mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-01 14:45:29 +00:00
305 lines
9.9 KiB
JavaScript
305 lines
9.9 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
|
|
* You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
"use strict";
|
|
|
|
const { classes: Cc, interfaces: Ci, utils: Cu } = Components;
|
|
|
|
Cu.import("resource://gre/modules/Services.jsm");
|
|
Cu.import("resource://gre/modules/XPCOMUtils.jsm");
|
|
Cu.import("resource://gre/modules/Timer.jsm");
|
|
|
|
this.EXPORTED_SYMBOLS = ["MozLoopPushHandler"];
|
|
|
|
XPCOMUtils.defineLazyModuleGetter(this, "console",
|
|
"resource://gre/modules/devtools/Console.jsm");
|
|
|
|
/**
|
|
* We don't have push notifications on desktop currently, so this is a
|
|
* workaround to get them going for us.
|
|
*/
|
|
let MozLoopPushHandler = {
|
|
// This is the uri of the push server.
|
|
pushServerUri: undefined,
|
|
// This is the channel id we're using for notifications
|
|
channelID: "8b1081ce-9b35-42b5-b8f5-3ff8cb813a50",
|
|
// This is the UserAgent UUID assigned by the PushServer
|
|
uaID: undefined,
|
|
// Stores the push url if we're registered and we have one.
|
|
pushUrl: undefined,
|
|
// Set to true once the channelID has been registered with the PushServer.
|
|
registered: false,
|
|
|
|
_minRetryDelay_ms: (() => {
|
|
try {
|
|
return Services.prefs.getIntPref("loop.retry_delay.start")
|
|
}
|
|
catch (e) {
|
|
return 60000 // 1 minute
|
|
}
|
|
})(),
|
|
|
|
_maxRetryDelay_ms: (() => {
|
|
try {
|
|
return Services.prefs.getIntPref("loop.retry_delay.limit")
|
|
}
|
|
catch (e) {
|
|
return 300000 // 5 minutes
|
|
}
|
|
})(),
|
|
|
|
/**
|
|
* Starts a connection to the push socket server. On
|
|
* connection, it will automatically say hello and register the channel
|
|
* id with the server.
|
|
*
|
|
* Register callback parameters:
|
|
* - {String|null} err: Encountered error, if any
|
|
* - {String} url: The push url obtained from the server
|
|
*
|
|
* Callback parameters:
|
|
* - {String} version The version string received from the push server for
|
|
* the notification.
|
|
*
|
|
* @param {Function} registerCallback Callback to be called once we are
|
|
* registered.
|
|
* @param {Function} notificationCallback Callback to be called when a
|
|
* push notification is received (may be called multiple
|
|
* times).
|
|
* @param {Object} mockPushHandler Optional, test-only object, to allow
|
|
* the websocket to be mocked for tests.
|
|
*/
|
|
initialize: function(registerCallback, notificationCallback, mockPushHandler) {
|
|
if (mockPushHandler) {
|
|
this._mockPushHandler = mockPushHandler;
|
|
}
|
|
|
|
this._registerCallback = registerCallback;
|
|
this._notificationCallback = notificationCallback;
|
|
this._openSocket();
|
|
},
|
|
|
|
/**
|
|
* Listener method, handles the start of the websocket stream.
|
|
* Sends a hello message to the server.
|
|
*
|
|
* @param {nsISupports} aContext Not used
|
|
*/
|
|
onStart: function() {
|
|
this._retryEnd();
|
|
// If a uaID has already been assigned, assume this is a re-connect
|
|
// and send the uaID in order to re-synch with the
|
|
// PushServer. If a registration has been completed, send the channelID.
