
* descendants of aRoot, not including aRoot itself, will be returned.
* Returns null if there are no more nodes to traverse.
*/
nsIContent* GetNextNonChildNode(const nsINode* aRoot = nsnull) const
{
return GetNextNodeImpl(aRoot, true);
}
/**
* Returns true if 'this' is either document or element or
* document fragment and aOther is a descendant in the same
* anonymous tree.
*/
bool Contains(const nsINode* aOther) const;
nsresult Contains(nsIDOMNode* aOther, bool* aReturn);
private:
nsIContent* GetNextNodeImpl(const nsINode* aRoot,
const bool aSkipChildren) const
{
// Can't use nsContentUtils::ContentIsDescendantOf here, since we
// can't include it here.
#ifdef DEBUG
if (aRoot) {
const nsINode* cur = this;
for (; cur; cur = cur->GetNodeParent())
if (cur == aRoot) break;
NS_ASSERTION(cur, "aRoot not an ancestor of |this|?");
}
#endif
if (!aSkipChildren) {
nsIContent* kid = GetFirstChild();
if (kid) {
return kid;
}
}
if (this == aRoot) {
return nsnull;
}
const nsINode* cur = this;
while (1) {
nsIContent* next = cur->GetNextSibling();
if (next) {
return next;
}
nsINode* parent = cur->GetNodeParent();
if (parent == aRoot) {
return nsnull;
}
cur = parent;
}
NS_NOTREACHED("How did we get here?");
}
public:
/**
* Get the previous nsIContent in the pre-order tree traversal of the DOM. If
* aRoot is non-null, then it must be an ancestor of |this|
* (possibly equal to |this|) and only nsIContents that are descendants of
* aRoot, including aRoot itself, will be returned. Returns
* null if there are no more nsIContents to traverse.
*/
nsIContent* GetPreviousContent(const nsINode* aRoot = nsnull) const
{
// Can't use nsContentUtils::ContentIsDescendantOf here, since we
// can't include it here.
#ifdef DEBUG
if (aRoot) {
const nsINode* cur = this;
for (; cur; cur = cur->GetNodeParent())
if (cur == aRoot) break;
NS_ASSERTION(cur, "aRoot not an ancestor of |this|?");
}
#endif
if (this == aRoot) {
return nsnull;
}
nsIContent* cur = this->GetParent();
nsIContent* iter = this->GetPreviousSibling();
while (iter) {
cur = iter;
iter = reinterpret_cast<nsINode*>(iter)->GetLastChild();
}
return cur;
}
/**
* Boolean flags
*/
private:
enum BooleanFlag {
// Set if we're being used from -moz-element
NodeHasRenderingObservers,
// Set if our parent chain (including this node itself) terminates
// in a document
IsInDocument,
// Set if mParent is an nsIContent
ParentIsContent,
// Set if this node is an Element
NodeIsElement,
// Set if the element has a non-empty id attribute. This can in rare
// cases lie for nsXMLElement, such as when the node has been moved between
// documents with different id mappings.
ElementHasID,
// Set if the element might have inline style.
ElementMayHaveStyle,
// Set if the element has a name attribute set.
ElementHasName,
// Set if the element might have a contenteditable attribute set.
ElementMayHaveContentEditableAttr,
// Guard value
BooleanFlagCount
};
void SetBoolFlag(BooleanFlag name, bool value) {
PR_STATIC_ASSERT(BooleanFlagCount <= 8*sizeof(mBoolFlags));
mBoolFlags = (mBoolFlags & ~(1 << name)) | (value << name);
}
void SetBoolFlag(BooleanFlag name) {
PR_STATIC_ASSERT(BooleanFlagCount <= 8*sizeof(mBoolFlags));
mBoolFlags |= (1 << name);
}
void ClearBoolFlag(BooleanFlag name) {
PR_STATIC_ASSERT(BooleanFlagCount <= 8*sizeof(mBoolFlags));
mBoolFlags &= ~(1 << name);
}
bool GetBoolFlag(BooleanFlag name) const {
PR_STATIC_ASSERT(BooleanFlagCount <= 8*sizeof(mBoolFlags));
return mBoolFlags & (1 << name);
}
public:
bool HasRenderingObservers() const
{ return GetBoolFlag(NodeHasRenderingObservers); }
void SetHasRenderingObservers(bool aValue)
{ SetBoolFlag(NodeHasRenderingObservers, aValue); }
bool HasID() const { return GetBoolFlag(ElementHasID); }
bool MayHaveStyle() const { return GetBoolFlag(ElementMayHaveStyle); }
bool HasName() const { return GetBoolFlag(ElementHasName); }
bool MayHaveContentEditableAttr() const
{ return GetBoolFlag(ElementMayHaveContentEditableAttr); }
protected:
void SetParentIsContent(bool aValue) { SetBoolFlag(ParentIsContent, aValue); }
void SetInDocument() { SetBoolFlag(IsInDocument); }
void ClearInDocument() { ClearBoolFlag(IsInDocument); }
void SetIsElement() { SetBoolFlag(NodeIsElement); }
void ClearIsElement() { ClearBoolFlag(NodeIsElement); }
void SetHasID() { SetBoolFlag(ElementHasID); }
void ClearHasID() { ClearBoolFlag(ElementHasID); }
void SetMayHaveStyle() { SetBoolFlag(ElementMayHaveStyle); }
void SetHasName() { SetBoolFlag(ElementHasName); }
void ClearHasName() { ClearBoolFlag(ElementHasName); }
void SetMayHaveContentEditableAttr()
{ SetBoolFlag(ElementMayHaveContentEditableAttr); }
public:
// Optimized way to get classinfo.
