mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-12-04 02:57:38 +00:00
073f56f67a
Differential Revision: https://phabricator.services.mozilla.com/D188133
508 lines
16 KiB
C++
508 lines
16 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "OffscreenCanvasDisplayHelper.h"
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#include "mozilla/dom/Document.h"
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#include "mozilla/dom/WorkerRef.h"
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#include "mozilla/dom/WorkerRunnable.h"
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#include "mozilla/gfx/2D.h"
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#include "mozilla/gfx/CanvasManagerChild.h"
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#include "mozilla/gfx/DataSurfaceHelpers.h"
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#include "mozilla/gfx/Swizzle.h"
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#include "mozilla/layers/ImageBridgeChild.h"
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#include "mozilla/layers/TextureClientSharedSurface.h"
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#include "mozilla/layers/TextureWrapperImage.h"
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#include "mozilla/SVGObserverUtils.h"
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#include "nsICanvasRenderingContextInternal.h"
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#include "nsRFPService.h"
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namespace mozilla::dom {
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OffscreenCanvasDisplayHelper::OffscreenCanvasDisplayHelper(
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HTMLCanvasElement* aCanvasElement, uint32_t aWidth, uint32_t aHeight)
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: mMutex("mozilla::dom::OffscreenCanvasDisplayHelper"),
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mCanvasElement(aCanvasElement),
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mImageProducerID(layers::ImageContainer::AllocateProducerID()) {
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mData.mSize.width = aWidth;
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mData.mSize.height = aHeight;
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}
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OffscreenCanvasDisplayHelper::~OffscreenCanvasDisplayHelper() = default;
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void OffscreenCanvasDisplayHelper::DestroyElement() {
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MOZ_ASSERT(NS_IsMainThread());
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MutexAutoLock lock(mMutex);
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mCanvasElement = nullptr;
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}
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void OffscreenCanvasDisplayHelper::DestroyCanvas() {
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MutexAutoLock lock(mMutex);
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mOffscreenCanvas = nullptr;
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mWorkerRef = nullptr;
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}
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CanvasContextType OffscreenCanvasDisplayHelper::GetContextType() const {
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MutexAutoLock lock(mMutex);
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return mType;
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}
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RefPtr<layers::ImageContainer> OffscreenCanvasDisplayHelper::GetImageContainer()
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const {
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MutexAutoLock lock(mMutex);
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return mImageContainer;
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}
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void OffscreenCanvasDisplayHelper::UpdateContext(
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OffscreenCanvas* aOffscreenCanvas, RefPtr<ThreadSafeWorkerRef>&& aWorkerRef,
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CanvasContextType aType, const Maybe<int32_t>& aChildId) {
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RefPtr<layers::ImageContainer> imageContainer =
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MakeRefPtr<layers::ImageContainer>(layers::ImageContainer::ASYNCHRONOUS);
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MutexAutoLock lock(mMutex);
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mOffscreenCanvas = aOffscreenCanvas;
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mWorkerRef = std::move(aWorkerRef);
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mType = aType;
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mContextChildId = aChildId;
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mImageContainer = std::move(imageContainer);
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if (aChildId) {
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mContextManagerId = Some(gfx::CanvasManagerChild::Get()->Id());
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} else {
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mContextManagerId.reset();
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}
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MaybeQueueInvalidateElement();
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}
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void OffscreenCanvasDisplayHelper::FlushForDisplay() {
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MOZ_ASSERT(NS_IsMainThread());
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MutexAutoLock lock(mMutex);
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// Without an OffscreenCanvas object bound to us, we either have not drawn
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// using the canvas at all, or we have already destroyed it.
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if (!mOffscreenCanvas) {
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return;
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}
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// We assign/destroy the worker ref at the same time as the OffscreenCanvas
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// ref, so we can only have the canvas without a worker ref if it exists on
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// the main thread.