|
|
let helloMsg = { messageType: "hello",
|
|
uaid: this.uaID,
|
|
channelIDs: this.registered ? [this.channelID] :[] };
|
|
this._retryOperation(() => this.onStart(), this._maxRetryDelay_ms);
|
|
try { // in case websocket has closed before this handler is run
|
|
this._websocket.sendMsg(JSON.stringify(helloMsg));
|
|
}
|
|
catch (e) {console.warn("MozLoopPushHandler::onStart websocket.sendMsg() failure");}
|
|
},
|
|
|
|
/**
|
|
* Listener method, called when the websocket is closed.
|
|
*
|
|
* @param {nsISupports} aContext Not used
|
|
* @param {nsresult} aStatusCode Reason for stopping (NS_OK = successful)
|
|
*/
|
|
onStop: function(aContext, aStatusCode) {
|
|
Cu.reportError("Loop Push server web socket closed! Code: " + aStatusCode);
|
|
this._retryOperation(() => this._openSocket());
|
|
},
|
|
|
|
/**
|
|
* Listener method, called when the websocket is closed by the server.
|
|
* If there are errors, onStop may be called without ever calling this
|
|
* method.
|
|
*
|
|
* @param {nsISupports} aContext Not used
|
|
* @param {integer} aCode the websocket closing handshake close code
|
|
* @param {String} aReason the websocket closing handshake close reason
|
|
*/
|
|
onServerClose: function(aContext, aCode) {
|
|
Cu.reportError("Loop Push server web socket closed (server)! Code: " + aCode);
|
|
this._retryOperation(() => this._openSocket());
|
|
},
|
|
|
|
/**
|
|
* Listener method, called when the websocket receives a message.
|
|
*
|
|
* @param {nsISupports} aContext Not used
|
|
* @param {String} aMsg The message data
|
|
*/
|
|
onMessageAvailable: function(aContext, aMsg) {
|
|
let msg = JSON.parse(aMsg);
|
|
|
|
switch(msg.messageType) {
|
|
case "hello":
|
|
this._retryEnd();
|
|
if (this.uaID !== msg.uaid) {
|
|
this.uaID = msg.uaid;
|
|
this._registerChannel();
|
|
}
|
|
break;
|
|
|
|
case "register":
|
|
this._onRegister(msg);
|
|
break;
|
|
|
|
case "notification":
|
|
msg.updates.forEach((update) => {
|
|
if (update.channelID === this.channelID) {
|
|
this._notificationCallback(update.version);
|
|
}
|
|
});
|
|
break;
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Handles the PushServer registration response.
|
|
*
|
|
* @param {} msg PushServer to UserAgent registration response (parsed from JSON).
|
|
*/
|
|
_onRegister: function(msg) {
|
|
switch (msg.status) {
|
|
case 200:
|
|
this._retryEnd(); // reset retry mechanism
|
|
this.registered = true;
|
|
if (this.pushUrl !== msg.pushEndpoint) {
|
|
this.pushUrl = msg.pushEndpoint;
|
|
this._registerCallback(null, this.pushUrl);
|
|
}
|
|
break;
|
|
|
|
case 500:
|
|
// retry the registration request after a suitable delay
|
|
this._retryOperation(() => this._registerChannel());
|
|
break;
|
|
|
|
case 409:
|
|
this._registerCallback("error: PushServer ChannelID already in use");
|
|
break;
|
|
|
|
default:
|
|
this._registerCallback("error: PushServer registration failure, status = " + msg.status);
|
|
break;
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Attempts to open a websocket.
|
|
*
|
|
* A new websocket interface is used each time. If an onStop callback
|
|
* was received, calling asyncOpen() on the same interface will
|
|
* trigger a "alreay open socket" exception even though the channel
|
|
* is logically closed.
|
|
*/
|
|
_openSocket: function() {
|
|
if (this._mockPushHandler) {
|
|
// For tests, use the mock instance.