virtual nsXPCClassInfo* GetClassInfo() = 0;
protected:
// Override this function to create a custom slots class.
virtual nsINode::nsSlots* CreateSlots();
bool HasSlots() const
{
return mSlots != nsnull;
}
nsSlots* GetExistingSlots() const
{
return mSlots;
}
nsSlots* GetSlots()
{
if (!HasSlots()) {
mSlots = CreateSlots();
}
return GetExistingSlots();
}
nsTObserverArray<nsIMutationObserver*> *GetMutationObservers()
{
return HasSlots() ? &GetExistingSlots()->mMutationObservers : nsnull;
}
bool IsEditableInternal() const;
virtual bool IsEditableExternal() const
{
return IsEditableInternal();
}
#ifdef DEBUG
// Note: virtual so that IsInNativeAnonymousSubtree can be called accross
// module boundaries.
virtual void CheckNotNativeAnonymous() const;
#endif
nsresult GetParentNode(nsIDOMNode** aParentNode);
nsresult GetParentElement(nsIDOMElement** aParentElement);
nsresult GetChildNodes(nsIDOMNodeList** aChildNodes);
nsresult GetFirstChild(nsIDOMNode** aFirstChild);
nsresult GetLastChild(nsIDOMNode** aLastChild);
nsresult GetPreviousSibling(nsIDOMNode** aPrevSibling);
nsresult GetNextSibling(nsIDOMNode** aNextSibling);
nsresult GetOwnerDocument(nsIDOMDocument** aOwnerDocument);
nsresult ReplaceOrInsertBefore(bool aReplace, nsIDOMNode *aNewChild,
nsIDOMNode *aRefChild, nsIDOMNode **aReturn);
nsINode* ReplaceOrInsertBefore(bool aReplace, nsINode *aNewChild,
nsINode *aRefChild, nsresult *aReturn)
{
*aReturn = ReplaceOrInsertBefore(aReplace, aNewChild, aRefChild);
if (NS_FAILED(*aReturn)) {
return nsnull;
}
return aReplace ? aRefChild : aNewChild;
}
virtual nsresult ReplaceOrInsertBefore(bool aReplace, nsINode* aNewChild,
nsINode* aRefChild);
nsresult RemoveChild(nsIDOMNode* aOldChild, nsIDOMNode** aReturn);
/**
* Returns the Element that should be used for resolving namespaces
* on this node (ie the ownerElement for attributes, the documentElement for
* documents, the node itself for elements and for other nodes the parentNode
* if it is an element).
*/
virtual mozilla::dom::Element* GetNameSpaceElement() = 0;
/**
* Most of the implementation of the nsINode RemoveChildAt method.
* Should only be called on document, element, and document fragment
* nodes. The aChildArray passed in should be the one for |this|.
*
* @param aIndex The index to remove at.
* @param aNotify Whether to notify.
* @param aKid The kid at aIndex. Must not be null.
* @param aChildArray The child array to work with.
* @param aMutationEvent whether to fire a mutation event for this removal.
*/
nsresult doRemoveChildAt(PRUint32 aIndex, bool aNotify, nsIContent* aKid,
nsAttrAndChildArray& aChildArray);
/**
* Most of the implementation of the nsINode InsertChildAt method.
* Should only be called on document, element, and document fragment
* nodes. The aChildArray passed in should be the one for |this|.
*
* @param aKid The child to insert.