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if (!mWorkerRef) {
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// We queue to ensure that we have the same asynchronous update behaviour
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// for a main thread and a worker based OffscreenCanvas.
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mOffscreenCanvas->QueueCommitToCompositor();
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return;
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}
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class FlushWorkerRunnable final : public WorkerRunnable {
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public:
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FlushWorkerRunnable(WorkerPrivate* aWorkerPrivate,
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OffscreenCanvasDisplayHelper* aDisplayHelper)
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: WorkerRunnable(aWorkerPrivate), mDisplayHelper(aDisplayHelper) {}
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bool WorkerRun(JSContext*, WorkerPrivate*) override {
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// The OffscreenCanvas can only be freed on the worker thread, so we
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// cannot be racing with an OffscreenCanvas::DestroyCanvas call and its
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// destructor. We just need to make sure we don't call into
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// OffscreenCanvas while holding the lock since it calls back into the
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// OffscreenCanvasDisplayHelper.
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RefPtr<OffscreenCanvas> canvas;
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{
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MutexAutoLock lock(mDisplayHelper->mMutex);
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canvas = mDisplayHelper->mOffscreenCanvas;
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}
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if (canvas) {
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canvas->CommitFrameToCompositor();
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}
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return true;
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}
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private:
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RefPtr<OffscreenCanvasDisplayHelper> mDisplayHelper;
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};
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// Otherwise we are calling from the main thread during painting to a canvas
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// on a worker thread.
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auto task = MakeRefPtr<FlushWorkerRunnable>(mWorkerRef->Private(), this);
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task->Dispatch();
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}
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bool OffscreenCanvasDisplayHelper::CommitFrameToCompositor(
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nsICanvasRenderingContextInternal* aContext,
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layers::TextureType aTextureType,
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const Maybe<OffscreenCanvasDisplayData>& aData) {
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MutexAutoLock lock(mMutex);
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gfx::SurfaceFormat format = gfx::SurfaceFormat::B8G8R8A8;
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layers::TextureFlags flags = layers::TextureFlags::IMMUTABLE;
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if (!mCanvasElement) {
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// Our weak reference to the canvas element has been cleared, so we cannot
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// present directly anymore.
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return false;
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}
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if (aData) {
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mData = aData.ref();
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MaybeQueueInvalidateElement();
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}
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if (mData.mOwnerId.isSome()) {
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// No need to update the ImageContainer as the presentation itself is
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// handled in the compositor process.
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return true;
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}
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if (!mImageContainer) {
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return false;
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}
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if (mData.mIsOpaque) {
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flags |= layers::TextureFlags::IS_OPAQUE;
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format = gfx::SurfaceFormat::B8G8R8X8;
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} else if (!mData.mIsAlphaPremult) {
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flags |= layers::TextureFlags::NON_PREMULTIPLIED;
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}
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switch (mData.mOriginPos) {
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case gl::OriginPos::BottomLeft:
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flags |= layers::TextureFlags::ORIGIN_BOTTOM_LEFT;
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break;
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case gl::OriginPos::TopLeft:
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break;
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default:
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MOZ_ASSERT_UNREACHABLE("Unhandled origin position!");
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break;
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}
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auto imageBridge = layers::ImageBridgeChild::GetSingleton();
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if (!imageBridge) {
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return false;
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}
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bool paintCallbacks = mData.mDoPaintCallbacks;
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RefPtr<layers::Image> image;
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RefPtr<gfx::SourceSurface> surface;
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Maybe<layers::SurfaceDescriptor> desc;
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{
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MutexAutoUnlock unlock(mMutex);
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if (paintCallbacks) {
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aContext->OnBeforePaintTransaction();
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}
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desc = aContext->PresentFrontBuffer(nullptr, aTextureType);
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if (!desc) {
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surface =
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aContext->GetFrontBufferSnapshot(/* requireAlphaPremult */ false);
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if (surface && surface->GetType() == gfx::SurfaceType::WEBGL) {
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// Ensure we can map in the surface. If we get a SourceSurfaceWebgl
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// surface, then it may not be backed by raw pixels yet. We need to map
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// it on the owning thread rather than the ImageBridge thread.