|
|
this._websocket = this._mockPushHandler;
|
|
} else if (!Services.io.offline) {
|
|
this._websocket = Cc["@mozilla.org/network/protocol;1?name=wss"]
|
|
.createInstance(Ci.nsIWebSocketChannel);
|
|
} else {
|
|
this._registerCallback("offline");
|
|
console.warn("MozLoopPushHandler - IO offline");
|
|
return;
|
|
}
|
|
|
|
this._websocket.protocol = "push-notification";
|
|
|
|
let performOpen = () => {
|
|
let uri = Services.io.newURI(this.pushServerUri, null, null);
|
|
this._websocket.asyncOpen(uri, this.pushServerUri, this, null);
|
|
}
|
|
|
|
let pushServerURLFetchError = () => {
|
|
console.warn("MozLoopPushHandler - Could not retrieve push server URL from Loop server; using default");
|
|
this.pushServerUri = Services.prefs.getCharPref("services.push.serverURL");
|
|
performOpen();
|
|
}
|
|
|
|
if (!this.pushServerUri) {
|
|
// Get push server to use from the Loop server
|
|
let pushUrlEndpoint = Services.prefs.getCharPref("loop.server") + "/push-server-config";
|
|
let req = Cc["@mozilla.org/xmlextras/xmlhttprequest;1"].
|
|
createInstance(Ci.nsIXMLHttpRequest);
|
|
req.open("GET", pushUrlEndpoint);
|
|
req.onload = () => {
|
|
if (req.status >= 200 && req.status < 300) {
|
|
let pushServerConfig;
|
|
try {
|
|
pushServerConfig = JSON.parse(req.responseText);
|
|
} catch (e) {
|
|
console.warn("MozLoopPushHandler - Error parsing JSON response for push server URL");
|
|
pushServerURLFetchError();
|
|
}
|
|
if (pushServerConfig.pushServerURI) {
|
|
this.pushServerUri = pushServerConfig.pushServerURI;
|
|
performOpen();
|
|
} else {
|
|
console.warn("MozLoopPushHandler - push server URL config lacks pushServerURI parameter");
|
|
pushServerURLFetchError();
|
|
}
|
|
} else {
|
|
console.warn("MozLoopPushHandler - push server URL retrieve error: " + req.status);
|
|
pushServerURLFetchError();
|
|
}
|
|
};
|
|
req.onerror = pushServerURLFetchError;
|
|
req.send();
|
|
} else {
|
|
// this.pushServerUri already set -- just open the channel
|
|
performOpen();
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Handles registering a service
|
|
*/
|
|
_registerChannel: function() {
|
|
this.registered = false;
|
|
try { // in case websocket has closed
|
|
this._websocket.sendMsg(JSON.stringify({messageType: "register",
|
|
channelID: this.channelID}));
|
|
}
|
|
catch (e) {console.warn("MozLoopPushHandler::_registerChannel websocket.sendMsg() failure");}
|
|
},
|
|
|
|
/**
|
|
* Method to handle retrying UserAgent to PushServer request following
|
|
* a retry back-off scheme managed by this function.
|
|
*
|
|
* @param {function} delayedOp Function to call after current delay is satisfied
|
|
*
|
|
* @param {number} [optional] retryDelay This parameter will be used as the initial delay
|
|
*/
|
|
_retryOperation: function(delayedOp, retryDelay) {
|
|
if (!this._retryCount) {
|
|
this._retryDelay = retryDelay || this._minRetryDelay_ms;
|
|
this._retryCount = 1;
|
|
} else {
|
|
let nextDelay = this._retryDelay * 2;
|
|
this._retryDelay = nextDelay > this._maxRetryDelay_ms ? this._maxRetryDelay_ms : nextDelay;
|
|
this._retryCount += 1;
|
|
}
|
|
this._timeoutID = setTimeout(delayedOp, this._retryDelay);
|
|
},
|
|
|
|
/**
|
|
* Method used to reset the retry delay back-off logic.
|
|
*
|
|
*/
|
|
_retryEnd: function() {
|
|
if (this._retryCount) {
|
|
clearTimeout(this._timeoutID);
|
|
this._retryCount = 0;
|
|
}
|
|
}
|
|
};
|
|
|