* @param aIndex The index to insert at.
* @param aNotify Whether to notify.
* @param aChildArray The child array to work with
*/
nsresult doInsertChildAt(nsIContent* aKid, PRUint32 aIndex,
bool aNotify, nsAttrAndChildArray& aChildArray);
public:
/* Event stuff that documents and elements share. This needs to be
NS_IMETHOD because some subclasses implement DOM methods with
this exact name and signature and then the calling convention
needs to match.
Note that we include DOCUMENT_ONLY_EVENT events here so that we
can forward all the document stuff to this implementation.
*/
#define EVENT(name_, id_, type_, struct_) \
NS_IMETHOD GetOn##name_(JSContext *cx, JS::Value *vp); \
NS_IMETHOD SetOn##name_(JSContext *cx, const JS::Value &v);
#define TOUCH_EVENT EVENT
#define DOCUMENT_ONLY_EVENT EVENT
#include "nsEventNameList.h"
#undef DOCUMENT_ONLY_EVENT
#undef TOUCH_EVENT
#undef EVENT
protected:
static void Trace(nsINode *tmp, TraceCallback cb, void *closure);
static bool Traverse(nsINode *tmp, nsCycleCollectionTraversalCallback &cb);
static void Unlink(nsINode *tmp);
nsCOMPtr<nsINodeInfo> mNodeInfo;
nsINode* mParent;
PRUint32 mFlags;
private:
// Boolean flags.
PRUint32 mBoolFlags;
protected:
nsIContent* mNextSibling;
nsIContent* mPreviousSibling;
nsIContent* mFirstChild;
// Storage for more members that are usually not needed; allocated lazily.
nsSlots* mSlots;
};
extern const nsIID kThisPtrOffsetsSID;
// _implClass is the class to use to cast to nsISupports
#define NS_OFFSET_AND_INTERFACE_TABLE_BEGIN_AMBIGUOUS(_class, _implClass) \
static const QITableEntry offsetAndQITable[] = { \
NS_INTERFACE_TABLE_ENTRY_AMBIGUOUS(_class, nsISupports, _implClass)
#define NS_OFFSET_AND_INTERFACE_TABLE_BEGIN(_class) \
NS_OFFSET_AND_INTERFACE_TABLE_BEGIN_AMBIGUOUS(_class, _class)
#define NS_OFFSET_AND_INTERFACE_TABLE_END \
{ nsnull, 0 } }; \
if (aIID.Equals(kThisPtrOffsetsSID)) { \
*aInstancePtr = \
const_cast<void*>(static_cast<const void*>(&offsetAndQITable)); \
return NS_OK; \
}
#define NS_OFFSET_AND_INTERFACE_TABLE_TO_MAP_SEGUE \
rv = NS_TableDrivenQI(this, offsetAndQITable, aIID, aInstancePtr); \
NS_INTERFACE_TABLE_TO_MAP_SEGUE
// nsNodeSH::PreCreate() depends on the identity pointer being the same as
// nsINode, so if you change the nsISupports line below, make sure
// nsNodeSH::PreCreate() still does the right thing!
#define NS_NODE_OFFSET_AND_INTERFACE_TABLE_BEGIN(_class) \
NS_OFFSET_AND_INTERFACE_TABLE_BEGIN_AMBIGUOUS(_class, nsINode) \
NS_INTERFACE_TABLE_ENTRY(_class, nsINode)
#define NS_NODE_INTERFACE_TABLE2(_class, _i1, _i2) \
NS_NODE_OFFSET_AND_INTERFACE_TABLE_BEGIN(_class) \
NS_INTERFACE_TABLE_ENTRY(_class, _i1) \
NS_INTERFACE_TABLE_ENTRY(_class, _i2) \
NS_OFFSET_AND_INTERFACE_TABLE_END \
NS_OFFSET_AND_INTERFACE_TABLE_TO_MAP_SEGUE