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gfx::DataSourceSurface::ScopedMap map(
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static_cast<gfx::DataSourceSurface*>(surface.get()),
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gfx::DataSourceSurface::READ);
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if (!map.IsMapped()) {
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surface = nullptr;
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}
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}
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}
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if (paintCallbacks) {
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aContext->OnDidPaintTransaction();
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}
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}
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if (desc) {
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if (desc->type() ==
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layers::SurfaceDescriptor::TSurfaceDescriptorRemoteTexture) {
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const auto& textureDesc = desc->get_SurfaceDescriptorRemoteTexture();
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imageBridge->UpdateCompositable(mImageContainer, textureDesc.textureId(),
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textureDesc.ownerId(), mData.mSize,
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flags);
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} else {
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RefPtr<layers::TextureClient> texture =
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layers::SharedSurfaceTextureData::CreateTextureClient(
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*desc, format, mData.mSize, flags, imageBridge);
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if (texture) {
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image = new layers::TextureWrapperImage(
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texture, gfx::IntRect(gfx::IntPoint(0, 0), mData.mSize));
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}
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}
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} else if (surface) {
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auto surfaceImage = MakeRefPtr<layers::SourceSurfaceImage>(surface);
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surfaceImage->SetTextureFlags(flags);
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image = surfaceImage;
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}
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if (image) {
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AutoTArray<layers::ImageContainer::NonOwningImage, 1> imageList;
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imageList.AppendElement(layers::ImageContainer::NonOwningImage(
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image, TimeStamp(), mLastFrameID++, mImageProducerID));
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mImageContainer->SetCurrentImages(imageList);
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} else if (!desc ||
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desc->type() !=
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layers::SurfaceDescriptor::TSurfaceDescriptorRemoteTexture) {
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mImageContainer->ClearAllImages();
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}
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// We save any current surface because we might need it in GetSnapshot. If we
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// are on a worker thread and not WebGL, then this will be the only way we can
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// access the pixel data on the main thread.
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mFrontBufferSurface = surface;
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return true;
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}
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void OffscreenCanvasDisplayHelper::MaybeQueueInvalidateElement() {
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if (!mPendingInvalidate) {
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mPendingInvalidate = true;
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NS_DispatchToMainThread(NS_NewRunnableFunction(
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"OffscreenCanvasDisplayHelper::InvalidateElement",
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[self = RefPtr{this}] { self->InvalidateElement(); }));
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}
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}
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void OffscreenCanvasDisplayHelper::InvalidateElement() {
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MOZ_ASSERT(NS_IsMainThread());
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HTMLCanvasElement* canvasElement;
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gfx::IntSize size;
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{
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MutexAutoLock lock(mMutex);
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MOZ_ASSERT(mPendingInvalidate);
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mPendingInvalidate = false;
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canvasElement = mCanvasElement;
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size = mData.mSize;
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}
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if (canvasElement) {
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SVGObserverUtils::InvalidateDirectRenderingObservers(canvasElement);
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canvasElement->InvalidateCanvasPlaceholder(size.width, size.height);
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canvasElement->InvalidateCanvasContent(nullptr);
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}
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}
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bool OffscreenCanvasDisplayHelper::TransformSurface(
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const gfx::DataSourceSurface::ScopedMap& aSrcMap,
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const gfx::DataSourceSurface::ScopedMap& aDstMap,
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gfx::SurfaceFormat aFormat, const gfx::IntSize& aSize, bool aNeedsPremult,
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gl::OriginPos aOriginPos) const {
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if (!aSrcMap.IsMapped() || !aDstMap.IsMapped()) {
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return false;
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}
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switch (aOriginPos) {
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case gl::OriginPos::BottomLeft:
