gecko-dev/gfx/layers/d3d11
Ryan Hunt 8969290a7b Bug 1323407 - Remove assert on D3D11_COMPOSITING in CompositorD3D11::Initialize r=dvander
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extra : rebase_source : 6fd3b198dcdacb0ff678a3553192e963f4b079f4
2016-12-15 13:44:31 -06:00
..
BlendingHelpers.hlslh Add full mix-blend mode support to the D3D11 compositor. (bug 1238496, r=bas) 2016-02-02 16:33:13 -08:00
BlendShaderConstants.h Bug 1223736 - Part 3: Remove the distinction between 2d and 3d masks since it only adds complexity. r=Bas 2016-03-22 09:10:37 +13:00
CompositorD3D11.cpp Bug 1323407 - Remove assert on D3D11_COMPOSITING in CompositorD3D11::Initialize r=dvander 2016-12-15 13:44:31 -06:00
CompositorD3D11.h Bug 1296189 - Replace NS_RUNTIMEABORT("some string literal message") with MOZ_CRASH(). r=froydnj 2016-12-02 13:46:53 -08:00
CompositorD3D11.hlsl Bug 1210357 - Handle VP9 colorspace BT.709 r=mattwoodrow,bas.schouten 2016-10-18 10:09:00 -07:00
CompositorD3D11Shaders.h Bug 1210357 - Handle VP9 colorspace BT.709 r=mattwoodrow,bas.schouten 2016-10-18 10:09:00 -07:00
genshaders.sh Bug 1250244 - Part 2: Remove old VR rendering paths,r=gw280 2016-05-27 13:49:04 -07:00
ReadbackManagerD3D11.cpp Bug 1293603 (part 2) - Make Run() declarations consistent. r=erahm. 2016-08-08 12:18:10 +10:00
ReadbackManagerD3D11.h
TextureD3D11.cpp Clean up and relax some assertions in SyncObjectD3D11.cpp. (bug 1319557, r=mattwoodrow) 2016-11-29 14:07:27 -08:00
TextureD3D11.h Clean up and relax some assertions in SyncObjectD3D11.cpp. (bug 1319557, r=mattwoodrow) 2016-11-29 14:07:27 -08:00