#define NS_NODE_INTERFACE_TABLE3(_class, _i1, _i2, _i3) \
NS_NODE_OFFSET_AND_INTERFACE_TABLE_BEGIN(_class) \
NS_INTERFACE_TABLE_ENTRY(_class, _i1) \
NS_INTERFACE_TABLE_ENTRY(_class, _i2) \
NS_INTERFACE_TABLE_ENTRY(_class, _i3) \
NS_OFFSET_AND_INTERFACE_TABLE_END \
NS_OFFSET_AND_INTERFACE_TABLE_TO_MAP_SEGUE
#define NS_NODE_INTERFACE_TABLE4(_class, _i1, _i2, _i3, _i4) \
NS_NODE_OFFSET_AND_INTERFACE_TABLE_BEGIN(_class) \
NS_INTERFACE_TABLE_ENTRY(_class, _i1) \
NS_INTERFACE_TABLE_ENTRY(_class, _i2) \
NS_INTERFACE_TABLE_ENTRY(_class, _i3) \
NS_INTERFACE_TABLE_ENTRY(_class, _i4) \
NS_OFFSET_AND_INTERFACE_TABLE_END \
NS_OFFSET_AND_INTERFACE_TABLE_TO_MAP_SEGUE
#define NS_NODE_INTERFACE_TABLE5(_class, _i1, _i2, _i3, _i4, _i5) \
NS_NODE_OFFSET_AND_INTERFACE_TABLE_BEGIN(_class) \
NS_INTERFACE_TABLE_ENTRY(_class, _i1) \
NS_INTERFACE_TABLE_ENTRY(_class, _i2) \
NS_INTERFACE_TABLE_ENTRY(_class, _i3) \
NS_INTERFACE_TABLE_ENTRY(_class, _i4) \
NS_INTERFACE_TABLE_ENTRY(_class, _i5) \
NS_OFFSET_AND_INTERFACE_TABLE_END \
NS_OFFSET_AND_INTERFACE_TABLE_TO_MAP_SEGUE
#define NS_NODE_INTERFACE_TABLE6(_class, _i1, _i2, _i3, _i4, _i5, _i6) \
NS_NODE_OFFSET_AND_INTERFACE_TABLE_BEGIN(_class) \
NS_INTERFACE_TABLE_ENTRY(_class, _i1) \
NS_INTERFACE_TABLE_ENTRY(_class, _i2) \
NS_INTERFACE_TABLE_ENTRY(_class, _i3) \
NS_INTERFACE_TABLE_ENTRY(_class, _i4) \
NS_INTERFACE_TABLE_ENTRY(_class, _i5) \
NS_INTERFACE_TABLE_ENTRY(_class, _i6) \
NS_OFFSET_AND_INTERFACE_TABLE_END \
NS_OFFSET_AND_INTERFACE_TABLE_TO_MAP_SEGUE
#define NS_NODE_INTERFACE_TABLE7(_class, _i1, _i2, _i3, _i4, _i5, _i6, _i7) \
NS_NODE_OFFSET_AND_INTERFACE_TABLE_BEGIN(_class) \
NS_INTERFACE_TABLE_ENTRY(_class, _i1) \
NS_INTERFACE_TABLE_ENTRY(_class, _i2) \
NS_INTERFACE_TABLE_ENTRY(_class, _i3) \
NS_INTERFACE_TABLE_ENTRY(_class, _i4) \
NS_INTERFACE_TABLE_ENTRY(_class, _i5) \
NS_INTERFACE_TABLE_ENTRY(_class, _i6) \
NS_INTERFACE_TABLE_ENTRY(_class, _i7) \
NS_OFFSET_AND_INTERFACE_TABLE_END \
NS_OFFSET_AND_INTERFACE_TABLE_TO_MAP_SEGUE
#define NS_NODE_INTERFACE_TABLE8(_class, _i1, _i2, _i3, _i4, _i5, _i6, _i7, \
_i8) \
NS_NODE_OFFSET_AND_INTERFACE_TABLE_BEGIN(_class) \
NS_INTERFACE_TABLE_ENTRY(_class, _i1) \
NS_INTERFACE_TABLE_ENTRY(_class, _i2) \
NS_INTERFACE_TABLE_ENTRY(_class, _i3) \
NS_INTERFACE_TABLE_ENTRY(_class, _i4) \
NS_INTERFACE_TABLE_ENTRY(_class, _i5) \
NS_INTERFACE_TABLE_ENTRY(_class, _i6) \
NS_INTERFACE_TABLE_ENTRY(_class, _i7) \
NS_INTERFACE_TABLE_ENTRY(_class, _i8) \
NS_OFFSET_AND_INTERFACE_TABLE_END \
NS_OFFSET_AND_INTERFACE_TABLE_TO_MAP_SEGUE
NS_DEFINE_STATIC_IID_ACCESSOR(nsINode, NS_INODE_IID)
#define NS_IMPL_CYCLE_COLLECTION_TRACE_PRESERVED_WRAPPER \
nsContentUtils::TraceWrapper(tmp, aCallback, aClosure);
#define NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER \
nsContentUtils::ReleaseWrapper(s, tmp);
#endif /* nsINode_h___ */