mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-29 07:42:04 +00:00
135 lines
3.9 KiB
C++
135 lines
3.9 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef GFX_D3DSURFACEIMAGE_H
|
|
#define GFX_D3DSURFACEIMAGE_H
|
|
|
|
#include "mozilla/RefPtr.h"
|
|
#include "ImageContainer.h"
|
|
#include "d3d9.h"
|
|
#include "mozilla/layers/TextureClientRecycleAllocator.h"
|
|
|
|
namespace mozilla {
|
|
namespace layers {
|
|
|
|
class TextureClient;
|
|
|
|
class D3D9RecycleAllocator : public TextureClientRecycleAllocator
|
|
{
|
|
public:
|
|
explicit D3D9RecycleAllocator(KnowsCompositor* aAllocator,
|
|
IDirect3DDevice9* aDevice)
|
|
: TextureClientRecycleAllocator(aAllocator)
|
|
, mDevice(aDevice)
|
|
{}
|
|
|
|
already_AddRefed<TextureClient>
|
|
CreateOrRecycleClient(gfx::SurfaceFormat aFormat,
|
|
const gfx::IntSize& aSize);
|
|
|
|
protected:
|
|
virtual already_AddRefed<TextureClient>
|
|
Allocate(gfx::SurfaceFormat aFormat,
|
|
gfx::IntSize aSize,
|
|
BackendSelector aSelector,
|
|
TextureFlags aTextureFlags,
|
|
TextureAllocationFlags aAllocFlags) override;
|
|
|
|
RefPtr<IDirect3DDevice9> mDevice;
|
|
};
|
|
|
|
/**
|
|
* Wraps a D3D9 texture, shared with the compositor though DXGI.
|
|
* At the moment it is only used with D3D11 compositing, and the corresponding
|
|
* TextureHost is DXGITextureHostD3D11.
|
|
*/
|
|
class DXGID3D9TextureData : public TextureData
|
|
{
|
|
public:
|
|
static DXGID3D9TextureData*
|
|
Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat, TextureFlags aFlags, IDirect3DDevice9* aDevice);
|
|
|
|
~DXGID3D9TextureData();
|
|
|
|
virtual void FillInfo(TextureData::Info& aInfo) const override;
|
|
|
|
virtual bool Lock(OpenMode) override { return true; }
|
|
|
|
virtual void Unlock() override {}
|
|
|
|
virtual bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
|
|
|
|
virtual void Deallocate(LayersIPCChannel* aAllocator) override {}
|
|
|
|
IDirect3DDevice9* GetD3D9Device() { return mDevice; }
|
|
IDirect3DTexture9* GetD3D9Texture() { return mTexture; }
|
|
HANDLE GetShareHandle() const { return mHandle; }
|
|
already_AddRefed<IDirect3DSurface9> GetD3D9Surface() const;
|
|
|
|
const D3DSURFACE_DESC& GetDesc() const
|
|
{
|
|
return mDesc;
|
|
}
|
|
|
|
gfx::IntSize GetSize() const { return gfx::IntSize(mDesc.Width, mDesc.Height); }
|
|
|
|
protected:
|
|
DXGID3D9TextureData(gfx::SurfaceFormat aFormat,
|
|
IDirect3DTexture9* aTexture, HANDLE aHandle,
|
|
IDirect3DDevice9* aDevice);
|
|
|
|
RefPtr<IDirect3DDevice9> mDevice;
|
|
RefPtr<IDirect3DTexture9> mTexture;
|
|
gfx::SurfaceFormat mFormat;
|
|
HANDLE mHandle;
|
|
D3DSURFACE_DESC mDesc;
|
|
};
|
|
|
|
|
|
// Image class that wraps a IDirect3DSurface9. This class copies the image
|
|
// passed into SetData(), so that it can be accessed from other D3D devices.
|
|
// This class also manages the synchronization of the copy, to ensure the
|
|
// resource is ready to use.
|
|
class D3D9SurfaceImage : public Image {
|
|
public:
|
|
explicit D3D9SurfaceImage();
|
|
virtual ~D3D9SurfaceImage();
|
|
|
|
HRESULT AllocateAndCopy(D3D9RecycleAllocator* aAllocator,
|
|
IDirect3DSurface9* aSurface,
|
|
const gfx::IntRect& aRegion);
|
|
|
|
// Returns the description of the shared surface.
|
|
const D3DSURFACE_DESC& GetDesc() const;
|
|
|
|
gfx::IntSize GetSize() override;
|
|
|
|
virtual already_AddRefed<gfx::SourceSurface> GetAsSourceSurface() override;
|
|
|
|
virtual TextureClient* GetTextureClient(KnowsCompositor* aForwarder) override;
|
|
|
|
already_AddRefed<IDirect3DSurface9> GetD3D9Surface();
|
|
|
|
HANDLE GetShareHandle() const;
|
|
|
|
virtual bool IsValid() override { return mValid; }
|
|
|
|
void Invalidate() { mValid = false; }
|
|
|
|
private:
|
|
|
|
gfx::IntSize mSize;
|
|
RefPtr<TextureClient> mTextureClient;
|
|
RefPtr<IDirect3DTexture9> mTexture;
|
|
HANDLE mShareHandle;
|
|
D3DSURFACE_DESC mDesc;
|
|
bool mValid;
|
|
};
|
|
|
|
} // namepace layers
|
|
} // namespace mozilla
|
|
|
|
#endif // GFX_D3DSURFACEIMAGE_H
|