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if (aNeedsPremult) {
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return gfx::PremultiplyYFlipData(aSrcMap.GetData(), aSrcMap.GetStride(),
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aFormat, aDstMap.GetData(),
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aDstMap.GetStride(), aFormat, aSize);
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}
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return gfx::SwizzleYFlipData(aSrcMap.GetData(), aSrcMap.GetStride(),
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aFormat, aDstMap.GetData(),
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aDstMap.GetStride(), aFormat, aSize);
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case gl::OriginPos::TopLeft:
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if (aNeedsPremult) {
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return gfx::PremultiplyData(aSrcMap.GetData(), aSrcMap.GetStride(),
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aFormat, aDstMap.GetData(),
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aDstMap.GetStride(), aFormat, aSize);
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}
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return gfx::SwizzleData(aSrcMap.GetData(), aSrcMap.GetStride(), aFormat,
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aDstMap.GetData(), aDstMap.GetStride(), aFormat,
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aSize);
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default:
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MOZ_ASSERT_UNREACHABLE("Unhandled origin position!");
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break;
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}
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return false;
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}
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already_AddRefed<gfx::SourceSurface>
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OffscreenCanvasDisplayHelper::GetSurfaceSnapshot() {
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MOZ_ASSERT(NS_IsMainThread());
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Maybe<layers::SurfaceDescriptor> desc;
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bool hasAlpha;
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bool isAlphaPremult;
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gl::OriginPos originPos;
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Maybe<uint32_t> managerId;
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Maybe<int32_t> childId;
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HTMLCanvasElement* canvasElement;
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RefPtr<gfx::SourceSurface> surface;
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Maybe<layers::RemoteTextureOwnerId> ownerId;
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{
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MutexAutoLock lock(mMutex);
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hasAlpha = !mData.mIsOpaque;
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isAlphaPremult = mData.mIsAlphaPremult;
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originPos = mData.mOriginPos;
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ownerId = mData.mOwnerId;
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managerId = mContextManagerId;
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childId = mContextChildId;
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canvasElement = mCanvasElement;
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surface = mFrontBufferSurface;
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}
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if (surface) {
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// We already have a copy of the front buffer in our process.
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if (originPos == gl::OriginPos::TopLeft && (!hasAlpha || isAlphaPremult)) {
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// If we don't need to y-flip, and it is either opaque or premultiplied,
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// we can just return the same surface.
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return surface.forget();
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}
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// Otherwise we need to copy and apply the necessary transformations.
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RefPtr<gfx::DataSourceSurface> srcSurface = surface->GetDataSurface();
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if (!srcSurface) {
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return nullptr;
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}
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const auto size = srcSurface->GetSize();
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const auto format = srcSurface->GetFormat();
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RefPtr<gfx::DataSourceSurface> dstSurface =
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gfx::Factory::CreateDataSourceSurface(size, format, /* aZero */ false);
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if (!dstSurface) {
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return nullptr;
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}
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gfx::DataSourceSurface::ScopedMap srcMap(srcSurface,
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gfx::DataSourceSurface::READ);
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gfx::DataSourceSurface::ScopedMap dstMap(dstSurface,
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gfx::DataSourceSurface::WRITE);
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if (!TransformSurface(srcMap, dstMap, format, size,
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hasAlpha && !isAlphaPremult, originPos)) {
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return nullptr;
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}
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return dstSurface.forget();
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}
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#ifdef MOZ_WIDGET_ANDROID
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// On Android, we cannot both display a GL context and read back the pixels.
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if (canvasElement) {
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return nullptr;
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}
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#endif
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if (managerId && childId) {
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// We don't have a usable surface, and the context lives in the compositor
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// process.
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return gfx::CanvasManagerChild::Get()->GetSnapshot(
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managerId.value(), childId.value(), ownerId,
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hasAlpha ? gfx::SurfaceFormat::R8G8B8A8 : gfx::SurfaceFormat::R8G8B8X8,
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hasAlpha && !isAlphaPremult, originPos == gl::OriginPos::BottomLeft);
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}
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// If we don't have any protocol IDs, or an existing surface, it is possible
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// it is a main thread OffscreenCanvas instance. If so, then the element's
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// OffscreenCanvas is not neutered and has access to the context. We can use
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// that to get the snapshot directly.
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if (!canvasElement) {
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return nullptr;
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}
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const auto* offscreenCanvas = canvasElement->GetOffscreenCanvas();
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nsICanvasRenderingContextInternal* context = offscreenCanvas->GetContext();
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if (!context) {
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return nullptr;
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}
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surface = context->GetFrontBufferSnapshot(/* requireAlphaPremult */ false);
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if (!surface) {
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return nullptr;
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}
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if (originPos == gl::OriginPos::TopLeft && (!hasAlpha || isAlphaPremult)) {
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// If we don't need to y-flip, and it is either opaque or premultiplied,
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// we can just return the same surface.
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return surface.forget();
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}
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// Otherwise we need to apply the necessary transformations in place.
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RefPtr<gfx::DataSourceSurface> dataSurface = surface->GetDataSurface();
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if (!dataSurface) {
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return nullptr;
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}
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gfx::DataSourceSurface::ScopedMap map(dataSurface,
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gfx::DataSourceSurface::READ_WRITE);
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if (!TransformSurface(map, map, dataSurface->GetFormat(),
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dataSurface->GetSize(), hasAlpha && !isAlphaPremult,
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originPos)) {
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return nullptr;
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}
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return surface.forget();
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}
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already_AddRefed<layers::Image> OffscreenCanvasDisplayHelper::GetAsImage() {
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MOZ_ASSERT(NS_IsMainThread());
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RefPtr<gfx::SourceSurface> surface = GetSurfaceSnapshot();
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if (!surface) {
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return nullptr;
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}
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return MakeAndAddRef<layers::SourceSurfaceImage>(surface);
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}
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UniquePtr<uint8_t[]> OffscreenCanvasDisplayHelper::GetImageBuffer(
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int32_t* aOutFormat, gfx::IntSize* aOutImageSize) {
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RefPtr<gfx::SourceSurface> surface = GetSurfaceSnapshot();
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if (!surface) {
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return nullptr;
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}
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RefPtr<gfx::DataSourceSurface> dataSurface = surface->GetDataSurface();
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if (!dataSurface) {
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return nullptr;
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}
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*aOutFormat = imgIEncoder::INPUT_FORMAT_HOSTARGB;
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*aOutImageSize = dataSurface->GetSize();
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UniquePtr<uint8_t[]> imageBuffer = gfx::SurfaceToPackedBGRA(dataSurface);
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if (!imageBuffer) {
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return nullptr;
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}
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bool resistFingerprinting;
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nsICookieJarSettings* cookieJarSettings = nullptr;
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{
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MutexAutoLock lock(mMutex);
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if (mCanvasElement) {
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Document* doc = mCanvasElement->OwnerDoc();
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resistFingerprinting =
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doc->ShouldResistFingerprinting(RFPTarget::CanvasRandomization);
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if (resistFingerprinting) {
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cookieJarSettings = doc->CookieJarSettings();
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}
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} else {
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resistFingerprinting = nsContentUtils::ShouldResistFingerprinting(
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"Fallback", RFPTarget::CanvasRandomization);
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}
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}
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if (resistFingerprinting) {
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nsRFPService::RandomizePixels(
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cookieJarSettings, imageBuffer.get(), dataSurface->GetSize().width,
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dataSurface->GetSize().height,
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dataSurface->GetSize().width * dataSurface->GetSize().height * 4,
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gfx::SurfaceFormat::A8R8G8B8_UINT32);
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}
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return imageBuffer;
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}
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} // namespace mozilla::dom
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